The online racing simulator
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Takumi_Project.d
S2 licensed
Quote from confoundla :When S3 comes out I dont thank that S2 licensed people should have to pay to have a S3 license. Since we done spent 24GBP.

how does 24GPB for S2 = S3 also?

BTW: You are the mania of the english stylish language
Takumi_Project.d
S2 licensed
Load "lfs" ,8 ,1
Takumi_Project.d
S2 licensed
lol Monkey Man, it may pay to be a bit more specific. what do you mean? texture for roadside banners? or a skin for the BF1?? etc
Takumi_Project.d
S2 licensed
doesn't LFS only calculate tyre wear/temp/flatspotting across 3 seperate areas of the tyre anyway?
Takumi_Project.d
S2 licensed
an option yes. however people have tried to make "high res" textures by stretching existing lfs textures, and attempting to add more detail to them, which IMO didn't really make much of a difference.

so essentially, all textures would have to be created from scratch. i love the texture/artistic style that eric uses, it's what makes LFS what it is! I browse through threads where people offer new tarmac textures, and I look at the screenshots and always cringe - what one person considers to be an improvement i see it as several steps backwards - and that was just a tarmac change!

also another thing, when playing GTR 1/2 with its super high res tarmac & grass textures, i get this weird morphing effect that happens once you reach a certain speed, it almost looks like they start running backwards! must be to do with frame rate or whatever, but i certainly don't get that effect with lfs's textures!
Takumi_Project.d
S2 licensed
eh, i'd love that kink!! it would be an incredibly technical piece of road to master
Takumi_Project.d
S2 licensed
using a higher res will slow it down, lower res will speed it up.

IF you run LFS in the SAME res as windows, drop back into windows and adjust your cursor speed. The amount of movement it takes for the cursor to go from one side of the screen to the other side will = lock to lock on the LFS steering wheel

otherwise change windows to the resolution you use LFS at. then do the same process.

steer center reduction is also a nice setting to play around with. it controls how sensitive the steering wheel is when it's centered. turn it up and it'll take more mouse movement initially to turn the wheel, but it'll speed up as you approach full lock. turn the option down/off and it'll take equal effort to turn the wheel no matter where it's at.
Last edited by Takumi_Project.d, .
Takumi_Project.d
S2 licensed
nah, no search probably would have found it my suggestion was hiding in a thread about aston configs. hehe.
Takumi_Project.d
S2 licensed
i also had the same idea a while ago

Takumi_Project.d
S2 licensed
everyone has their own opinion Whisper, i also don't care much for your "take it or leave it" attitude towards the forum, but i respect that as your view.
Takumi_Project.d
S2 licensed
post counts turned off would achieve the same thing.

making the forum "read-only" for demo users would also help alot IMO.
Takumi_Project.d
S2 licensed
read my post #2. i will try the links i have at the next round and let you guys know if they still work.
Takumi_Project.d
S2 licensed
unless you've got the direct links to the bigpond stream

i got some links which have worked for all the V8SC rounds for the last few years, but I haven't tried them recently. the round coming up at Oran Park on the 12th of next month, I'll try them out and if they still work i'll let you know

it's streamed video from incar cameras with live commentry. but there's no way to get the telemetry that bigpond users get.

bathurst isn't until october 6th weekend anyway
Takumi_Project.d
S2 licensed
option 16 for the win
Takumi_Project.d
S2 licensed
yep SOMETHING is taking the "focus" away from LFS. i get this problem when i run skype, and some event happens on it.

do some spyware scans and try to shut down any open programs when you play LFS
Takumi_Project.d
S2 licensed
I bought myself a better car then the FXO because I hate LFS.
Takumi_Project.d
S2 licensed
what happens to me when a high ping euro joins my aussie server and king-lag-hits me into a wall at 200kmh? too many variables like that, makes it a bad idea
Takumi_Project.d
S2 licensed
interesting looking/sounding track. however i do indeed think the novelty would wear off extremely quick. at least on KY oval you have to turn the wheel, if you didnt have to turn on this i would rather watch grass grow
Takumi_Project.d
S2 licensed
it wont really work online because the cars always line up where the lights are along the left hand side of the autocross
Takumi_Project.d
S2 licensed
ok, layout file in the above post has been edited and updated works fine online, BL3 has a start grid which is 4 cars wide, it now fits
Takumi_Project.d
S2 licensed
well i guess at the very least it stops people doing those naughty quick last lap pitstops
Takumi_Project.d
S2 licensed
i dont think it's a bug as such. its implemented to spectate those people who when going away from the computer, just pull over and ditch their car somewhere, and upon the next race start their car just sits on the grid.

so when the race finishes if you are sitting somewhere not moving for xx amount of time, you're spectated.

im pretty sure every server has it? ive raced with servers not running mods and it happened. so it isn't a bug in itself, however spectating someone who's stationary in the PIT STOP probably needs to be fixed.

or have i got it all wrong??
Takumi_Project.d
S2 licensed
I guess also you do have to draw the line somewhere too. After all these tracks are used for online races where there is ALWAYS a degree of lag between the players existing. Sometimes it's nice to have a bit of space to spread out a bit, or to go past someone a bit wide for safety.

Having said that I don't think the tracks are overly too wide. South City, like any big city has wide streets with 4+ lanes (2 in each direction), KY AS WE are all pretty good too, BW may be slightly, but that's how it's always been and thats why we love it.

Fern bay gets pretty narrow at times, I think the tracks we have are a good combination. Narrow them down too much and the quality of the online racing would suffer Smile
Takumi_Project.d
S2 licensed
just realised the last layout posted stuffs up online, start straight isnt wide enough when there are lots of cars starting. will fix later
Takumi_Project.d
S2 licensed
all in lfs shiftU
FGED GREDG RDFGDR GSFDG