There seems to be people arguing opinions against facts in this thread. If you take note of what is which, it might feel like less of an argument.
LFS doesn't release enough content / or fast enough.
Its pretty clear that S3 was intended to be released long ago. Scawen struggled with tyre physics, the community became hostile, and development essentially halted.
LFS devs should have the community dictate what they should work on.
LFS development started as a hobby and turned into an income, so its not accurate to say LFS wouldn't exist without the customers. However, the game would never have reached its peak in popularity without the community. Many users have put in a lot of work to further the popularity of LFS, and they feel let down by the developers. This is understandable, but it does not give anyone any say on how the game is managed. The developers are free to let the game die if they wish. There has never been a guarantee of further development.
VR / other feature is useless, devs should work on ...
VR is really what saved LFS from becoming abondonware. Scawen saw the potential and resumed work on the sim. VR has brought us improved graphics performance, which paves the way for improved graphics (and when the hardware requirements go up, we can see most of the illegal users left behind). VR will also attract many new players to the game. And lets be honest, since we are all seeking realism by playing a sim, VR is the way to go. At some point, playing LFS without a VR headset will be like playing it without a wheel .
What this all boils down to is this... We all want LFS to succeed. The road map for LFS has always been clear, but the map didn't show that we had to tunnel through a mountain to get there

. We're all eagerly anticipating the completion of the unspoken (tyre physics). At that point, with only 1 version of the game to work on (as opposed to working on the new physics version, and the release version), we might be surprised by the flurry of updates!