The ability for grass to be chewed up would be nice (Eg. spinning on the grass and have the tire walls rip into the grass, and when u hamer the throtle to get back on the track have it rip divits into the grass) Also if you took a turn wide, and had the one side of the car hit the grass, show the packed spots that the wheels made on the grass. Those are the two things I would like to see in S3 in terms of off-track.
~Bryan~
I thought PSU meant power suply, but I didn't want to look like a dumbass. I have a 550watt ATX power suply. I bought it when I got a new cooling system for my computer. This isn't a permanent solution though. I'm getting a whole new gaming system in the summer. So will the 6000GT still give me gaming power for more intencive programs IE Carbon, Half-Life, Doom 3?
~Bryan~
I need more fps. I play Live For Speed, GTR, GTR2, San Andreas, Carbon, Most Wanted, BF2. I don't need crazy ass 1600x1200 maxed to the sh*t graphics. But I like to be able to play med-high graphics (Something like 1280x1024, a little AA and AF. Around 40 or 50 fps)
I KNOW I need RAM upgrades, I'm going to go with a 1gig stick of PC8000 DDR. But I'm stuck on graphics cards, AGP, PCI, PCI-E? I don't want to spend a shit load. and I don't need overkill 3 digit fps maxed right out. Just something that I can get 40-50fps with fairly nice graphics. Incase it might help I live in Ontario and have about $250cad for a graphics card.
Thanks in advance...
~Bryan~
Oh and I am quite good with overclocking, so maybe pointing me to something that has potential.
I have test patch 30 and I did some benchmarking and I had an over-all 12fps increase.
System Specs:
Intel Celeron 2.2ghz (Overclocked to 2.5ghz)
Asus PSX-Series motherboard
256MB SD-RAM
SiS 651 32MB Graphics card
SoundMax audio card
Windows XP SP2 with latest updates
With all graphics cranked I sit about 50 fps alone, and with 1-6 other racers I get about 30, and up to 12 racers I sit in the 20's. (That's only when all the racers are bunched around T1)
~Bryan~
Love the new patch. This was the first test patch I installed so everything is new. I love the new track selection layout. The menus are easier to manage. Also I like the clock option so it's easy to check the time. But the number one thing I like about this patch is I ran a FRAPS benchmark on all the tracks and all the cars with S2, and with patch U30 I did the same benchmarking and it showed an average of 12fps increase.
Thumbs up on a job well done. Can't wait for S3.
~Bryan~
Eh, Oval racing is okay. I'm not a huge fan of it. It looks boring, but then again I only had one chance to race the oval and that was in an FO8, for now I have to be stuck with the crappy cars.
~Bryan~
Aye yes I will make sure to search next time, sorry for that. I guess I just wanted to make this thread to say hi more than anything
I know these cars arn't replicas, I was just curious as to what the LFS team based them on. I like the cars in the game now, and it would be a little stupid go to racing around in a Toyoya Colora, or a Dodge mini van.
~Bryan~
Hey everybody, this is my first thread here, and second (me thinks) post. I'm NOT an LFS noob, I have been racing demo for almost a year now. I like racing Rally-X and on a good day I can get high 11's. I have played S2 and after running 58.5 at blackwood with the BMW I REALLY want the game, its amazing. So I just have to say great job with the game, its so detailed and realistic. Right now I play with just my XP Home, 2.2ghz, 224mb-RAM, 32mb SiS graphics card, meh, it does the job. I usually putt along around 35fps with the graphics maxed (no AA) I use a REALLY old and REALLY moded Formula T1 racing wheel.
Back to my question, what cars do the XF-Gti, XR-GT, and XR GT Turbo represent? Which cars are they based around?
~Bryan~