Do I get it right that LFSLazy can read LFS memory space and extract remaining fuel of anyone on track on a server?
Yeah nice cheat... :/
Setups... kaput (you can export setups from SPR, MPR and also get them live by being on a server)
Fuel... kaput (read LFS memory space?)
Scawen should really update LFS...
DANIEL looks like a nice work, might check the dash and setup filtering, not sure how useful is the rest for me but others probably find it useful. All the insim virtual dash pieces and other distracting thingies.
Graphical hooks to draw stuff, I think that's fine, lots of programs do that, video/screenshot recorders, steam, GPU utilities, ...
Though for me, any tempering with process memory space of a game is categorized as cheating :|
You might as well make a NOS button or god mode, same thing as reading fuel of other players from LFS memory space.
Ah well.. Doesn't really matter. Daniel could be a little bit more responsible but now its too late. The professional leagues are already non existent anymore and I don't expect a return of anything of that .. These dirty developments are a deal breaker but not really -the- deal breaker. So its not that important anymore, it probably further degrades until a point is reached that something has to be done (like the nearly invisible grip hack). We will see.
Personally I think that Daniel is rather in the light side of the force here. Setup/fuel ripping was possible since the very beginning, just that it was limited to those who could figure out how to do that.
For the sake of true competition you should ask devs to implement ability to keep simulation in sync without sending the setup data. Is it possible? Yes. Will it work any good for close racing? I doubt.
It's not a priority at the moment, it's graphics and VR. Which is OK, seen from a sim perspective. Not from an online racing perspective. Probably also has something to do with selling licenses. The market for online racing is pretty much saturated at this point. The market for VR is fresh.
You are not making any money with trying to secure setups, memory space etc. Result? Lowest priority.
Also, I really don't see much advantage in knowing other people's engine damage and fuel, experienced racer can calculate it in his head, and newbie will not get any faster.. I was happy that Daniel added this feature, because you could easily watch, if anyone is cheating fuel or engine damage.. The setup ripping is a problem tho, but we cannot do anything with it..
As far as I know oil pressure gauge isn't actually oil pressure, but it's a fake gauge meaning it's at 100% when engine is on and 0% when engine is off. I believe the reason behind that is due to pressure (in OutGauge) always being zero.
XFR_S2K-CRin memory of BBRV's AP1.5 Download(MediaFire) This one wasn't planned so soon as it's not possible to make needles bigger than 128x128 px, ty Daniel for the trick (see below)
Also, 9000 rpm soon available