The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
Quote from dawesdust_12 :I doubt it will be available off steam considering they plan to use Steam Workshop to distribute tracks/cars that users create.

I have had a dislike for steam when I had way back at the beginning of it life.
It may have improved a lot but is it true that if I purchase a game on steam I don't own it.
For what ever reason I may have my account stopped at all the stuff I have purchased is gone.
If that's not true then I'll give steam another go.
You own all your steam purchases, their installed on your HD and you can play any* of them without being online. Apart from multiplayer, unless on a lan.
* in my experience, I may be wrong on a game I don't own.
Quote from Funnybear :Tracks look quite narrow and small for MP

The tracks are laser scanned. It doesn't matter whether the track feels narrow or not, the geometry is completely correct. If you feel it's wrong then the FOV is wrong.
Quote from Hotdogxx60 :I have had a dislike for steam when I had way back at the beginning of it life.
It may have improved a lot but is it true that if I purchase a game on steam I don't own it.
For what ever reason I may have my account stopped at all the stuff I have purchased is gone.
If that's not true then I'll give steam another go.

Unless you're a scammer, your account won't be removed. Even cheaters don't get their accounts terminated (Just banned from that engines games if it's VAC).
Quote from Hotdogxx60 :I have had a dislike for steam when I had way back at the beginning of it life.
It may have improved a lot but is it true that if I purchase a game on steam I don't own it.
For what ever reason I may have my account stopped at all the stuff I have purchased is gone.
If that's not true then I'll give steam another go.

You don't own anything on your computer except for content that you create.

Purchasing a game is only purchasing the right to use (license) a copy of it.

Valve cannot remove these licenses from you. That license is between you and the owner of the content. they can restrict you from using Steam services (matchmaking etc), but they can't stop you from using your games. If they ever go under (extremely unlikely at this point) you will get to keep all the licenses you purchased - most likely in the form of a publisher transfer code (for Origin, direct download, etc).
Quote from MadCat360 :You don't own anything on your computer except for content that you create.

Purchasing a game is only purchasing the right to use (license) a copy of it.

Valve cannot remove these licenses from you. That license is between you and the owner of the content. they can restrict you from using Steam services (matchmaking etc), but they can't stop you from using your games. If they ever go under (extremely unlikely at this point) you will get to keep all the licenses you purchased - most likely in the form of a publisher transfer code (for Origin, direct download, etc).

Steam going under is a good example of losing your account even though it maybe remote. I suppose what I was getting at was that if you buy a CD of a game you have the game and no one can take it away. If all the software is on your computer then that's fine.
I was thinking that the software was running from the steam cloud or something and you just had a small piece of code to access it.
One thing that I hate is when I brought Battlefield 3 it was linked to Origin and you had to login to play the game. After I had finish the game I would want to just load it and play a bit of single player stuff but I still had to login through the web interface.
I keep on forgetting my password or there were updates which delayed me from just loading it up and playing. I hope steam is not the same.
The CD statement is not true any more either these days, lots of games come with online services that require a central server for matchmaking or checking your key or in the case of many new ubisoft games to play at all.

I don't see any reason to not go with steam (or origin, or whatever platform), it is convenient, you always got a backup of your data and the chance that your game access is lost isn't any worse then with a physical copy just take some of the examples above.
Well, forgetting your password everytime is not something that Steam would solve, it's a thing decided in your mind. Not a single service will remind you of your password and yes it takes time to reset it. Happens, care more next time.

On the other hand, in my new PC I don't even have an optical drive, so having steam and such is the only option for me to have legitimate games. I have a Call of Duty 4 retail box but all I can do is wipe my ass with the Guide book included now. I wish I could swap it for a Steam version, or at least use the code with Steam.
I don't care about owning the game or not, it just feels unnecessary to have a software to manage your games, I can do that myself, thanks. Besides, I usually download games, play them, finish them, and delete them, so I don't need any external app to help me with that. Racing sims are the only ones are pay for, and with the amazing simulation that AC has I don't care if it comes with steam or not, it's worth it
Don't be a hipster
New Purchase
Took advantage of the sale weekend and purchased a copy for £20.
Waiting on a graphics card arriving today so have not tried it yet.
Visited this thread a few times and noticed there were a lot of specific settings you guys talked about, especially wheel and gfx options. At nearly 5000 posts I'll have a hard time searchingAny chance of a list of major tweaks?
Quote from Hotdogxx60 :Steam going under is a good example of losing your account even though it maybe remote.

That's not what I'm saying. The license to play the game is above any user account on any online service. If Steam (or any other service) goes under, you retain all the rights you purchased. Steam legally has to allow you to continue playing the game.

Check out the full text of a license agreement next time you install a game, it's very illuminating as to how exactly it all works. For instance, when Direct2Drive shut down, everyone got transfer codes or account transfers for Gamefly (who ended up buying the infrastructure anyway). When OnLive shut down temporarily, they gave folks the option of getting a refund on any content or just waiting for the service to come back (I seem to recall it was down for a couple months while they relaunched).

You won't ever lose the content licensest you buy on Steam, ever. Even if they go kaput.
Huayra this friday.
.hooyah
But if Steam/Valve cease trading, how are you expecting to get 'what you own'?
Quote from tristancliffe :But if Steam/Valve cease trading, how are you expecting to get 'what you own'?

If a games DRM servers go down (like GFWL did), how are you supposed to activate your software?

the GFWL thing is actually quite amusing (terrible) because most of the games that integrated it required it for saving, so GTA4 doens't even work for saving because of GFWL being killed.

Some games (Batman Arkham Asylum) have gone and re-released on Steam (free for previous owners) a non-GFWL version, but some never will and will be broken forever.

At this point, the idea of "licensing" your games has never been stronger. It's about being smart enough to not purchase from services that are likely to cease to exist. I think it's pretty safe at this point that it would take a HUGE event for Steam to go out of business, and I'm sure (considering all of their other wise choises) that they do have an exit strategy in the unlikely case that it happens.
Operate Steam in offline mode, in the short term. You would only have to worry about it when you need to get a new PC, change your hardrive etc.

Having said that, businesses with that many customers rarely just close the doors and everything ceases to exist. The platform itself is an asset, so someone would buy it (for a song) and allow it to continue operating. It would be an ideal crowdfunding opportunity.

It's the same with many other companies. What happens if Costa Coffee goes bust? How will I redeem my "Buy 5 coffees get the 6th free voucher"? I own that coffee! What about football / theatre / cinema / gig tickets bought in advance?
I am really getting into this lovely driving simulator. But I do find catching oversteer an absolute bugger. Even in cars like the e30 where you should be able to balance the oversteer it's a night mare to catch, and then you've got the pendulum effect and around she goes. It makes the f40 virtually un drivable.

Is that just me? Is it known about? Have I got really shit setttings? (Yes, the last one was rhetorical).

I've been playing around with the car settings in the pits (rear toe in, camber etc etc.) and that makes a difference, but having come from LFS at least you had a chance to catch oversteer if set up right. In this game you just don't get that chance. Or at least thats how it feels to me. I'm sure it's been discussed already, but as a previous poster has noted, you guys have clocked up alot of posts to go through.
Steering input lag seems to be an issue for some. For me catching slides is not a problem at all doesn't matter what car I am driving. Some are more challenging than overs. The amount of on the limit (well personal limit) laps I can hit out now without doing something stupid and crashing have vastly increased in AC over other sims which tend to do a bunch of weird things when you try and lap fast and consistent.

Also just as a cautionary note - https://www.youtube.com/watch?v=AMDVMp3CbdY
TBH in lfs it's to easy to catch oversteer. in AC IMO it's done very good. I have no problem catching oversteer (def not in the e30), but it's also not too easy
Have you tried that pre-render frame thing? That helped, but you don't have the feel from the wheel or your arse like you do in real life and reacting mostly to what you see / hear leaves you a bit behind the car.

It's not supposed to be easy though; first time I tried a casual drift around a corner near my house I did an instant snap 180. It was wet though
Alright you buggers!


I've bitten the bullet and loaded steam and I am currently downloading AC.
FPS still seems to affect the input lag in AC, so the only real fix is to lower your settings or upgrade the hardware to get in to the 80-100 FPS sweet spot.
Quote from Hotdogxx60 :Alright you buggers!


I've bitten the bullet and loaded steam and I am currently downloading AC.

With Australian internet, you might have it downloaded by S3 release.

Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
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