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RacingSimFan
S2 licensed
Yeah 'All Cars Allowed' is a recipe for disaster and defeats the purpose of getting people into cars seldom used.

As for some combos that I've tried in the past, here's some that I found exciting. They may not be all that odd, but they're much less used than the dare-I-say-it lemming combos.

- LX6/RAC/FZ5 at BL1
- TBO+LX4 at FE Club/Gold/Green
- MRT at AS Cadet
- BF1 at AS North (first 3 turns can be a bit of a bitch but exciting track otherwise)
RacingSimFan
S2 licensed
I remember 1 Indy car race where the broadcast listened in to driver's spotter who coached him to be defensive and said,

"Anything between the grass and the wall is the race track!"

IMO that's the way it should be. Artificial out-of-bounds lines are just that...artificial. Contrived, meddling with the on-track product. Pit exit blend lines excepted of course.

Aside from pit lane, any detached warm-up lanes, and paved run-off, any paved area on the general racing surface should be fair territory and allowed to be used as practical. I say that because as was said, fast cars like the BF1 lose more than they gain by using the unbanked apron on the oval. Slower cars like MRT do have an advantage. No harm no foul IMO.

What would've been neat was if the all the oval turns were banked low like the final turn or even lower. With the banking low the transition onto the apron woul've been smoother and faster cars like BF1 would get an advantage by using the apron.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
I said it once in another thread but perhaps instead of just enabling a Mandatory pit stop, the devs could create an accelerated fuel/tire wear rate system that could be enabled. That option is available in NR2003 and rFactor, to name 2.

With the cars burning fuel faster and wearing out tires quicker, drivers would actually have to pit for fresh tires and fuel rather than just sit there for a split second. And strategies would always be different based on how well a driver conserves fuel and preserves tires and not be a foregone conclusion like now with last-lap pitting.
RacingSimFan
S2 licensed
Marco played fair on the finish straight but he scrubbed off so much speed in the final turns that Sam could have passed him high or low and won.

Of the 3 photo-finishes in Indy 500 history, this is the first time that the passing driver has won the race. In 1982 (Gordon Johncock vs. Rick Mears) and 1992 (Al Unser Jr. vs. Scott Goodyear), the leading driver held off the chaser. Marco Andretti has the dubious honor of being the first driver to lead Lap 199 but not Lap 200. But after legitimate questions about his readiness for the race, it's safe to say now that he is the real deal!

Now he just has to break the curse. Mario's win in '69 still stands as the only Indy 500 victory for the Andretti family.
RacingSimFan
S2 licensed
I think LX4 and FXO are closer than you think. Again it depends on the drivers in th server.
Multiplied Fuel/Tire Wear Rates
RacingSimFan
S2 licensed
Sorry if this has been suggested before but I couldn't find it in the Log.

NR2003 and rFactor/F1C have options to increase fuel and/or tire wear rates beyond normal values (up to 4x in NR03, up to 7x in rF).

These would be IMO a better way to force pitstops than just the current system where, if it's a short race, a driver can fuel up for the whole distance and simply stop for 1 second and be done.

With multiplied rates drivers in shorter races would have to preserve their tires better AND plan their fuel strategy. Pit stops would actually mean something, and provide an added challenge to drivers. It would break up the somewhat dull action of the faster cars and make longer races (ie. 20 lappers) more appealing than the short 5 or 10 lappers we see now.

What do you think?

It doesn't add to the realism of the game, but it does compress all of the action of long real-life races (meaningful pitstops and fuel/tire strategy) into the shorter races that us LFSers drive in.
RacingSimFan
S2 licensed
Quote from Fordman :I am not saying that I want every race I have to be like a league race, it would be great to have a race where every car is going around in the same direction.

Well there is some server thing running (the oval server has it) that auto-spectates people who crash and drive the wrong way. While I hated the auto-spectate for crash, the auto-spectate for wrong way drivers would be a good thing to use.

Just have to convince more server admins to run it.
RacingSimFan
S2 licensed
Do you only need the .exe or do you have to do the full install of the old version to see old replays?
RacingSimFan
S2 licensed
The Clean Racers Club and its servers are an excellent place to meet up with good clean racers. At this time you don't even have to be a CRC member to make use of the servers but they are well administrated, not overly loaded down with rules (just use your common-sense and you'll be fine), and there's lots of different leagues and events to participate in if you do wish to become a member.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Quote from mrodgers :I believe SamH piped in about other options for HC Mode about fuel use, tire use, forced setup, etc. That is where discussion of the real hardcore mode really comes in to play. That is where I would vote yes for HC mode. Not with anything to do with the view you drive with.

Me too. I'd like to see some of those things as well. Just don't force a particular driving view on me, that's all.
RacingSimFan
S2 licensed
Quote from wheel4hummer :It's already hard to find a server with more than 10 people already! illepall

Not if you're on at the right time.

Us North Americans have to face the fact that we are in the minority. Most active LFS racers are in Europe so the busy times of the game are in afternoon-evening Euro time which is morning-mid afternoon our time.
RacingSimFan
S2 licensed
I suppose a performance tweaking system and options for upgraded parts could be available in offline mode, but that will never be as good as the straight-up online racing in LFS.

If LFS had open architecture the amount of server mismatches would be mind-boggling. The large multiplayer community simply would not exist. It is a tossup between amazing, highly immersive online racing, or tweaking.

I'd choose the online racing any day of the week and twice on Sundays over tweaking!
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Looks like the shifter unit is not attached to the wheel which makes it possible to put it on a stool or lower side table to simulate where the shifter would be in a real car.

The gated H-shifter is perfect for NASCAR games where a 4-speed h-pattern is still the norm, and also for the 4 and 5-speed LFS road cars but sequential stick or paddles will be standard for most of the faster race cars.

I was thinking long and hard about getting a DFP but now I'll have to save up for this bad boy!

Now if the guys at Logitech are really smart, they'll make it possible for the shifter knob to be unscrewed off the handle so you can put a custom knob like an 8-ball or skull on!:headbang:
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Quote from Gunn :I couldn't disagree more with everything you've said.

Then please explain your views.

Yes I realize that today's racing has to be 'over-moderated', for lack of a better expression, otherwise it would go to hell in a handbasket. But wouldn't you agree that it is a sad commentary on the state of drivers today that all the stuff they get spelled out for them isn't already common-sense in their minds? That's all I was really trying to say.

It's not very dignifying to be lectured on what specific manouvres are good and what are bad when you already have a basic understanding of what works and what doesn't.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
I guess it's a product of how selfish, dishonest, and whiny society has become. Both in real life and in sims like LFS it seems that drivers have to be schooled extensively and be given a mile-long list of rules. Everything has to be spelled out now. What constitutes a 'block', who has right-of-way, what are you allowed to do and when, etc...

It's sad. We're supposed to be racing drivers (albeit in a sim), not school children. We shouldn't need extensive rules telling us how to do our job. Neither should the 'pros' in F1. Our heroes of days long gone didn't. That's why today's drivers will never really measure up to those of years ago.

Schumacher may have won more titles than Fangio, but Fangio didn't have the help of a '1 defensive move rule' when trying to pass others. (and yes I realize Schumacher's antics played a large role in the creation of the 1 move rule)
RacingSimFan
S2 licensed
Quote from typhoonf1 :I think the general feeling amongst many is that they are sick of the BF1 on Blackwood (a problem given the number of servers running that combo at the moment).

I have raced the BF1 with smaller groups (5-6 people) on WE and KY Nat and it was great fun. I joined a server last night on Blackwood and left again within 20 minutes.

Finally, has anyone ever seen an F1 race with sub 1-minute laps?

Correct. BF1 is perfect for the long tracks like KY GP and AS North but hardly anybody runs them. Buzzing around Blackwood in under a minute got real old to me but since so many people still gleefully plunge themselves into that chaos that's all we ever see most of the time.

Now as I look on the active server list I see hardly any BF1 servers now and only 1 on Blackwood. The busiest is the Oval server (go figure). I hope people haven't got too burnt out by the whole BF1/BL craze because like I said there are other tracks that are tailor-made to this car and I'm confident that more people would enjoy it if servers would use those tracks.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Quote from Pablo.CZ :Password (you mean private server for hardcore mode?) doesnt solve anything, people will be on this server if passworded or not.

The only passworded servers you see nowadays are for closed events. I've seen experiments in the past with passworded normal servers. Trust me, they were ghost towns.
RacingSimFan
S2 licensed
Quote from Pablo.CZ :btw: I drove with custom view until patch S. Then I decided not to cheat

Cheap shot. As much as I prefer my custom view, I was actually debating trying again to race in cockpit view but since I'm regarded as a cheater for racing in my view I feel much less enthused to race in your view...

I agree with Tweaker's idea that I also suggested earlier: have a Hardcore mode tied to the password system so that a password must be specified before Hardcore mode can be enabled.

Keep the rules the same across the public servers so that people won't get confused and frustrated and give up.
RacingSimFan
S2 licensed
I can understand how a Hardcore mode would suit closed events well but my biggest, almost nauseating fear is that too many public servers running pick-up races will adopt these rules and then the community becomes fragmented further, and even those who would be willing to try everything would be forced to adjust to different rules in different servers, making things confusing and frustrating.

And there would be no way of preventing that short of linking a Hardcore mode to the password system. (ie. a password must be set before Hardcore can be enabled)

I just don't know if the public community could stand such a potential mix-up of rules. The relative continuity we have now is what makes the game so user-friendly. Get in and go. The rules are the same. Just adjust for the car and track.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Quote from Basillmus :So thats it folks! I just vant to warn u that there are those who play wery unfair out there...

Don't worry...we know about them.

Step 1 for avoiding them is to NOT race the combo du jour (BF1/Blackwood)
Step 2 is finding the well policed servers - Team servers are a good start.
Step 3 is signing up at Clean Racers Club and getting involved in the various events they run and getting to know the more active members there.
Step 4 - see Step 1
Step 5 - see Step 4

You catch my drift...find another track for BF1, or other cars for Blackwood. Your chances of survival will multiply greatly.
RacingSimFan
S2 licensed
Quote from Gunn :I think it will attract people to certain servers.

But there's no performance advantage to driving in one of the other views and all this does in the end is fragments the community; a community that already reeks of snobbish elitism at times.

"If u dont drive cockpit view then ur a stupid noob who should learn or go play NFS:U!!!"

Seriously, is it beneath some here to just live and let live, or more appropriately, 'race and let race'?

You worry about your car; I'll worry about mine.

Please oh please don't force your ideals on other people.
RacingSimFan
S2 licensed
^^ I was talking about the original ideas of forcing cockpit view and banning driver aids.

I agree that the people who drive into T1 with their heads up their asses and then vote a restart need to be put in their place but that is already possible with an InSim feature that implements a delay before Restart voting is allowed.

But forcing people to drive in a way they're not comfortable with as the original poster suggests is a bad idea that will only drive people away from certain servers.
RacingSimFan
S2 licensed
The LFS community can already be fragmented into groups such as Road vs. Race, Open-Wheel vs. Tin-top, Drift vs. Grip, etc. Do you really want to take each of those small groups and fragment them further by alienating people who use more arcadish views or mice/kb's but nonetheless are fast and safe and legitimate members of the community same as you?

Didn't think so...
RacingSimFan
S2 licensed
No offence AtomAnt but what do you hope to gain by sucking up to Biggie like this?

Other than fostering penis envy among hapless suckers like me that don't have a hope in hell of ever setting a WR I can't see the point of this thread.

"W00t!!! Somebody else is faster than you!!! Nanner Nanner Nanner!!! Consider yourself owned!!!"
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Blackwood is too short.

AS North and KY GP Long are the perfect tracks for this car but since people are still obsessed with lapping under a minute like the Guru said, a server with any other combo is a ghost town.

Does anyone here know what a Lemming is...
FGED GREDG RDFGDR GSFDG