The online racing simulator
Searching in All forums
(943 results)
RealistAdam
S3 licensed
Enter LFS file location. data>dds

Transfer dds files in folder to this location.
LiveForSpeed4123
Demo licensed
I added it to the DDS file but it doesnt show in game
Modeling of classic Brazilian wheels.
KDBR-Allvin
S3 licensed
I recently decided to try my hand at modeling a dashboard and a few other things for a Camaro.

This time, with the intention of learning more about modeling in MODELLER, I made a wheel model that I particularly like, from the Binno brand, model B860.

I made a version with dds that simulate screws in the common drilling of Brazilian 4x98 cars (type XRGT_ALLOY2 and its 5 screws) and a version with 5 holes simulating a 5x100 drilling wheel.

I won't leave these here for download, I'll model other wheels that I like too, some I leave the file for download, at the moment only a few friends have used these.
ALI_DK
S3 licensed
hi can Fix Skin_DDS
i want make COP skin for that
and i dident find skin DDS in Folder for this car
rane_nbg
S3 licensed
There is an option in misc to automaticaly download other player skins when in multiplayer, but only in a very low resolution 256×256px. Those skins are placed in skins_x. All skins are converted to dds file format and kept in dds folder.

As a demo player, you can upload about 20 skins in 1024×1024px resolution, but one can also buy more skin slots including hi res 2048×2048px ones.
ivo_drifta
S3 licensed
Quote from k_badam :Where do you get 16x16 dds?

i've attached .rar for you. textures, shaders, everything.
just don't forget to backup lfs files before replacing. dds, pic, shaders folders.
k_badam
S3 licensed
Quote from ivo_drifta :16x16px dds + stuchlo cartoon reshade...

Where do you get 16x16 dds?
ivo_drifta
S3 licensed
16x16px dds + stuchlo cartoon reshade
Last edited by ivo_drifta, .
stuchlo
S3 licensed
Quote from 7ajus :Can we get rid of the logo on the steering wheel?

I am sad, that people do not like the logo, but I am adding this suggestion to my todo list. It will be a part of a larger update (I do not want to waste disk space of players by such small cosmetic changes if I do not have to), when I will get more written feedback from the community (especially about physics and suitability for events and derivatives). As a temporary hotfix, you can locally modify the dds texture file (the model is optimized for online and VR use and has only one texture sheet).

Edit: It is optimized, but is not true that it has a single texture sheet. It has one simple (for mat materials) and one ALP texture sheet (for shiny and alpha materials and effects). The logo is located in the ALP texture.
Last edited by stuchlo, .
turbofan
S3 licensed
Online at :
Just a Ride
well, after some rest, I am not rly sure my thing actually does anything good
those zero divide errors maybe just make the shader bypass the blur and any better feeling is achieved with texture filtering settings

A different approach with post processed textures (.dds) and a contour filter would give better results

I dont rly like cartoon rendering, it reminds me old bad experiences at work as I have been working on some TV cartoon serie made in 3D with cartoon post processes, and that was a predicted total fail.
But I have a passion for post processing since forever, and noise as the primordial soup from wich harmony emerges.

I may have another try at it. sorry for the noise.
UniValvePlums
S3 licensed
I'd highly doubt it, as LFS is a simulator, not an arcade game. You could (somewhat) easily achieve what you're looking for by running all the .dds files through a cartoon filter.
LFS France Endurance Series | Round 3 Information and Signup
THEFRENCHDESTOYER
S3 licensed




If you need general information, click here

Hi everyone !

In 1 month will be the third round of the LFS France Endurance Series with a very special one !

For the third one, LFS France is proud to join our force with the 24h for Anna Event, a charity event run since 2018 ! If you need more information about the event, you can find stuff here . Also, due to it's made by a external organizer, you will need to do a second register on this website.The second register is to allow you and your team to be part of the global charity event.If you need info about how to register on the website, create a team, don't hesitate to send a DM. If you don't, you can still come to the race without trouble.

We will use a very common layout for this one, but on one of the favorite driver track, Kyoto. The twist? Both Long and National track are now linked to provide maybe the longest track of the game, with a lot of fast curve, heavy braking zone, and tricky part ! Let's join us for one of the greatest race in the game !

Texture DDS will be upload soon !

We will for this use this round as much as needed to have information, and improve rule and our way to build the race. Thank to New Dimension Racing, who provide us the Server, we will have a qualification tracker and a race one !

Qualification

Race


LFS France Endurance Series 20 ... Briefing english version

LFS France Endurance Series 20 ... iefing Version française

Feel free to ask before the race. We recommand to join our discord if you have question. We also do a vocal briefing for those who don't read or missunderstand some rules !

Don't forget to tell us if you are in for the race, and for those who wasn't register, to do it on the right topic !

RACING SCHEDULE

January 11th 2025

RACE (4h) || 19:00 UTC / 21:00 CET / 22:00 EET

Grid will be define by the pre qualification that already in. If you want to have a better place on the grid, you can do a lot of lap to improve it, as the server is 24/7 until 30 min before the race !

No mandatory pitlane time is requiered for this round, but 1 pit is mandatory.

We provide some texture in attachements, you have to save it on the LFS/Data/pic folder !

You can join the server with this link

A password will be send 2 day before the race on you LFS Inbox, don't forget to check. You can also contact admin on the LFS France discord if you miss the information!

Have a nice end of week, and see you soon on the track Thumbs up
Last edited by dekojester, .
Cartoon textures
_Usuario14
S3 licensed
Has anyone made a fullpack covering all dds textures for a Cartoon style? simplifying them to the "FR Legends" style
I thought a lot about putting this idea into practice, but knowing if anyone has already done it would be interesting, especially to see how it looks in practice.
LFS is already very light, but with textures like this it would be light and pleasant to play with non-detailed textures.
CRAAACH
S3 licensed
Here's drag&drop LFS folder onto bat feature, else uses default path.

@echo off

set LFS_PATH=%SYSTEMDRIVE%\LFS
if not "%1" == "" set LFS_PATH=%1
echo Compressing LFS files from "%LFS_PATH%"

7z.exe a -t7z LFS.7z %LFS_PATH% -mx0 -xr!dds -xr!wld -xr!skins_x -xr!skins_y -xr!skins_dds -xr!mods -xr!cache -xr!map_info -xr!docs -xr!dll -xr!shots -xr!training -xr!cmx -xr!sound -xr!language -xr!veh -mx1
if %errorlevel%==0 (echo Task completed successfully)^
else echo Something went wrong.

echo Press any key to exit . . .
pause>nul

LFS create backup for transport
cuni
S3 licensed
I have two computers and wanted to transport, via cloud, LFS settings, setups, views, layouts etc, except large and unnecessary folders as well.

Therefore, I created this .bat file to do it automatically and produce one highly compressed .7z file without the unnecessary folders (you need to have 7zip installed, obviously).

1- Copy what is inside the # # to a .txt file (or download), save, rename to .bat
1.5 - If your LFS folder name is not LFS, replace the ..\LFS\ for whatever your folder name is
2- Place the .bat file in the LFS root directory (...\LFS)

######################################
7z.exe a -t7z LFS.7z ..\LFS\ -mx0 -xr!dds -xr!wld -xr!skins_x -xr!skins_y -xr!skins_dds -xr!mods -xr!cache -xr!map_info -xr!docs -xr!dll -xr!shots -xr!training -xr!cmx -xr!sound -xr!language -xr!veh -mx1
######################################

Info: the -xr! is the wildcard to not compress that folder specifically, the search is recursive
JamesIsAdequate
S3 licensed
Quote from Creative7TR :Hello guys!:wave...

How do you us GIMP to edit mod skins? I have edited and exported the new skin as a .dds file in the LFS/mods/skins_dds/the car I want to add the skin to. Is this right?
Suskun068
S3 licensed
The engine has a V8 cylinder, but V6 in the pit?


Hand animation looks bad outside the steering wheel

Even without the shader, the inside of the mod is very black. It's bad to even think about it with the shader on..

There is no passenger seat but there is a back seat (not sure)

You put the rear seat dds in the drawing at the back, it looks ridiculous lol

It looks terrible because you are playing with the points of the vehicle, and there are holes in the engine.


:face_vomiting:
Pelle79
S3 licensed
Quote from ogisa66 :Hello, would you mind sharing the file, I would greatly appreciate it sice I...

Hi! Here's the file. Copy it to "LFS\data\dds"
Ibtasim6781
S3 licensed
Quote from 2k-ail :is there anyway to get it off of night mode i would like to switch it back and fourth from day (in the day time) and night (at night time)

You can make a copy of your dds folder and paste the night mode textures there, then rename folders back and forth, and you can do that while the game is running but you will need to type /rtex to reload textures

Still inconvinient but works
rane_nbg
S3 licensed
Yeah, it's possible by copying a few dds files back and forth, but it's not practical at all.
Blackwood mods [textures]
Antonnio Giovannazi
S3 licensed
Decided to make a Forum to upload Blackwood Textures (DDS) Files

And share it with the community. For letting everybody knows

This is legal rights to change DDS files

And trying to make this forum safe

Here it's a Silverstone Texture that i made.


https://www.mediafire.com/file/i2tbwphw7u18bf3/BLW_Silverstone.rar/file
paket42x
S3 licensed
Options - Graphics - Shadow type-off, Full-scene AA and mirror AA-none, textures-low res
Options - Misc - Maximum buffered frames 2, Full physics for remote cars-no

Ctrl+Alt+del after u start the game - task manager - details tab - right click lfs.exe - set priority-high
Killing background processes like browser, discord and etc will also help

https://www.lfs.net/forum/thread/99913
And finally a must-have for weak integrated gpus (install in LFS/dds folder)
MRc E-Challenge Round 3 Enhancement
michal 1279
S3 licensed
Hello racers,

we have made a little visual enhancement of tonight's racing environment Smile
In the attachment please find the modified skybox texture you can use for bigger immersion. If you want to do so, please make a backup of the original file, which is located in the ...LFS/data/dds folder, and then place there the file attached here. You may need to reload the texture to enable the effect in already running instance of LFS.



Good luck and have fun!
Scawen
Developer
Editor E8 has an option to exclude the PNG files for faster upload.

Option to include or exclude PNG textures when exporting for upload
- Exclude PNG to reduce file size and allow a faster upload
- This does not affect the appearance of a mod in game
- The PNG textures are not required for a functioning mod
- DDS (in-game textures) are included whichever option you choose
- PNG files can be useful if you allow derivatives of your mod

https://www.lfs.net/forum/thread/106792
Scawen
Developer
Editor E8 has an option to exclude the PNG files for faster upload.

Option to include or exclude PNG textures when exporting for upload
- Exclude PNG to reduce file size and allow a faster upload
- This does not affect the appearance of a mod in game
- The PNG textures are not required for a functioning mod
- DDS (in-game textures) are included whichever option you choose
- PNG files can be useful if you allow derivatives of your mod

https://www.lfs.net/forum/thread/106792
FGED GREDG RDFGDR GSFDG