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Racon
S3 licensed
Quote from Big Daddy :My personal taste would be this - and I just desaturated the colors - hope you see the big difference

That looks closer to converted-to-monochrome than desaturated-a-little. I'm not convinced of the case for any desaturation, tbh, but that's way too much for me.

How're the colour settings on your monitor looking? Wink
A couple of minor quirks in marking threads as read
Racon
S3 licensed
I've not done any real testing and they're barely worth mentioning, but just a couple of things I've noticed:

Reading a poll thread doesn't seem to mark it as read, only the 'mark all as read' button will unbold it.

The 'mark all as read' button seems to apply to a computer, rather than an account? IE, If I mark all as read on one computer then login on another, the threads I'd marked as read are bolded again.
Racon
S3 licensed
If you want other players to be able to see your skin, then it has to be sent to the client. If it's sent to the client, it can be 'stolen'.

This is not a matter of knowledge or coding or effort, it is just logic. Your LFS client can't paint it onto a car unless it has the data, and if it has the data, then no matter how much protection Scawen puts in to hiding it, there will always be someone who is able to get that data out of LFS and back into an image.

Look at setups - they're protected, but they have to be included in replay files in order for the replay to be smooth. They're encrypted and Scawen didn't advertise their presence, but someone found them, figured out the encryption and wrote a setup extractor. Now those in-the-know can get the setup of anyone they're online with or have a replay of.
Racon
S3 licensed
I managed to get the hang of it, the insim is told no work was done Frown
Racon
S3 licensed
You were on PiranMOTORally, it's only coded into PiranMOTODebug... but it wasn't just the insim that was down, it was the whole server, Grrrr. It's back up now.

PS: nice S1 on rally, only 30 more minutes to get to the end Wink
Racon
S3 licensed
Doh! I can see the insim has gone down from here, but I can't restart it til I get home (4 hours ish). Might be able to talk one of the kids through restarting it for me when they get home from school in about an hour and a half. Sorry fella Frown
Racon
S3 licensed
OK, I'll have another session trying to get the timing later on. It'd still be useful to see the numbers if you could pop by PiranMOTODebug and do it there. (If the first packet reports no work done, this idea is useless... I'm working on fingers-crossed basis until then Smile )
Racon
S3 licensed
Nice work fella, I'll give it a go on chrome next time I get a spare 5 minutes Smile
Racon
S3 licensed
As a temporary fix, it should be possible to detect this with an InSim - the IS_PIT packet contains a bitfield so you can see what work was done, and the IS_PSF packet contains the length of the pitstop.

Edit: I'm having a little tinker at a standalone insim (no promises), what's the quickest legit pitstop you can manage with repair on? I'm hoping it's clear-cut enough to just set a hard limit.

Edit2: I can't manage to recreate it, maybe I'm just not getting the timing right. Can someone who can pull it off come and do it on PiranMOTODebug and report back what number it gives for 'Work' and 'STime' for a hacky stop or two? I need to check insim is getting the info that the timing code isn't.

Edit3: Bah! I've just noticed the PSF doesn't fire until you move, regardless of when you're able to move. Good choice for the context of racing, but a bugger for this. I'll have to guess at a minimum time from the work done Smile
Last edited by Racon, .
Racon
S3 licensed
Quote from BG JACK SPARROW :
Quote from Victor :...
So unfortunately, using Electron (or VISA Debit) cards simply won't work because of the security scheme of our bank.
...

hi, i cant pay for s2 license, it says payment rejected,pls help me Smile
IM USING VISA ELECTRON DEBIT CARD

Your answer (and explanation for it) is in the text you quoted fella, Electron won't work.
Racon
S3 licensed
The forum fitting perfectly on a phone would be great, but it's been mentioned many times already. It's already usable in landscape with a bit of zoom/scroll fiddling. Not perfect, but my test is if it's less ball-ache than using a phone's touch keyboard to type, and it passes that easily.

Other than that, what is it that you want to see? I'm struggling to think of something useful that isn't already here, or on LFSWorld. Maybe a tap into the lobby? Some little "10 people are ready to race" counter on the website, so that you don't have to fire LFS up to check, so that people can check more often and end up with more hits. I dunno, does anyone use the lobby? I just race by myself until someone joins, I ain't spendin' no racin' time waitin' Big grin

Liking posts/people is nice but, counter-intuitively, keeping scores tends to lower the bar on post quality when people get caught up in trying to 'win' the forum. Any old crap is worth posting if you're jonesing for some internet points, apparently Smile

PS: Pre-made forums are shockingly bad under the hood, BTW. I'm sure they've changed it since (because they haven't disappeared), but last I looked vBulletin was using eval() to do some things. Eval!? There are no family-friendly words that can define that decision accurately. Taped Shut

PPS: Don't bump threads just to keep your opinion in people's faces, that's really bad form. I dare say there's also a rule against it.

PPPS: Top job Victor, IMHO as a webdev Thumbs up
Racon
S3 licensed
The pitlane itself is fine as it is IMHO, but a new one would be fine too Wink

The entrance could use a rework though, that braking area is difficult enough to get right as it is without cars headed for the pits to contend with. It should start from a position where the line for the cars staying on track has already moved out from the wall ideally, so probably closer to the right hander in the middle of the pic than the left hander on the right. A big, gentle S-shape from there to where you have the boxes in the image, or maybe just run the boxes along the track shape? Running it along the track gives you enough space to do the through-the-boxes trick, too.

PS: I'm close to adding custom pit areas with speed limits for all the PiranMOTO servers (testing work in progress on Debug), so you could still have your speed limit for the custom pits there. I'll be around late tonight if you want to test the track... I was blitzing Eurus last night, so I'm half-way up to speed already Smile
Racon
S3 licensed
PS: The server name has had the spaces removed since the original post here, it's now PiranMotoBLIndustrial

I noticed Eurus hadn't had a run out, so it's up now Wink
Racon
S3 licensed
My XRG Bandit skin, perma-hosted, do-what-you-like licence Thumbs up

RIP Bandit.
Racon
S3 licensed
RIP Bandit Frown
Racon
S3 licensed
I've waxed lyrical about car-feel plenty already, so I'll leave that to some fresh voices and instead go with:

InSim - such a powerful and (IMHO) underappreciated extension to the basic system. So many times I read requests for features and think "you could insim that". So many parts of LFS life we take for granted (Lapper, AONIO, cruise, etc) that we wouldn't have without it.
Racon
S3 licensed
It sounds good SR, but I'm not sure there's the market for paid races.

Maybe you could have an archive of results on your website too, make it a big deal and people will compete for the mention. The first one, especially - no money can buy you the chance to go back and be the first ever winner of a series Smile

Also be aware that a derby-style race could well bring you pain. My PiranMOTODestructionDerby server is named as it is, and has a big text warning about contact/crashing that you have to dismiss before you can race, and some people will still blow a gasket and ragequit when you give them a gentle nudge through a corner *headdesk*. I don't dare imagine how they'd be if they'd paid for the race.

If you run the derby one as a points event made up of lots of short random-grid races, you can even out the luck element a fair bit and a T1 smooshing is not the end of a potential rage-quitters day.

I have my fingers crossed you can make it work Thumbs up

PS: Demo servers are 15 connected, but only 12 on track.
Racon
S3 licensed
Sinanju: Old insims won't set the version request byte in the setup packet, and so will be given the old, compatible packets and not break.
Racon
S3 licensed
If it allows you to click with the car, it's all good. When you're in the zone, you don't notice how you're controlling it. Be the car and all that Smile
Racon
S3 licensed
I didn't know LFS-withdrawal was grounds to get out of the army! Welcome back fella Smile
Racon
S3 licensed
Quote from Scawen :Would that problem be solved if one of the 3d kerb objects (e.g. from Blackwood) was included as a layout object?

EDIT: I guess not - looking at your pictures, there are a lot of reasons to put concrete objects slightly underground.

E.g. https://www.lfs.net/attachment/165190

Having a 3d kerb available would certainly help as I could finish the tracks off manually with it. It might not cover all the tricks they used, but the inner kerb is definitely the most important one Smile
Racon
S3 licensed
Quote from TechEdison :And no, layouts don't fix the issue.

I, as politely as possible, disagree thoroughly Smile
Racon
S3 licensed
Quote from Eric :Why do you need objects to sink into the ground on AU? Just curious.

As Rony says, the top part of a sunken ramp makes for a good kerb. Our banger league has a lot of old BL carpark tracks that I've converted to AU after the Blackwood revamp, but a good deal of them used that trick and just don't work there without some major remodelling. There's a thread about my adventures in layout conversion here Wink
Racon
S3 licensed
Absolutely stunning, nice job guys Thumbs up

Quote from Scawen :Yes, Aston has been raised to fix the area that was below sea level. I think it is 2 metres, so to make accurate comparison shots you can subtract 131072 from the Z coordinate (3rd number) in the /cp line.

Apologies for bringing questions, and I don't know how much headache it is to do this, but would it be possible to do the same to AU? Currently ground level is zero, which means no objects can be sunk into the ground. (A lot of our old bangers layouts rely on this)
Racon
S3 licensed
Thanks fella, much appreciated, very nice set. Fun to drive too, quite a few more ways to drive it than my one. The race was cancelled *rolls eyes* but I drove it on my server a couple of times anyway Smile

I got 38 before I had to pit, but I wasn't very good at holding myself back as it was about half a second quicker right from the start Thumbs up I had a fair few tries turn into qually runs and a restart before I managed to get the long runs in. I'd been driving too tall a gear by the looks of it too, that wouldn't have helped Smile
FGED GREDG RDFGDR GSFDG