I noted some points of the first paragraph. Thank you.
Yes it is. If there are a jpeg or dds files, it is possible to edit them. Of course does that not violate the agreement from the developers.
I will make the announcement of the next Revolution Pack soon. To follow in the same line of quality, the documentation is the most important to do a better decision. Probably will be a track.
The development will be published usually in the RP's Blog and on the thread of the "Revolution Pack June 24th" as I did all times. Publishing the development stages on the thread of the last released.
Correction you can just copy and paste. I have done this numerous times when using pcs and such. I have it backed up to my hard drive and public router so that I can just drag and drop the copy no issues. You just have to relog your LFS Username. This should solve the dds issue.
Oh yeah, just looked in the .dds folder, and the skins aren't showing in there... It said on the README that they'd be automatically changed? I'm confused now...
The main layer stays black, but you need to add alpha layers that are white or something, (it's been a while) My sig has the link to instructions (Sunroofs).
Initially I used a windshield dds texture and tried it as a skin dds and then opened that file with photoshop and examined how it all worked (sunscreenALPHA.dds)
It only worked for SKINS though because the file MUST end with the string "ALPHA" eg: FZR_SunroofALPHA.dds
LFS detects files such with this ending string and then unlocks the alpha layers. Some sort of DirectX function I presume.
I've already tried with car interiors and car textures and they don't appear transparent because the filenames are already predetermined. Eg: Interior_1.dds You cannot modify the names to append the "ALPHA" text because then LFS will not locate them correctly.
afaik you need to create a dds with an etxra alpha layer file, google it, last time I used those was in 2004. Worked only for some of the files LFS uses (I still have that FZ5 Targa mod, a dds with transpenrency for the FZ5s roof.
HELLO ! :wave2:
- I try to find a good FXO/FXR interior/lights since hours! but most of the links are old and dead!
So if any of you have an AWESOME FX.dds files,PLEASE SHARE THEM !!
i'll be very very happy !. :boing::boing:
-
Edit addons :
- Here below are some screenshots from a theard for the FX interior/Lights that i realy like :
These files are found in data\dds folder, edit with paintdotnet or similar application that handles .dds files.
Changing hue and saturation should do the trick for you.
This info was gleaned by checking inside an old custom window mod.
LFS colourless window pack v0.2
it isnt. Even if you somehow made a insim that overwrites the sidewall dds when you change tires, it wouldn't change, because afaik LFS loads the dds only once on racestart.