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What is the cheapest way to try LFS in VR
Evolution_R
S3 licensed
Don't really know much about VR.
I have Xiaomi Redmi 7A (not sure if even support VR as it doesn't have gyroscope - but if it does what else do I need to buy (cheapest possible) to try LFS in VR?

And if not - what is the next cheapest option?

My PC specs:
AMD X6 FX-6100 @ 4.0GHz
NVIDIA GeForce GTX 750 Ti
8GB RAM

Thanks.
Last edited by Evolution_R, .
gu3st
S3 licensed
Quote from bishtop :The thing is with VR it's more of an unpleasant experience with Pcars 2 and A.C with stutters, which i have also put many hours into, the only plus on their side is graphically better

With ACC to get it to run at a stable frame rate in VR, it looks worse than LFS and iRacing.
bishtop
S3 licensed
Quote from Ped7g :I have no issue to accept LFS is currently not ideal for VR because of the 100Hz physics clash with headset refresh rates. And I can also easily accept some person may feel about this strongly and consider that as show-stopper issue for them.

But saying LFS has "no VR support" is in my eyes just pure insult as it does plenty of VR support already and doing many things very well. And especially as LFS was *first* racing-simulator to have decent level of VR support, way before the other big names managed to adjust theirs sims.

So I was just trying to explain that to MaartenB, that his words are technically way too much incorrect (although I guess it was meant to mostly deliver how he feels about it, so I guess LFS devs could handle it and take it as feedback, which is always important and thank you MaartenB for at least commenting about it).

The thing is with VR it's more of an unpleasant experience with Pcars 2 and A.C with stutters, which i have also put many hours into, the only plus on their side is graphically better
Skytrill
S3 licensed
LFS is by far the most convenient and comfortable experience I had in any racing games in VR. You basicaly just sit on your fat ass with your wheel and the tiny (useless with 99% of other games) oculus remote controller and click the LFS icon from your desktop or from the oculus panel and Voila. The virtual keyboard from LFS works with the Oculus controller so you don't even need a keyboard and mouse.

The refresh rate is an issue if you are looking 90 degrees on your left or right while driving, something I had no idea was an issue before I read about it from others. Correct me if I'm wrong but the same issue exist for monitor users depending on their refresh rate settings. Maybe if Scawen could make LFS physics runs at 180hz that could help much.
Ped7g
S3 licensed
I have no issue to accept LFS is currently not ideal for VR because of the 100Hz physics clash with headset refresh rates. And I can also easily accept some person may feel about this strongly and consider that as show-stopper issue for them.

But saying LFS has "no VR support" is in my eyes just pure insult as it does plenty of VR support already and doing many things very well. And especially as LFS was *first* racing-simulator to have decent level of VR support, way before the other big names managed to adjust theirs sims.

So I was just trying to explain that to MaartenB, that his words are technically way too much incorrect (although I guess it was meant to mostly deliver how he feels about it, so I guess LFS devs could handle it and take it as feedback, which is always important and thank you MaartenB for at least commenting about it).
bishtop
S3 licensed
Quote from cargame.nl :What my opinion about VR is has exactly zero to do with it. The problem is that you have a biased view on everything related to LFS. If the next release involves blue colored grass you still would rave about it. But, setting the whole "you this - you that" discussion aside..

1) New user comes with stuttering video
2) community replies, its normal, by design. In general this sim is ahead of its (VR) time. It does everything better then anything else on the market
3) new user says, well if its being seen like that then I'm out of here

Pretty bad order of events. The only structural reply would be; it's a known issue and being worked on. Not something like, ah ye.. Well.. Everything else is great, just buy it.

On a personal note, its stated nowhere that I do not like VR. Don't speak for me, you are not in a position to do that. Nobody actually. If you are confused or have questions, ask. /out

The video stuttering has only ever been a problem for me personally when i tried to use open VR instead of the occulus setting meaning it opened steamVR which really hits performance

You say on a personal note it's stated nowhere that you do not like VR ! Look through all your comment's regarding VR in the past and it gives it away that you don't like it

Look at the following video's and see if you notice any stutter bad enough that it would ruin the experience greatly.





From what the OP makes it seem like he experienced, it's more likely something not being set correctly.
cargame.nl
S3 licensed
What my opinion about VR is has exactly zero to do with it. The problem is that you have a biased view on everything related to LFS. If the next release involves blue colored grass you still would rave about it. But, setting the whole "you this - you that" discussion aside..

1) New user comes with stuttering video
2) community replies, its normal, by design. In general this sim is ahead of its (VR) time. It does everything better then anything else on the market
3) new user says, well if its being seen like that then I'm out of here

Pretty bad order of events. The only structural reply would be; it's a known issue and being worked on. Not something like, ah ye.. Well.. Everything else is great, just buy it.

On a personal note, its stated nowhere that I do not like VR. Don't speak for me, you are not in a position to do that. Nobody actually. If you are confused or have questions, ask. /out
bishtop
S3 licensed
Quote from cargame.nl :Except being able to produce a smooth video.. Quite essential.

If as a community you need to tell newcomers that its by design and that this sim is ahead so much in time.. Is just... No words.

Hilarious.

When it comes to VR, your comments mean nothing as you have a biased unfounded view, you do not like VR and one of a few that feel the same, while the masses prefer it. I have many thousands of hours gaming including with VR and Racing sims from A.C and Pcars 1+2 also Iracing and none of them provide an easier and more comfortable experience than with LFS.

Any of the issues with LFS in VR are also present without using VR. This "smooth video" issue you state is something i have read about but honestly not noticed apart from if you focus on the scenery which also happens with non-vr
gu3st
S3 licensed
Quote from Ped7g :LFS was very early adopter of VR support and it was breaking limits in many aspects, pioneering the UI, real mirrors, etc... Calling this "no vr support" feels to me just like straight insult to the developers (who already got their flak back then, because people were like "Yo Scawen, wasting time with VR instead of tire physics, aren't ya?!", so now you come from the opposite side Big grin ).

Unfortunately LFS got to its limit of "quick returns" because its physics simulation works at 100Hz, basically the only frequency which is not friendly to VR displays. It's a known issue and Scawen is aware of that and stated he will tackle it... at some appropriate time. (this is not an easy issue to fix, basically he has to either rewrite physics engine.. something being considered also due to other reasons, not just VR... or adding interpolation layer between physics and graphics to smooth the transition between positions ... either way we are talking rather about weeks/months of work than hours/days)

While other sims added VR support too and eventually made changes to surpass LFS in some areas.

So if you are coming *now*, your perception may be skewed and think the others are ahead... but it was for long time other sims just catching up to the level of VR support in LFS.

I wouldn't say any sims have surpassed LFS in VR. For both ACC and iRacing you have to turn your settings down so low that LFS looks better, yet LFS still feels "right". The UI in ACC is messed up at times (for some reason the menu is always 45deg to my left by default) and iRacing's mirrors don't function like real mirrors do.

LFS does everything better than other sims when it comes to VR.
Ped7g
S3 licensed
Quote from MaartenB :Would be nice if it was stated on the front page that there is no vr support (yet). By reading your sarcasm, vr is probably not gonna be here in the foreseeable future. Thanks for the info.

LFS was very early adopter of VR support and it was breaking limits in many aspects, pioneering the UI, real mirrors, etc... Calling this "no vr support" feels to me just like straight insult to the developers (who already got their flak back then, because people were like "Yo Scawen, wasting time with VR instead of tire physics, aren't ya?!", so now you come from the opposite side Big grin ).

Unfortunately LFS got to its limit of "quick returns" because its physics simulation works at 100Hz, basically the only frequency which is not friendly to VR displays. It's a known issue and Scawen is aware of that and stated he will tackle it... at some appropriate time. (this is not an easy issue to fix, basically he has to either rewrite physics engine.. something being considered also due to other reasons, not just VR... or adding interpolation layer between physics and graphics to smooth the transition between positions ... either way we are talking rather about weeks/months of work than hours/days)

While other sims added VR support too and eventually made changes to surpass LFS in some areas.

So if you are coming *now*, your perception may be skewed and think the others are ahead... but it was for long time other sims just catching up to the level of VR support in LFS.
Last edited by Ped7g, .
gu3st
S3 licensed
Quote from MaartenB :I'm not gonna argue, I appreciate the efforts made, it looks promising. I'll come back if it's in a state that works for me. Thanks for the support.

Hope you don't hold your breath looking for something that works better than LFS for VR.
bishtop
S3 licensed
Quote from MaartenB :I'm not gonna argue, I appreciate the efforts made, it looks promising. I'll come back if it's in a state that works for me. Thanks for the support.

Considering very many had come to LFS due to it having what is claimed by so many as the best VR support for a racing sim id say the issue is with your end of things.

Eclipsed
S3 licensed
Quote from MaartenB :Would be nice if it was stated on the front page that there is no vr support (yet).

That would be not correct. There is VR support (some say it's one of the best between all racing sims),it's just not as perfect as you would like due limitations of both VR devices and LFS software. (read the post above which exact limitations)
gu3st
S3 licensed
? LFS has one of the best VR support of any sim out there. The reason for the stutters is a mismatch between the physics engine's update cycle (100hz) and the headset's FPS (90hz, 80hz for Rift S).
MaartenB
Demo licensed
Would be nice if it was stated on the front page that there is no vr support (yet). By reading your sarcasm, vr is probably not gonna be here in the foreseeable future. Thanks for the info.
cargame.nl
S3 licensed
seems that you are new to the party but no, this jerking has not been addressed yet. Its in the works though and I guess it's top priority because VR is going to be eehh.. Never mind, not going to start that discussion again Smile
Pasci
S3 licensed
Quote from Scawen :Thanks for the information. That crash (0xc0000005) is a memory access violation.

Unfortunately the offset of the instruction that caused the crash is not within the LFS exe. It might be in D3D or the Pimax drivers (or the graphics card drivers). That doesn't prove that LFS is not at fault but it doesn't prove it is at fault and certainly does mean I can't locate the problem.

I have the same issue again. Also after PItool update (to version 1.0.1.259). :-( But other VR-games (like Fruit Ninja or Vanishing Realsm) work fine. BTW: Reinstallation of the current NVIDIA drivers does not solve the issue this time.

If I'm not mistaken other drivers also have pimax headsets. Nobody else has problems?

I still post the deb.log.
May 24 18:06:15 LFS : 0.6U11
May 24 18:06:15 timer resolution 1 ms
May 24 18:06:15 read config
May 24 18:06:15 get command line
May 24 18:06:15 preinit d3d
May 24 18:06:15 started Direct3D 9Ex
May 24 18:06:15 number of adapters : 1
May 24 18:06:15 adapter 0 - valid modes : 57
May 24 18:06:15 load font
May 24 18:06:15 -----
May 24 18:06:16 max texture size 16384
May 24 18:06:16 can do shadows
May 24 18:06:16 can do multi tex
May 24 18:06:16 load language
May 24 18:06:16 initialisations
May 24 18:06:16 human system
May 24 18:06:16 tables
May 24 18:06:16 helmet
May 24 18:06:16 controllers
May 24 18:06:16 load objects
May 24 18:06:16 start intro
May 24 18:06:16 end of initialisation
May 24 18:06:17 Controller 1 (Logitech G27 Racing Wheel USB) :
May 24 18:06:17 Added 5 axes
May 24 18:06:17 Blackwood
May 24 18:06:23 Next LOD
May 24 18:06:23 Next LOD
May 24 18:06:24 Next LOD
May 24 18:06:24 Meshes : 40
May 24 18:06:24 init sound
May 24 18:07:11 open VR

And the application error event:

Name der fehlerhaften Anwendung: LFS.exe, Version: 0.0.0.0, Zeitstempel: 0x5e90a6d7
Name des fehlerhaften Moduls: unknown, Version: 0.0.0.0, Zeitstempel: 0x00000000
Ausnahmecode: 0xc0000005
Fehleroffset: 0x38ea0613
ID des fehlerhaften Prozesses: 0x1668
Startzeit der fehlerhaften Anwendung: 0x01d631e540bfb21a
Pfad der fehlerhaften Anwendung: D:\LFS\LFS.exe
Pfad des fehlerhaften Moduls: unknown
Berichtskennung: 7c7ef346-1c23-472c-9b0d-1ffacedcf6b2
Vollständiger Name des fehlerhaften Pakets:
Anwendungs-ID, die relativ zum fehlerhaften Paket ist:

I will report to the pimax forum as soon as possible.
Pistolero 667
S3 licensed
Thank you for your reply. But as i use VR, the latest version of LFS Lazy don't work with LFS in VR. I will try Aonio (i don't knew this one before) and see if it works with VR Smile
Working rev limiter / bumper for 0.6U
hurwitz
S3 licensed
I am back to LFS due to the great VR Implementation (got myself a PSVR and it works like a charm with LFS).
The only thing I am missing is the typical rev limiter sound. I found some old files but none of them seems to work.
Anyone found a good solution?
Xenix74
S3 licensed
Can you actually play this version "somehow" in VR ??
228th RTFR
Eclipsed
S3 licensed


SIDENOTE: After a while there will be a race on completely custom racetrack layed out in Autocross area,original layout: https://www.lfs.net/forum/thread/94198-Fun-Drive-Twoway-Touge (in event we'll be using an edited version featuring grid and pitlane).

A reminder - server will be password protected 1 hour before qualifying start to keep not knowing crowded server jumpers out of way,pass will be always the same: green

Some historic stats:
Last race won by: S1DUS*Botsi
Last FBM race won by: Litti VR (208th RTFR - RO International Long) / Finland - 6 wins in row
Most FBM race wins: 75-Botsi - 4 wins (Finland - 6 wins)
Last Autocross race won by: S1DUS*Botsi (210th RTFR - FO8 @ Mini AVUS Autobahn Circuit)
Most Autocross race wins: v\A.Wiśniewski - 2 wins (Poland - 2 wins)
Current rating leader: S1DUS*FasT (+21 points)

2020 standings after 9 of 25 races:
S1DUS*FasT - 113
merenui - 74
S1DUS*Botsi - 57
Event rating,standings and other statistics


Server link: Ronys Tuesdays Fun Race
Race Green Discord: https://discord.gg/E37R5vD
Sponge
S3 licensed
I won’t be using VR anyway, at least not for the foreseeable future Smile

The gpu I have in mind is a Asus GeForce GTX 1650 dual 4Gb.
Last edited by Sponge, .
bishtop
S3 licensed
Quote from Pistolero 667 :Hello!

Welcome back to LFS!

Scawen said that the future big DX11 update for LFS will not be as demanding as it was now in terms of hardware. So if you play on screen, you can play with a mid-range PC that will not cost you much.

Just be aware of that you need a graphic card that can handle DX11 if you want to play LFS with the DX11. And from what i understand, the DX9 and DX10 graphic card will no longer be supported.

But if you are looking for play in VR, (with i recommand you as i'm concerned because it gives a wayyyy mooooree immersive experience with 3d mirrors and real time helmet moving Smile i suggest you for minimum an Intel I5 or I7 with a minimum of 3ghz and an nvidia RTX 2070.

Agree with reccomdations but an RTX 2070 is not need to play VR, VR runs fine on a gtx 970 or gtx 1070
Pistolero 667
S3 licensed
Quote from Turboz :You can count me as new, even though I spent quite a bit of time around Blackwood a while back.

Now with a VR setup I tried out some contenders and the plucky ol LFS currently feels best to me over iRacing, PC2 and whatnot. I am stunned and bought a bigger license to try and compensate for those earlier hours spent Big grin

Totally agree!! Way better than anything else (Rfactor 2, iracing,asseto and so on). LFS has the best VR sim racing experience!! (real time helmet moving you could see it on 3D real stereoscopic mirrors, not 2D like all the other sims) It's waayyyyy better than all the "mainstream" racing sim.

Welcome!! If you can in the future (little bit expensive), you will more appreciate LFS especially with motion system. And if you could a direct drive weel. I have Valve index + fanatec DD1 + next level V3 motion. LFS is an absolute blast with this setup, it feels very real because of the best physics as well!! Smile
Pistolero 667
S3 licensed
Quote from goupeinou :Hi everyone, I have LFS a long time ago, but I never have time to play and I hadn’t equipment too. But know the things are changing, I bought a G29 with shifter and I planning to do my own playseat 3DOF, for next step. For now I can start and train myself on sim racing. I hope we can meet on a league soon and have fun.

Just another point, not really important but can help in the future, I can speak English, French, Portugues

Welcome!! You will appreciate LFS especially with motion system. I recommand you as well VR because LFS has the best VR sim racing experience!! (real time helmet moving you could see it on 3D real stereoscopic mirrors, not 2D like all the other sims) It's waayyyyy better than all the "mainstream" racing sim. And if you could a direct drive weel. I have Valve index + fanatec DD1 + next level V3 motion. LFS is an absolute blast with this setup, it feels very real because of the best physics as well!! Smile
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