the pipe | must not be at the end of the last line
!yourcommand1here|/rcm your text here:/rcm_all|
!yourcommand2here|/rcm your text here:/rcm_all|
!yourcommand3here|/rcm your text here:/rcm_all|
!yourcommand4here|/rcm your text here:/rcm_all
It has been a while since the last update of Lapper from Gai-Luron, there is also a License system we would like adding so maybe its would be bast to post it in the main lapper forum
I hope he updates it soon as the updates would be very useful
As you now i run 6 servers with lapper. Lapper, when first started reads the current PB.txt and then overwrites it when there is a change.
So for you app to work you have to stop all lappers, however i only have access to the PB.txt files via a control panel on the game server (Download / Upload).
I tried to downloading the files and running your app on my PC and after clicking the "add PB file" button, finding the PB.txt file on my HD, the program uses 99% of my processor for about 90 seconds while it reads in the data. I do the same for each file and it seems to process each file as it goes.
At the end i have 6 identical files as it has overwritten the origionals.
However now everytime i run the app it sits a processes the same files again, with the long wait of 99% processor use. I can only stop this by editing the cfg
It looks like it works but could i ask that you make a few slight changes (For those who only have access via a control panel).
1) Allow us to select all the PB.txt files first, then process
2) Have a check box "Make new master PB.txt file" so it does not overwrite the origionals and just outputs one new master PB.txt file that I can upload to each server. That way lapper is off just a few seconds