Seriously as in
- more realistic or
- trying to be faster or
- just having more fun?
What is a proper ffb racing wheel?
I know for a fact I'm faster without ffb. In iracing when I tried my fanatec 991turbo s wheel I could not get within 1s of my non ffb wheel lap times (mustang in vir long). It was easier to be faster and more consistent with a non-ffb wheel. It is easier to hold car on the limit through a turn when the steering wheel doesn't fight you. It is much easier to get back in control after getting a tank slapper or after sudden change in the car with non ffb wheel. With ffb the steering wheel tries all the time steer you away from the perfect line you are taking once you have rotated into a turn. Or that how it has to me everytime I'm using a ffb wheel.
Ffb is definitely more realistic. That's not even debatable imho.
But fun for me is about control. For some people it might be immersion. A ffb wheel is an immersive tool where a non ffb wheel probably isn't. But if fun is about competitive racing and doing my best then I'd pick non ffb wheel every time over ffb wheel.
Maybe I have my standards set too high. I feel my 911 turbo s is way too slow and has too much resistance. It turns too slow and it resists too much when I need to make quick correction. The ffb feels like it is coming late and more often than not the ffb is actually giving me conflicting information. Maybe I need a better ffb wheel.
All the above. You drive a real car with a steering wheel and it gives you feedback from the front wheels, that's what you should aim for when driving in simulators. Especially now, that simulators have advanced to the point that they give that superb FFB directly in to your hands.
I'd say something with 900+ degrees of rotation with quick enough motor(s) to not restrict driving (like DFP does), three pedals and preferrably a discrete shifter.
How much lock are you using? I've found catching slides or tankslappers without FFB to be near impossible on 900 degrees or above.
Different people get their kicks from different things, I just find no joy in racing with unrealistically low steering locks, auto-clutches or other driving aids. It's kind of a compromise. Do you want a tough challenge, by driving with 1080 degrees, clutch, H-pattern and enduring the handicap that gives you, or would you rather shave time off, regardless of the methods?
I always liked "car games" before I ever got in to "sims" with a wheel and such. I suppose that for me it's always going to be gaming, a wheel will always just be a controller no matter how fancy or expensive, which is kind of also why I've never really felt the urge to spend large amounts of money on it, though I have used the top end stuff on several occasions.
I'd still play car games, and still want the cars to behave realistically, even if steering wheel controllers didn't exist.
Can you upload a replay of that please? I'm so curious... I just can't be faster with 16/14 than I am with ultralow wings... I'm losing a lot to my ghost in the first few sectors to get it back in the last alone.. Seems impossible.
maybe impossible for you, since you don't use mouse. People who use mouse for a long time can keep it consistent and stable. Even tough they do have it way harder under braking, when racing with other cars they are still just as safe as wheel users. it's all about how long and how much you use it
I'll have another go later to beat my time and save one for you then.
I'm the opposite, i cant get anywhere near as fast with low wings. I was trying a set that i know can do a 31.0 that had 6/6 wings and i couldn't get any better than a 33.4 I guess it's entirely down to what setup suits your driving style.
It depends how much you want to simulate the real thing, in my opinion a game can never simulate what it's like to drive the real thing, so I don't bother chasing that ideal. So the only reason for me to buy a wheel is to get the extra control and accuracy it offers.