The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
AC is gettin' a really massive thing. iR gonna drown.
Because they have a Ferrari 458 GTE and the updated Silverstone? iRacing have said they could have signed with Ferrari already but decided to spent their money elsewhere as the licences were expensive, and the updated Silverstone has already been scanned.
But that still does not change the fact that the fundamentals of iRacing are utter shit.
Quote from Eclipsed :Looks like some geek pasted buttons and knobs all over the place,a driver probably is usless,this thing should drive it self by now,after you turn everything on. Just like F1.

It's not about the buttons. The model is terrible. The mesh density is extremely uneven and in some parts it's slightly better than Quake. Ironically most of those Quake-like areas are perfectly round and very easy to sculpture. This is (supposedly) a DX11 title shown off in 2013 by a pretty experienced dev team. What's happening?
I don't know wtf are you saying, the cockpit is amazing but they really overdid the exposure, the roll bars are like neon lights. Don't know if the image editing guy played too much in photoshop or it will be like that in the game.
What i need to see is a classic printscreen of the drivers view, not these 'photomode' images.
Quote from Boris Lozac :I don't know wtf are you saying, the cockpit is amazing but they really overdid the exposure, the roll bars are like neon lights. Don't know if the image editing guy played too much in photoshop or it will be like that in the game.
What i need to see is a classic printscreen of the drivers view, not these 'photomode' images.

maybe they were painted white and sun is reflecting them?
You're right, it would indeed look something like this on the bright sunlight..
Quote from Keling :It's not about the buttons. The model is terrible. The mesh density is extremely uneven and in some parts it's slightly better than Quake. Ironically most of those Quake-like areas are perfectly round and very easy to sculpture. This is (supposedly) a DX11 title shown off in 2013 by a pretty experienced dev team. What's happening?

I'd sincerely like it if you could point out the flaws in the model, as I can't see them.
Quote from atledreier :I'd sincerely like it if you could point out the flaws in the model, as I can't see them.

Are you kidding? Are you really complaining about those? Go have a look at the RB4 cockpit and come back. I'm sorry if that's not good enough for you...

Damn some people are looking for errors every ****ing where...
Well you've circled some areas.

One or two are a bit polygony, but what did you expect? A million polygon models? Wasting processor time for some tesselation in the cockpit to make it look smooth? I'd rather have a more detailed tyre model...

But most of the circles areas are just circled areas. The top of the steering wheel? The buttons? They look fine! You've even circled shadows. What's wrong with shadows??? That's what shadows look like in racing car chassis.
Yes, not enough polygons... I bet he would be the first one crying a river about not having enough FPS. AC is quite hardware hungry already.
Can't believe some people lol
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So AC has been delayed, any info until how long? Not that it matters.
Quote from Matrixi :
On topic: So AC has been delayed, any info until how long? Not that it matters.

Can't be worse than LFS
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This is gettin' ridiculous, guys Anyways, yeah - that ferrari cockpit is just awesome even up for this moment. There is no need to cry for a more flawless stuff. And yeah, more extra polygons won't make a life easier for your pc machine.
Off topic: LOL!
On topic: Looks good.
Off topic: Deko is mad
Joke: GT6 looks better.

On topic: Can't wait to play this on an other track with a more powerful car.
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ANYHOW! Seriously, it looks mint, really great looking stuff.
Wonder how it is going to flow with 20 other cars on tracks
Quote from The Very End :ANYHOW! Seriously, it looks mint, really great looking stuff.
Wonder how it is going to flow with 20 other cars on tracks

It's gonna be a pain in the ass for pc machine.
Quote from seniecka :It's gonna be a pain in the ass for pc machine.

Not if you have a PC machine within specs released in the last 5 to 6 years; which is not unreasonable. AC does not have to run on outdated hardware to be successful.
Quote from Ball Bearing Turbo :Not if you have a PC machine within specs released in the last 5 to 6 years; which is not unreasonable. AC does not have to run on outdated hardware to be successful.

How do you know?
Quote from JazzOn :How do you know?

Because we've tried the tech preview and it's surprisingly smooth even for my 4 years old laptop. Will be harder with more cars, sure, but graphic engines are not stupid and only render with that quality the part you're looking at.
Quote from NitroNitrous :Because we've tried the tech preview and it's surprisingly smooth even for my 4 years old laptop. Will be harder with more cars, sure, but graphic engines are not stupid and only render with that quality the part you're looking at.

And if you get rid of useless (for me) performance suckers like motion blur, step down with the details a bit and don't crank AA and AF to the max, it should be running smooth and still look stunning.

And on top of that: It's a proper simulator, so it will be fun even if it doesn't look that amazing. I mean, we're in the LFS Forum, so complaining about the graphics of AC is a bit weird

Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
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