I'm after a copy of this too. It wasn't until the reviews started coming in that I decided I wanted a copy, but it sounds totally awesome. I'm not even normally a big fan of western-style stuff, but this has me sucked in.
I'm just debating whether to get it for 360 or PS3. My PS3 collection is sadly lacking in comparison so that might make up my mind. The controllers are no longer an issue. I wish I hadn't seen the article about the sub-HD PS3 graphics
If LFS went on the market beside massive hitters like Forza and NFS it would be a spectacular fail. The money that the guys would spend on distribution and manufacture of the CDs (the installer wouldn't need a DVD would it?) wouldn't be recouped by sales because there's no massive marketing company behind it. Really the only marketing LFS has is word of mouth and SEO.
On top of that, it's still in development. I'm not talking "it needs a patch to balance stuff", I'm talking "it's due a graphical overhaul, they're still adding cars and tracks, it still has an alpha tag".
And then we get on to the big argument - would a more busy community mean better racing? And nobody can answer that. I like to hope that an increase in population wouldn't ruin the quality of most servers, but there are some total asshats out there and as you increase the percentages you increase the likelihood of meeting them.
Let's wait until the program is finished before trying to sell it
The only one you can tell is Shopped (from Flame's post) is the second one. All of the front wheels are pointing straight, which they wouldn't be in the positions those cars are There's also something off about the whole thing, but I can't place what it is exactly. Maybe it's a lack of aliasing or the shadows not being right, I can't say. But the other external one is pretty good.
First single "The Morning After" is up on iTunes for the bargain price of 79p! Unfortunately I can only confirm it's available in the UK since our US friends can't seem to get it. Not sure about the rest of the world.
Apologies for the artwork, our bassist did it in a hurry for a competition
We've been advised by A&R peeps not to release the full album just yet, so you'll have to wait for that. But at least the artwork has been decided now
Lame result for Barrichello hurt me this time. First couple of races he was a decent middle-packer but that time he dropped right back. Got a bit of money now though, so will hopefully be able to come back with some decent purchases for Shanghai.
Some new gigs up on the list. Unfortunately most of them are shithole pubs, so whether or not they're worth playing, let alone coming along to, is anyones guess. The Esquires gig should be good though - the last couple of times we've played there has been good fun with a decent crowd. Anyone around Bedford should look in on that one. The Horn in St Albans is a good one too, small but with a really good home crowd.
Album release has been pushed back to early summer while we continue to argue about artwork
Pretty much what I expected, and I'm sure it's what I've said in LFS' defence all these months (and years). If you need a PR guy, look no further
I miss LFS and would happily play it right now (maybe not right now since I'm at work) if I had a working wheel. I'm more than happy to wait for the new stuff. Just a shame there's no way to get some of it pushed through while other stuff waits, but it's not always possible.
I've played a few races of this online and I'm actually quite impressed. And surprised. Burnout meets Mario Kart without any annoying race-ending blue shells
I've got 2 codes left for anyone interested in joining the beta. PM me if you want one. These are 12-digit codes for the Blur website, not the 16-digit XBL one. They email you the XBL one after you sign up.
I had a bit of a diabetic brain-spazz last night and ended up deleting my save and then letting it auto-save over the other. There was a lot of swearing when I realised. So I've started yet again, but this time as a soldier. So far I'm liking the Adrenaline Rush ability and playing with sniper rifles.
I really wish your squadmates were a bit smarter though. The number of times I've watched as they just stand there and get taken out, even though I've specifically sent them to a cover position. The irony is Grunt seems to be about the smartest one there is, or maybe it's just because of his crazy regeneration.
Insanity difficulty is utterly mental. I've been stuck on Mordin's mission for a few hours. It's crazy how much harder the entire game is on this difficulty. I'm pretty much the same character as before (I tried the others and I don't get on with them, and Soldier seems to boring) but with different skills. Apparently I really suck
It depends what you expect from it. It does ease you in pretty slowly (it is technically an RPG after all). The missions get a lot bigger as you go further from home. Some of the best parts (IMO) were the backstory sections, like the Normandy crash site, and the bits that cover stuff that's related to universe lore rather than the actual game story. If you think about how it's scripted it loses the epic feel but if you accept it for what it is then you won't be disappointed.
It's really just the last few mission hours that are really cool though, the squad-finding missions have highs and lows.