I think hotlap mode should take that out of the equation, personally. It should be the same conditions for everyone, you shouldn't have to experiment with the track settings as well as the car settings.
Ah fck it, i should stop inspiring people Thought i nailed that.. obviously you people have less of a fear factor on the second part of the track and/or you mastered the track more then i did. And you killed HDR, much more clearer picture :P Guess i'm not done with that combo after all
What comforts me is that my lap looks more real, like this is how it would look like if actually someone drove there, and less then a game Kidding great job..
Nah just a scratched door :P
Tell me about the corner at 1:27 in your video, i find it better to do it in first gear to climb up, in second it almost stalles.. Might be the unreal FOV of your video :P but it seems you do some corners faster then it's actually possible at my end..
It's just slow-in fast-out using the compression in the road and spinning the inside wheel slightly keeps the revs up higher I suppose, it's too quick a corner for 1st gear. I assure you there is no witchcraft or wizardry, I wouldn't have a clue where to begin
Let's not play the what's real and what's not game
Need a little help setting up my DFGT. Atm their is a lot of rattling around the neutral position, and I don't know which settings I should make to all the "gamma" Filter and whatnot in the Steering options
5XX sound is addicting, surprisingly controllable on Joux Plane. But I haven't made a clean run with anything other than the Fiat 500 yet (no full hour of playtime yet)
Try to add road/kerb effects or reduce filter or both. Just experiment,but I believe (not sure though) that slip effects are causing the rattling,most likely combined with physics/graphics engine,as the rattling seemed sincronysed with shadows vibration. Well,it's obviously,that AC is still just a construction site.
About jerking, the wheel.... fuk that sounded wrong.. ANYWAY! When driving straight, if I take my hands of the wheel it goes batshit insane and whomples back and forth til I spin around. Is this realistic in these cars? I know ofc. there are elevation and changes in the surface, but it seems very predictable: Release wheel and it goes back and forth straight away.
I complained about the steering's behavior around the "straight-ahead" shortly after the release but I don't think many people cared or agreed.
It's oscillation and probably difficult to eradicate completely without zero latency in the FFB, but AC is very prone to it and simply put the steering is rubbish at finding the angle of least resistance (imo it has an effect on slide correction too). Yes you can hold the wheel tighter, but the wheel still "wants" to do it and you can feel it. I often find I wiggle the wheel after I straighten up out of a corner, and it's not on purpose.
edit: "Slip effects" is a joke surely. I reckon they got annoyed with people complaining about the FFB and decided to have a laugh. The wheel just kicks side to side for no reason when a wheel is locked up under braking, it's very strange.