The online racing simulator
Quote from Gustix :here is driftmonkey's req

If this is made in Blender, you are God of Blender. Seriously.
Quote from Gustix :Leonardo i dont know about that sidewall texture but the rest is great


here is driftmonkey's req


better?
Attached images
F1_wheel2.jpg
Looking mighty swell there Gustavo . Here's the result of my NURBS tryout:

Quote from mogster :Looking mighty swell there Gustavo . Here's the result of my NURBS tryout:


it looks nice, i hope you didn't use max for nurbs
tyre sucks but i like the wheel
Attached images
TE37-concept_leonardo555_newtyre2_logo.jpg
tikshow: a certain plugin for max

leo: the rim looks ok but I've seen the wire :P. Your reflections are a bit dull and the textures need some work. Good progress anyway
Quote from mogster :tikshow: a certain plugin for max

leo: the rim looks ok but I've seen the wire :P. Your reflections are a bit dull and the textures need some work. Good progress anyway

can you tell me the name of the plugin pls?
It's Power Nurbs and naturally I'm using the demo version.
thank you
Quote from mogster :tikshow: a certain plugin for max

leo: the rim looks ok but I've seen the wire :P. Your reflections are a bit dull and the textures need some work. Good progress anyway

ye dude, i know the tyre and the textures sucks, but the reflections i don't see where to improve, if u give me some tip i think it should improve
Presenting the champagne metallic XRT




And I'm currently working on an XRT rig that where you can control lights, gears, handles, glasses, etc, etc just with some tickboxes and sliders. Oh and it's also rigged as a MadCar.

Attached images
xrt21ops.jpg
xrt19.jpg
xrt25.jpg
xrt24.jpg
Nice. How can it give light and still have a texture?
Depends on the renderer. With Vray, use a VrayLightMtl as the material.
Will try. Thank you.
Quote from logitekg25 :how do you make mettallic?

with vray, use a normal vray ,material with much reflection and low subdiv.
if u don't have vray, you're ****ed
Quote from leonardo555 :with vray, use a normal vray ,material with much reflection and low subdiv.
if u don't have vray, you're ****ed

lol i thought you did something with the skin itself
my last hdri render




Where did you get the scene + models?
And isn't this thread for LFS-related 3D renders only?
Quote from Bose321 :Where did you get the scene + models?

i make my own scene
the models on the web
and i make my best for the hdri refelction

its a hdri scene with sperical environnement
Could you share with other people?
Quote from Flame CZE :And isn't this thread for LFS-related 3D renders only?

where else should he put it?
Off-topic

3D LFS renders
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