The online racing simulator
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yoyoML
S3 licensed
Quote from Niels Heusinkveld :

Now if load sensitivity where not modelled; the effect of lifting (which is what I'd naturally do) would not change the friction coefficient on the tyres. Load would change (weight moves to front) but the grip increase is linear. Hence the balance of the car not necessarily changing.

This part is wrong because you think that you have increased load->increased grip for the increased weight, and in the end not change the balance. But, it is in fact increased load->increased grip with constant mass there. You will change the balance.

You can put a scale under the front wheel, and it will read increased "weight". It does not mean there is increased mass. A scale never measures mass, it measures a kind of force which we call weight. Mass vs grip (force) is really what determines if you understeer, not weight vs grip.
yoyoML
S3 licensed
I think you're mixing up "weight moving to the front" and "mass moving to the front" a bit. If you lift mid-corner, "weight" moves to the front, but "mass" certainly doesn't move at all, in the sense that the CoG is still at the same place in your body frame. You get increased load in the front, but zero increased mass there, so lifting mid-corner creates oversteer considering only this increased load, with or without load sensitivity.

Only with severe load sensitivity, the available grip doesn't rise as quickly as load does, and you get less oversteer from lifting. But you still get oversteer, not understeer. To get understeer when lifting you'll look at other sources, like coast locking on the differential.

Personally, I think the whole "weight" shifting, "weight" distribution, "weight" this and that, is really lousy terminology. It makes you think there's mass flowing around the car when there isn't. "Dynamic loads" would be much better.
yoyoML
S3 licensed
Quote from UruNico2641 :
Its a sacrifice I'm willing to not pay...

You haven't paid anything ever, have you?
yoyoML
S3 licensed
Quote from wheel4hummer :That doesn't make sense. Why do you have to turn off the ignition before starting again? You just turn the key to "start" to run the starter motor. The ignition is on, why must you turn the ignition off and then back on before you start the engine?

Let's just conclude it as an "idiot proof" feature, that is not mechanically required. Same goes for requiring clutching to start even in neutral.

All cars I've driven, too, required only turning to "start" to run the starter motor. No clutch needed starting in neutral, either. But it does make sense to artificially require turning to "off" then to "start", and maybe plus pressing the clutch to a) avoid using starter when engine's running and b) avoid driving the car with the starter.
yoyoML
S3 licensed
Quote from Bob Smith :
When it comes to complex mathematics, some CPUs will be faster doing it one way, while others will be quicker another way. So your maths functions should use whichever method executes fastest for the platform you are compiling on.

Wouldn't that be the work of the compiler? I've always thought the compiler's supposed to optimize the math to the processor's instruction sets, not the programmer, not unless you code in lower levels.
yoyoML
S3 licensed
Quote from col :

Everyone using chase view should have their driver 'avatar' floating in the air above the car in the 'correct' position for their view. (with a big H on the forehead like Rimmer from Red Dwarf !)


Don't flip the car.
yoyoML
S3 licensed
Not about clutch, but guys, is it true that we'll be able to stall engines? Really? I've been waiting for that for a long time.
yoyoML
S3 licensed
Quote from dawesdust_12 :Try playing a game designed for PC with a console controller, that makes it a bit more difficult (and fun).

Didn't I say I played LFS with that pad? Oh I also tried RBR with the pad, where even after a lot of tuning the driving still couldn't be tidy enough. But I love experiments so I might try some more. I wonder how the console versions of RBR played.
yoyoML
S3 licensed
Quote from Tweaker :
It is also true that nearly every console game is dumbed up to make it easier with a gamepad controller. Racing games are typically very easy to drive in a console... you have driving aids, or the cars generally are very easy to control --- no matter how much they call the game a 'simulation'. Console FPS games usually have really dumb AI so you can take the time to try and aim with the silly gamepad (PC version of a similar game would have way harder AI because they know you use a mouse and keyboard -- way easier to shoot with).

Console FPS games have loads of stupid aids to make the gamepad usable. I especially hate the sort of "targeting" an enemy before you fire (or punch). Those glowing ring under their feet just kill all sense of immersion right there. Auto aiming is necessary, too, which is just stupid. Ever played Gears of War? That "press A to use cover" thing irritates me to no end. I mean, you can just go to a box and crouch can't you? PC FPS games have always done it that way and the action is way more fluid...

But that's FPS games. I think driving can be done using the gamepad though. Because I've an XBox 360 pad that I use to play LFS on the laptop as mobile gaming, and it's quite playable. Of course you'd need loads of damping and non-linear compensation and smaller locks, but it's ok after the fudge factors are tuned right. Forza 2 works quite well with the pad, too, and with its input display you can see its elaborate damping/filtering scheme to make the pad work. I'm sure if devs spend a little time figuring out that scheme, LFS can be controlled well on the XBox, too.
yoyoML
S3 licensed
Quote from DeadWolfBones :Hah, my Sidewinder does the same thing. Unfortunately it usually happens when I'm downshifting from 3rd (= sudden shift into 1st and DWB rocketing backward off the track).

My MOMO used to do that, and then the paddle broke, and then the gas pedal...
yoyoML
S3 licensed
Quote from TypeRCivic :Well the only problem with that is in summer I'm out enjoying my time on my bike, and I'm not in the house as to where it's winter and I'm confined to a house so there for I play LFS.

I would get the G25 first simply because it's not likely to drop in price quickly, and probably has a longer useful life than a graphics card. (Well, my Radeon 8500 lasted some 4 years, but that's a special case...)

With the 7300 at least you can run all the current sims with medium graphics, and the added sensation of the G25 can fill in the blanks. Or revisit some older sims!

BUT, if money is not an issue (paid by mom) then get the best graphics card you PC takes
yoyoML
S3 licensed
Quote from tristancliffe :Dunno!

A torque converter isn't a clutch (as such), so the clutch isn't slipping (nothing to slip, as such). Semantics.

There are clutches you know, just not at the torque converter's place. Not only one, either. There are multiple clutches in an auto box that hold various parts together for different gears. So each time an auto shifts some clutches slip.

However, I've not experienced auto boxes that are particularly smooth.
yoyoML
S3 licensed
Quote from tristancliffe :These are your double posts.

Those were different responses to different people. Double posts are like the same text posted twice. By your standard everyone would've more than quadruple posted in most threads.
yoyoML
S3 licensed
Quote from squidhead :continuing your logics

And they do drift parking lots, and chase each other while drifting and shooting, and the movie showed the Japanese drift scene perfectly...
Right?


It's a frickin hollywood entertainment movie, and one about fast cars involving some mafia family. How you NOT expect some driving+shooting is beyond me. Or you really can't tell what things are plot devices.

Quote :

1) The cars were rubbish (look me in the eye and say that RB26DETT powered 67 Fastback is a great car and I will advice you to avoid talking about cars...)

I think the fastback, with any engine anyway, is rubbish. What your OPINION is about what is great I don't care.

Quote :
2) More then 50% of their drifting was done in 3d...INCLUDING the spiral drifting...
the real thing could be seen in the mountains scenes (exept when the girl was driving) the donut around the car, and some of the city scenes and the docks...

Not the spiral drifting. It's real.
http://www.edmunds.com/insidel ... atures/articleId=115709#4
But of course if you got better sources saying otherwise I'm all ears.

Quote :
IF you want to see drifting - you watch D1.
IF you want to see Movie - you watch something worth watching.




Yup, that's exactly why I post only drifting movies, drift in LFS and have joined a drift team
or in other words - got no facts - keep your words to yourself...

P.s: You know how to edit , but still doublepost... I see your logic now...

Now where's that double post? I don't see it. I don't see your logic, either.
yoyoML
S3 licensed
Quote from ATC Quicksilver :You should of written that article. I don't buy into all the crap about computer games and music affecting kids. 'GTA made my kid shoot up his school and steal a car', no your shit parenting made him do that. The same way your kid crashing the family hatchback in a 'street race' was caused by your poor parenting, not the latest NFS game.

The latest NFS actually got back onto race tracks in sanctioned events.

I agree that "It's the game that made lil' Johnny do that" is just lame excuse. Doom would've had me chaingun everyone in sight a decade ago.
yoyoML
S3 licensed
Quote from squidhead :Excuse me for offtopic, but by what means did you come to that?
Not only they failed to make more or less believable streetracing scene, but also

The script is rubbish
The actors are rubbish
The cars are made to impress people who know nothing about cars...

really...what was so good about it?

By means it did what it set out to do, or did you read my post? Have you even seen anything about drifting Japanese? They DO drift down mountain roads 10 at a time, yes with a lot less smoke. And if that's your opinion about the "cars" part you obviously didn't look past skin deep. Some of the drifting they did were pretty precise, like where one drifted up a spiral with bumpers almost touching the walls.

Wait, let me guess, DORIFITO is rubbish! Oh well, learning more adjectives will help.
Last edited by yoyoML, .
yoyoML
S3 licensed
Quote from squidhead :Now...I'm terribly sorry,but Taiwan is the country that built my motherboard...

and your vid card and ram and laptops and scooters. I'd personally prefer we have brands like nVidia or Intel who design stuff, and leave the manufacturing to others, but this is OT.

Quote :
people who CAN spend 300k+ can spend their money on something that handles, that is fast, and is awesomely good looking...let's say...ehm... Ferrari, Lamborghini, Aston Martin, Wiessman, TVR...
now please enlighten me, WHY wouldn't a reasonable man buy a cheap japanese car and spend all the money in the world on it?

There is something entirely different in building your own car, with loads of cash and low C/P and whatever trouble. It's like playing an MMORPG where you have some sense of progress, of uniqueness. It's totally different when someone admires a tricked-out Civic and a brand new Porsche, unique and rich. What would anyone do to a Porsche anyway? You spend a fortune and end up getting what thousands others got. Well it's fine because I love Porsches (and Ferraris and Lambos etc) but understand some people prefer tuners. I believe if they're born rich they'd tune Porsches, too.

Quote :
anyway
In my opinion, every streetracer is irresponsible stupid POOR (since no money for track days) guy who saw the FnF and thought "oooh, that's a great movie...I will also do that in my 1978 Fiat Panda...it's almost as good as their cars"

I think Tokyo Drift wasn't a bad movie at all. It does well for what it set out to do, like painting a (too) vivid picture of the underground and showing some impressive D1GP skills.

Street racing in real life is stupid, no question about that. There are loads of stupid things to do in real life anyway.
yoyoML
S3 licensed
Quote from e2mustang :did u know crysis is a trilogy? so it will have 3 episodes.Lets hope they do it

So is it Far Cry -> Crysis -> Sister !@$!%@^% ???
yoyoML
S3 licensed
Quote from micha1980de :hm, i hope i can find the right words for this...
Aside from the standard unnoticed/expected accomplishments of your daily lifes, what can you (as a person, not you in particullar) call accomplished?
I mean something that would be identified as your work/doing/achievement, not necessarily your offspring.
well i give a simple example:
"Accomplished, i built my own house"
So don't we all suffer from a certain degree of illusoryness? (found nothing better in my dict.)
Or more dramatically, at the end of your life, there is that question (from whoever might be asking)
WHAT have you accomplished during your lifetime?

err, nothing? i lived out my life, i reproduced, i used the available recources to my liking, i just lived...
So what is there in our generation to accomplish?

i hope that made a bit of sense...
regards

How about finishing a thesis? (not yet, though :shrug Honestly, you've asked a really nice question. The usual earning money, consuming stuff, growing old... do feel a lot like any MMORPG. I'd consider raising good children a real accomplishment, though.

Ok, let's build a warp drive, find some alien race and exterminate them. Should take quite a few generations to do, and accomplishes a lot more than cruising for example.
yoyoML
S3 licensed
Quote from Origamiboy :I find that using 900deg and wheel turn compensation of 1.00 makes the wheel rotaion match that of the on screen wheel exactly, regardless of car. Only downside is you mlose the FFB stops at full lock, but you rarely use that much lock anyhow.

Then limit rotation to 720 degrees. At 1.00 compensation you still have the rotations matched PLUS you get FFB stops for road cars.
yoyoML
S3 licensed
Quote from ajp71 :Yeap it took me hours of reading and downloading to even get the right files to start, in fact once you've got the installers and know which order to do them in it's effortless, which makes it a pity that they didn't spend the time to make it straight forward.



RSRBR4 lets you change tires. I think it's also possible in a separate mod application and in one of the online tournament plug-ins.

The "New Generation" version was straightforward enough, but they've since added stuff to it and I've since lost track of everything...
yoyoML
S3 licensed
Quote from flymike91 :He may mean that drift servers take up the time of potential racers, but its all the same. I wouldn't play LFS if I couldn't drift, and I don't think I'm alone in that sentiment.

It's like the record industries saying P2P are taking away their potential customers, when in fact those who download via P2P aren't going to pay for music with or without P2P.

Come on you so called racers, go bully every drifter away and see if you get more races. FAT CHANCE!
yoyoML
S3 licensed
Quote from LFSn00b :I bought this a week ago. I get a problem: Can't open or load shader: CarGlassInternal.pso though i have that file?

You video card does fully support DirectX 8, no? It absolutely requires shader capable cards to run.
yoyoML
S3 licensed
Quote from daddyo :Quick question...


I was told my wisdom teeth are residing under my back molars... and they may push out that way...

Is this a bad thing...

Very bad. See my previous post about one tooth killing another
Last edited by yoyoML, . Reason : Don't take my word for it. Listen to Origamiboy instead!
yoyoML
S3 licensed
Quote from The General Lee :

My last dentist was female and when leaning over into my mouth she would also leave a breast resting on my face...Added bonus I guess.

Last time I had that, she was busy chopping up my #38 wisdom tooth (that had pushed #37 into fracture BTW...) I prefer some less painful breasts, honestly.

Hey, I actually like that numbering scheme.
FGED GREDG RDFGDR GSFDG