Yes, Rise of Flight looks very promising indeed. Their developers are very open, too, giving detailed blogs about what's going on. Recently there was even a video presentation of the guys working there and what they were doing. There's a lot of people in the sim community who hope to use this to shorten the wait for Storm of War: Battle of Britain.
Gets a bit long, though.. 90 minutes of interview is a lot. But I listened to some of it, and it was pretty interesting stuff. Especially when he compared the behaviour of the iRacing cars to their real-world counterparts. That is insight which few people can provide, and he sounded honest about it too
See, that's exactly what I don't understand. If you "cherry pick" races where you'll have a good chance of improving your iRating a lot, and then don't race again for the whole week, you're not fooling anyone but yourself. An artificially high iRating will make for boring races where you're pitted against racers who are so much faster that there won't be any close racing. And close racing is what it's all about for me in terms of fun.
Oh well... I'll try a monthly subscription after Christmas and see for myself.
I see this attitude very often.. seriously, what's up with everyone being so super-cautious and nervous about racing?? I'm going to try a one-month subscription after Christmas, and when I do my focus will be entirely on having fun. Close racing and good fighting is all that I'll be looking for. What's the point of racing if you're not having fun, and just worrying about stats?? It just seems like a completely wrong attitude if you ask me.
Based on nothing, I'm going to toss out another hypothesis. Flame as you see fit:
*drumroll*
Low pressures --> large parts of the tires will flex (including sidewalls) --> the flex is spread over a larger portion of the tire --> little flex in the tyre tread --> lower temperatures on the contact surface
High pressures --> less flex on the sidewalls --> more flex in the tyre tread --> more local heating on the contact surface.
Well I never unplug mine or turn off profiler unless I'm done racing for the day. I can't see why it should be getting warm just by standing there.. the AC adapter is external, and that's where the heat is. Plus, if you unplug it while in LFS you might loose your calibration. (at least I do)
I decided to try Mozilla a few weeks ago. First I had to download all the add-ons necessary to bring it up to the same functionality Opera has. That meant downloading the following:
All-in-one sidebar. Gives you a nice set of thumbnails in the left margin (bookmarks, downloads etc)
Mouse gestures redox. Adds mouse gestures for navigation. Irreplaceable once you get used to it!
Simple Mail. An e-mail client which can check all your e-mail adresses (POP and IMAP). Comes with a very nice e-mail editor too, and filters. Highly recommendable!
Fast dial. When you open a tab, your favourite webpages will be displayed as small images on your screen which you can click on. Basically it's just a really nifty, easy way of displaying bookmarks
Once that was done I also installed AdBlock plus, Imageshack toolbar and NoScript.
Only to find out that Mozilla is terribly sluggish compared to Opera. So I switched back.
If you want realistic turning, just use 720 degrees in both profiler and LFS, and wheel turn compensation 1. Then it will adjust automatically ( so GTRs will have 540 degrees, road cars will have 720 etc)
How can that be? The way I understood the interpolating is that everything just gets delayed a tiny bit. That shouldn't make the other cars look like they're moving all wrong, should it..?
That looked sweet!!! The car movement was very smooth, like iRacing (judging by videos). What is this "interpolated stuff" you talk about Wien? Would that be an idea for LFS too..?
I have zero experience with real life racing, but I've always thought that the RAC is one of the most realistically modelled cars in LFS. By that I mean how it is very "snappy" and responsive. The way it understeers on corner exit if you give too much gas, and all that, feels very realistic. The FZ5 feels a lot less real, because even when you race it properly (the WRs and such) the back end will be sliding around on the road as if it were made of gelly. I don't think you'd see that in real life.
I disagree. If you use too strong FFB it will saturate at once, which means that any minor vibrations and stuff get totally quenched when you're turning. I normally adjust the FFB for each car.
Yep, very nice commentating! This was the first time I watched more than an hour. Good job! Out of couriosity; how many people normally watch these broadcasts? Are we talking 10, 100 or 1000? Just wondering.