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axus
S2 licensed
What are you on about? Season 3 was epic.
axus
S2 licensed
Well it would seem that it's 24 Dec both on and off the island so the change happens in travelling to or away from the island. Bearing 305 seems to have a special significance. It's as if the barrier is a sort of wormhole stretched over time so go through at the right angle and you end up at the right time. Go through at the wrong angle and you may end up somewhere in the past or future. And somehow the effect of radiation and electromagnetism results in the conciousness skipping back and forth between the two times.

What I would dearly like to know is what Christian Sheppard is doing in Jacob's shack (it is indeed him for those who haven't looked carefully).

EDIT: Also remember that Michael was sent off at a bearing of 325. Is it possible that he was sent off into the past?
Lost Season 4 [***SPOILERS]
axus
S2 licensed
[NOTE: This thread may contain spoilers from the episodes already aired]

So, any Lost nutters around?
Loving the 4th season or what? I think it's brilliant. The pace has been upped, we're finally getting some answers and we've seen some of the best acting on any TV show by Desmond in ep5 especially and Daniel Faraday and Ben throughout.

What are your thoughts on the (countless) reveals so far?
axus
S2 licensed
Awesome! At this rate, your balls might drop in the next 5 years!
axus
S2 licensed
The Ballmer Peak does not apply to driving.
axus
S2 licensed
Quote from the_angry_angel :Call me a n out of date cynic, but weren't they saying that they were close to this a few years ago?

Perhaps they were close to making use of the theory but not yet economically. Here's the article:

http://www.popularmechanics.co ... nce/research/4251982.html
axus
S2 licensed
Thing is, steam which is the product of Hydrogen power, as a tri-atom molecule also contributes to global warming (though perhaps not as much as CO2 - anyone have statistics?). The advantage is that it's not toxic unlike CO2. But it's kind of funny that the global warming preachers don't complain about Hydrogen power thinking that it doesn't contribute.

More unfortunate still is the fact that it seems that biofuels are actually worse in terms of global warming than normal petrol - recently, they also took into acount the process of producing fuel from the plants grown to make biofuels and it worked out that because that process also contributes, the end result is worse than just using petrol.

That said, thankfully, nuclear fushion power is coming along well, it seems - there was some article about good progress at MIT in that regard recently. They expect nuclear fushion power stations by 2035 or there about. That's perfectly clean and if cars were the main remaining things producing CO2 emissions, the environment would be perfectly capable of coping.
axus
S2 licensed
Quote from Glenn67 :Hmm with your contacts that should be a sinch

I wondered why you had changed your tone so much

*ahem*. Nah, I've not really had the opportunity to try out that much yet. It's just that I'm a bit disappointed with the last physics patch considering what it could have focused on.
axus
S2 licensed
Todd and Gregor Veble have already beaten me to it. Now we just need to get our hands on some of their work.
axus
S2 licensed
Sinefeld, don't flatter yourself. And before I get into other reasons why you shouldn't, let me just say that if you manage to overheat the clutch on the FBM unintentionally, you're a clot.

For those who think Eric is working slowly, we've seen plenty news to suggest revamped car interiors, an improved Westhill and an improved Kyoto ring are sitting on his computer as it stands. Aston is nearly S2-ready, Blackwood and South City already are. That leaves Fern Bay as the only thing he really needs to finish before S2 final and moving on to new content. It's a shame that this is still only on his computer, yes. But Eric really isn't behind on his work.

Correct me if I'm wrong but very few people think development is slow. Progress is. Because development is targetting the wrong things to a certain extent, or at least because things are *still* left unfinished after they've been a focus area of a patch so it's like they've only been patched up a bit. Take the AI - that's been worked on for a good few months but still hardly usable so it's like those few months of development never happened until a few more months are spent on it. They are still useless as far as racing goes.

We got S2 Alpha in 2005. 2.5 years have passed, the tag is still there and with good reason.

And for crying out loud, in a game genre called simulation racing a good 20 or 30 years after its dawn we've still not got a single sim that manages to simulate tyres properly. How is that not the first thing on the physics to-do list? Every force that affects the way the car drives is transmitted through the tyres (apart from collisions and drag). Anything else that's implemented will instantly be wrong because the tyres are wrong. And the more things are implemented, the worse the model gets in extreme situations, resulting in exploits, like locked diffs.
axus
S2 licensed
Quote from xaotik :Well get organized and do as any decent syndicate would do - go on a game-wide strike, get a few decent slogans down on some skins and probably even do a virtual march (or roll if you prefer).

That really isn't the right attitude to a problem. There clearly *is* a problem when this many "die hards" are complaining. Shrug
axus
S2 licensed
Quote from AndroidXP :It's not so much the content, but rather the stagnation of improvement in actually "important" areas that makes my interest in LFS slowly fade. I want better tyre simulation, brake heat/fade/wear, realistic setup options, aerodynamics, a proper damage model that finally penalises the current way chicanes are tackled... just, something that eradicates the most blatantly arcade-because-not-yet-implemented (:rolleyes areas of LFS.

What do we get? Multibyte character support. Great. Don't get me wrong, it is a great step to make LFS more accessible to Asian countries, but it just gives me the impression that it's not just improving slowly, but not improving at all in areas that truly matter (for me). Actually, I've already accepted and don't expect that we ever see a S3.

But then that's probably just me growing old of computer games in general

As harsh as that is, I totally agree. I'm getting bored with having to put up with driving a locked diff setup to be competetive... of having to circumvent the track layout... of getting that this-doesn't-feel-quite-right feeling every time the car starts breaking into a slide... of only having tyre temps and wear to worry about in a long race... of having a bahzillion setup options on cars that shouldn't really be there for everything... of not having separate slow and fast dampers for the GTR cars etc. The list goes on.

And what bothers me the most is that all us "die-hard" LFS fans (and I consider myself to be one of them... or at least have been, I don't know if that's fading now) kept looking to the next physics patch when things were going slowly last year and the year before. Whenever someone criticised LFS for lack of progress we'd say this is all preparation for a big physics push where all the right things will get revamped and LFS will really revolutionise sims.

And then we got gearbox improvements and clutch heat. And then some AI stuff except you still can't race with the AI. I don't mean to sound ungreatful because it *is* an improvement. I just can't help it feel that the time could have been better spent on tyres and aerodynamics. The gearbox stuff is barely noticable most of the time! And suddenly I find myself looking back to when the last good physics patch was and that's nearly two years ago now. And I look forward to when the next physics patch will be and I see that there's a good chance that it will only be here around the end of the year. The only thing that could restore my faith is a BIG (ie. it should take 4 months at least) physics only patch or two consecutive smaller ones affecting the right areas before the year is out.

"Boohoo, the hotlaps have to get deleted!" - so what? It's Alpha software. The hotlappers can deal with it. And it's not like it will split the community now. We have automatic updates.

EDIT: Just saw Hyperactive's post too. That's to a certain extent true too, it's not all about the system but the content too. A lot of the content isn't exactly great. I think LFS has gotten itself into a mess by not doing things right *the first time* but rather going back and improving them so very few things are "finished".
Last edited by axus, .
axus
S2 licensed
I've grown bored with sim racing. Not so much because of lack of content but because every sim has massive physics flaws, even LFS, when it comes to tyres. Come on! That should be the first thing to get right on the list - it's, in most cases, your only contact with the road surface and so every force is translated through the tyres. Even if you get something else right, it goes down the drain by the time it is applied on the road.

More content would of course help too. But I think the existing content must be brought to S2 final standard first. I mean, every track with the quality of Blackwood and South City, good interiors for all cars, good driver models, etc. Of the tracks, Fern Bay is begging for improvements. Westhill is too. Kyoto needs some spectators and small improvements here and there but is otherwise fine. Aston is nearly what it should be too.

Do all that with a series of no-distractions physics improvements and you'll see online numbers sky rocket.

Sadly, if history is to repeat itself, the earliest we'll see physics improvements is in 9 months' time.
axus
S2 licensed
Quote from ajp71 :A racing car has no need for a large powerband, with a very fast 6 speed 'box.

I'm sorry, what?
axus
S2 licensed
Opera for teh win.
axus
S2 licensed
Quote from Luke.S :I made a quick something.

You're kidding, right?
axus
S2 licensed
Sexeh!
axus
S2 licensed
Well, once brake heat is implemented in LFS, if your driving style is heavily reliant on left-foot braking you'll end up heating the brakes at the drive wheels more than others but that's about it.

EDIT: Oh, I only now managed to decypher the original post. Refer to Tristan's posts.
axus
S2 licensed
Perhaps that setup is a little bit on the soft side then... especially for Westhill. That's the trick really, having enough roll stiffness at the back so that this doesn't happen but at the same time you don't want oversteer.

By the way, sorry I seem to have stopped producing setups. Been buried in work and stuff... I'll get around to the setup pack eventually.
axus
S2 licensed
Errr, if Jaap knew anything about F1, I think he'd realise that the idea of it being used for internal testing is proposterous: before it can be anywhere near that level, it needs to use windtunnel and CFD data to predict how the car will behave when: yawing/pitching/rolling, when the suspension is compressed/decompressed, when the wheels are turned and, probably even when tyres are deformed and how any of this affects drag and lift. Nevermind that tyres need to behave sort of like tyres.
axus
S2 licensed
Quote from joen :How do you people do it? I seriously am very interested to see replays from the people who keep burning their clutches and then complain it's not realistic.
Come on, post a replay. Then we will be able to tell if it's unrealistic or that you just can't even change gear properly.
Because other than doing it on purpose I have not burned the clutch ONE SINGLE time!

Yeah - I only did once the first day with the LX6 which seems to have quite lengthy gear change time but after that I've not been able to it except on purpose.
axus
S2 licensed
http://f1.gpupdate.net/en/phot ... toID=90314&catID=3159

The BMW has already sprouted a new interesting bit in testing.
axus
S2 licensed
Thanks for another great addition to LFS, Victor - this is very very nice! If I might add some suggestions - this would be so great for leagues if you could get sort of "admin rights per car" or, "engineer rights" if you will and remotely access a car's strategy and change it provided you have a password for it. Obviously this will also require LFS updates but it would add a lot to league racing. Either way, great tool!
axus
S2 licensed
Quote from atlantian :some people HAVE locked diffs on their car because they have no money for an lsd.

it's okey if they are looking to replicate their car in lfs, it's just another option, so what if too many people use full lock?

http://www.lfsforum.net/showthread.php?t=35229
axus
S2 licensed
http://f1.gpupdate.net/en/gallery.php?catID=3049
http://www.pitpass.com/fes_php ... isplay.php?fes_gal_id=815

Two very ncie gallaries of the new BMW. I'm looking forward to seeing that thing in action. They've been busy at the rear it seems, that area's seen a LOT of development. It's very neatly packed and a lot more compact than most of the other cars'. It makes sense for them to have worked there, to increase the downforce under specific conditions and hence stability of the car. The new front wing also looks very menacing. The area ahead of the sidepods seems underdeveloped in comparison to McLaren and Ferrari. The rear wing is also flat left-to-right: most teams seem to be going for a lower middle section. They say they'll have another aero package by Melbourne - it should be interesting, maybe they'll be up there with McLaren and Ferrari this year.
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