Oh, yes... fixed that already, but in my version
It happens when there are 32 cars in race, then last MCI packet is ignored because ... my math if(32<32) ...
Will release a fix in next few days, kinda busy with other stuff right now
One more thing, could you please ignore other cars on the height-axis on car radar? It's so strange when I'm racing on a bridge (for example FE Gold, KY Long) and some cars flash on the radar for a sec - if you know what I mean.
Yeah, today I have released a new BUILD.
Some tiny improvements on various parts, chat search, new split predictor, possible to view complete HL list in each combo, some new gadgets, ...
I still plan to add turbo gadget which was discussed recently, however indicator one cannot be done very nicely as gadgets are primarily designed to display text, it would be much better to display it on dash.
Makes sense, remember once I did Fern Bay when suddenly some cars passed on bridge, scared the **** out of me
I just checked height differences between lower road and bridge, in case of FE its around 7 m, and on KY 8.3 m. So I now ignore cars with more than 5 m height difference.
Preview of how the editing is actually done :
Not much features there yet, plan to add fuel and turbo gauge, then all those dash indicators (lights, handbrake, ignition, ...), maybe some stuff from current gadgets ...
On a 32-bit win7 it updated successfully, but I tried to update from 18 to 19 on this 64-bit win7 and it failed, and now it can't start - seems like it's broken. I had autostart on.
Error message when I try to start it manally:
Error messages inside LFS when it tries to start automatically with LFS now (if it helps):
Are you running any program such as FRAPS, anything for recording/streaming gameplay, something that does overlay?
I use everyday x64 and tested update process right after submitting update worked without any problems. Now I quickly tested Win7 x86 also no problems LFSLazy is x86 program which should run fine on both versions. My best bet is to redownload from first and place exe to same directory.
What autostart does is install script in LFS (data\scripts\) that starts it each time LFS starts. Obviously LFS couldn't start it for some reason (line 2), most likely LFSLazy.exe is not found.
have the same problem.
install vanilla lfs, disable Avast, close Steam, Origin, but nothing helps. that message about hooking still appears (Lazy - Overlay : Cannot create overlay. Another program already hooked LFS?). My radar also disappears after update to build 20 (before it works fine).
New BUILD 20 is up.
Couple of fixes and new Dashboard (Editor).
You can find XFG example here : https://dl.dropbox.com/s/kk6vwmc0rnjrede/Gauges.rar?dl=0
Extract this archive to your LFSLazy folder (not where LFSLazy.exe is, but config).
To access dashboard editor use "/o dash".
I think the rest of things are pretty much selfexplainatory. After changing texture, font size or font style you should press "Reload". You can install basically any font from internet to Windows, and instantly use it on dash, just enter its name into field.
Note: Total distance text for remote cars is total distance for player in database ('), for local car it can display pretty accurate distance.
I don't think any of files in LFSLazy folder should have any influence on update process, probably just replacing would do just fine.
Alendorian has confirmed that new build fixes his problem, lets hope others confirm too.
Previous build checked some other functions that are needed to create Dashboard, probably they were used by some other program in your case. In latest build functions for Radar and Dashboard are checked separately, which means that Radar should work if it worked previously, however Dashboard will obviously fail in your case. I've added more infomation to error now, and you should see module which use that function.