Yeah, it's quite nice but it will be damn tough to get there and different cars add some variation. Let's assume that Radical will be B class car and you've just signed up and started as a Rookie, it will take minimum of 6 months to get into Radical assuming you'll have 4.0 SR the day you get C licence. Now keeping in mind how hard it is to get +3.0 SR on C-class, I wouldn't worry too much about it.
Skippy is good for learning tracks since it relies on mechanical grip and Mazda could be good practise for racing with high downforce, just don't have much seat time in it as I'm focusing on Skippy season. But neither of them come even close to Radical's performance and taking that car to the limit is like watching a video on fast-forward.
You really don't want a gamepad, I am quite certain I will end up a middle aged man with claws for hands talking about my legendary iRacing days and how it welded my joints shut. I was actually putting ice on my hands after 3 races today, because I was pushing so hard to get into the 1:03s that I tensed up way too much. You can't relax on the straights either, because there is no real dead zone, so you need to steer to keep in a straight line.
Just had my first taste of Iracing - solstice and legends on limerock.
did about 1 hour of running in total, and first of all it didn't blow me away, and secondly I don't really feel a stronge urge to load it up again. It's good for sure but not special enough......if you don't mind. I'm downloading summit point and leguna, see if those will turn up my excitement.
Me too and my thoughts almost exactly. I don't know if it's because I haven't/can't tweak the views and controls to my liking.. maybe it's the 2 initial cars I find a bit uninspiring, but this just hasn't excited me like I was expecting.
I've been lapping both the Solstice and Legends around Laguna Seca and Summit Point (Short). There's certainly not much to fault with the physics model; it feels really good. But, I can't say that it feels better than LFS. Sence of weight is slighly better and colision detection is, but overall close to par I reckon. Graphics might be 'fancier' but I wouldn't judge them higher either as they're not as solid as LFS (there are some noticable clitches where the tyres meet road), and I definitely don't like the interface and displays at all, although I admit that I haven't spent hours tweaking things like I have for LFS. And I don't like the default racing view. Too much cockpit and not enough track. The sounds are better.
In the end though, I don't think iRacing provides the 'sandbox' feel LFS gives me, and I just don't have as much fun playing it. I like to shift+u to replay that moment from whatever angle I like. I like uploading people's skins and when I'm offline, I like just mucking with things. I don't think I can get the same satisfaction in these respects from iRacing.
Having said all that, I think that LFS has a really important lesson to learn from iRacing.
- A Structure.
I know that there are leagues etc, but LFS clearly needs to do more to promote competetive and clean racing for the masses. The sandbox approach leaves it aimless in many respects, with all these silly cruise and drift servers. It would benefit greatly from some sort of ranking structure to promote clean racing and so that drivers have something to aim for. CTRA achieves this to a small degree, but a structure needs to be integrated in to the game and not left to in-sim apps and leagues.
Some good thoughts there. The structure then, I guess, is both iRacing's strong point as well as its weak point. You can't adjust your cockpit position and many other things that can be customised in LFS, but not in iRacing, because iRacing attempts to make a completely level field on the technical level. There's not really anything you can tweak at all besides your paintjob.
In the end, iRacing just aims to be something that LFS is not. Apart from that they both have solid physics, the sims are almost polar opposites I suppose.
I qualified third (unexpectedly, I cut almsot 2 second after watching people drifting like mad through corners, so I just copied it and it seem to work), I get up to second in the race, everything fine but suddenly on lap three there's a huge shutter, the game freezes for two second and I'm in the wall.
race is not over so I can't check the damage on my rating yet (nothing much to lose maybe).
is it network related or something else?
and btw the driving experience is glowing on me a bit, the difference is in the finer feedbacks, where in Rf you will find the texture of the road a bit rough, in Iracing it's smoother and contains more information. The way the Solstice is driven reminds me a lot of the XRG, but a lot more forgiving.
edit: another point, the attitude online is more like a racing RPG...people seem to care too much about their safety rating and ain't actually "racing", the faster the driver is the more he like to hotlap on his own (lol), which sometimes leads to some overreaction in their car movement, for me I just drive it like in LFS and it's fine....no need to be too tense.
JJ I agree with your post but not the forgiving part. It is forgiving, but once your sideways it's WAY harder to save it then an XRG.
I use to not find it very interusting but slowly got more and more interusted as it is really good. You just need a goal to find it interusting. Right now my goal is to get a 1:03.9 @ LRP with the Rookie Solstice. I'm down to 1:04.5 so still got quite a bit of work. :P
Watching other drivers online can only work as a guide, there's only so much information that can be sent without completely choking up the server. Cars seem to be sliding a little bit more than they actually are. Basically just look where they go, not how they go.
Stutter you mentioned is related to own client and comp, I've experienced big pause like that once and it's not related to connection, none of the other drivers noticed any stuttering.
Btw, it's always best to finish the race than retire if you want to maintain SR, incidents are calculated per corner. On rookie series I think there's 3 resets available so you should be able to make it through even if you're few laps behind,
I did a 1:04.5 today and I was surprised (I was expecting to be 3 second off pace and was doing the qualify, just hoping to see other lifeforms on this planet )
yeah when you get REALLY crossed with the Solstice it's hard, plus it is pretty fast too so the odds of hitting something is rather high, there's a difference between quali pace and race pace, I don't think I can drive 20 laps in hotlap mode without going off.
I'll see why the shuttering is happening before I will try another race though, that was totally out of the blues.
Stupidity on my part, I assumed that it's hardcore no mercy land and retired.
My feeling the shutter is a bit sound card related, sometimes i get shutters like this in games with lots of effects, it's an onboard card and maybe it ran out of juice. all i remembered was a green car catching up underbraking.
That happens to me @ Laguna Seca at my dads. It gets stuck at the start and then stuck again at like T3 then its stuck for like 5 mins then i reappear in the wall. I get pissed. Punch the wall, wrap my knuckles so that I don't bleed everywere, and play LFS.
I don't play much. I do like 2 races a day for maybe a week now. But LRP only started this week. Last week it was the special events at Laguna Seca and Summit Point with the Legends and Solstice together. I get consistent 1:04.5-7's during races were I'm doin ggood. I've had some races were I start off with a 1:05.0 and then end up bearly hitting someone in front of me and it smudges up the front completly and then I can't see the curbs anymore so I end up slow during the whole race. My last race won was liuke that :P
Yep, engine just went off and couldn't get moving again.
Hehee, just had a Rookie Solstice race, haven't driven that thing since I got into Skippy. Was pretty fun, like beautiful chaos with cars going all over the place. Managed to finish 4th with slow 1:05 laptimes.
Thats what I do. I dont worry to much about racing for position. Im just trying to maintain a decent SR so I can progress at the end of the season. Plus Im trying to get it above 4.0 so I can run the Late Model series. Lots of people I have spoke with have the same approach.
i've given up on the solstice, realised that because i havent been using it enough i was behind the curve on both the basic and advanced so i've jumped to the skippy as if i'm having to (re)learn from scratch i may aswell be in a class that's a step further towards the mazda
Just be aware of that most of the guys in Skippy series have atleast a month of iRacing experience advantage over you. No one is giving away positions or holding back and you should be well prepared by doing solo practise before joining a race.
i'm not really liking the whole "sign up and wait 20min to race" system... hopefully there will be a CTRA-like system in the future, i really enjoy the ability to log on whenever and have people to race... besides that, the game has a great feel to it, the cars are a lot more unforgiving then LFS. I'm gonna be playing it for the next month until my CTRA ban is removed. 30 days for removing idiots that don't know how to click ready from the starting grid is a bit excessive