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Racon
S3 licensed
They all have users that claim their physics is as good and/or better than LFS. I don't know first hand, and everything I hear second hand is contrary. (Special note for iRacing: the sunken cost fallacy is no small thing).

I don't know how much you can really say from the authority of watching videos, I can't put my finger on what is 'wrong', and I admit to my own bias, but, LFS is the only one where the way the cars interact with the road doesn't look somehow 'off' to me, as the others do to varying degrees, here and there. Most are mild but enough to make me think I'm not missing out on much, but also I have literally burst out laughing as I reach for the next button whilst watching some recoveries from losing the rear/etc.

What I want, ideally, is for someone to capture the stig, strap him into a chair for a couple of hours of multiple car types on each sim, and then get his ratings on tyre physics.
Racon
S3 licensed
Jam's discord relay service: starting at 14:00 EST this week. (18:00 UTC, 19:00 UK)
Racon
S3 licensed
I've attached the set. The track is Popn speedway which you can download from this thread, or it's up on PiranMOTOMiniOval. Thanks Wink
Last edited by Racon, .
Racon
S3 licensed
Quote from THE WIZARD DK :cheap appartment blocks with minimum sale for 1 million pounds pr flat ?

IIRC it was built on brownfield land - they'd have to pay a fortune to get that up to code to build homes on.
Setup theory for Mini Ovals
Racon
S3 licensed
So, I have a very limited understanding of setups. I know a few basics and a couple of handy tricks, but I dare say that there's embarrassingly large gaps in there too. I can create some good sets, but usually more by luck than judgement and they tend to be love-it-or-hate-it setups Smile

I'm struggling with the theory for mini-ovals, especially making the outside front tyre last longer. I'm specifically talking about XRR@25% 15 degree max downforce on the track currently up on PiranMOTOMiniOval (from the Cybermob Oval series - join if you're free on Sat eve! Nod ), but all theory is good theory as far as I'm concerned.

I've been working on the theory that a loose/oversteery car will reduce the grinding effect you get from understeer, ie, if the setup is giving the front all the authority, you won't need to force the turn with tyre scraping on the way in, and can steer with the throttle on the way out. I was hoping to reduce front downforce with the added looseness too, anything to give the outside front tyre a break but that seems to reduce pace and do nothing for tyre heat. Shrug

I'm still working on the camber and pressure to get the 3 sections as even as possible to spread the load, obviously, but that centre one is a bugger - to get the three level you need a pressure that leads to the inner temp getting out of hand. I expect I'll have to live without the centre section helping much. The camber is tricky because it depends on the groove you're running. Choices, choices.

So far, not much luck. I can get down to a 15.6ish if I just never lift, but that's 3 laps and you're done even on R4s. LOL, I'll save that for qually. I can keep a just-over-16 secs pace up for most of a 20 lap stint, but lap 22 is a blowout. We have a 75 lap race and I'd prefer not to pit 3 times during it (1 is mandatory, 2 is probably unavoidable). The main problem is that to get near 25 laps with this set, I have to back all the way down to over 17 secs per lap pace. Ouch. Pitting costs 30 seconds here. Back-of-envelope says 16/lap +3 stops is a couple of laps faster than 17/lap +2 stops.

Any thoughts anyone? (other than "you suck at ovals/setups, Jam" - I already have that one in my collection, thanks Thumbs up)
Racon
S3 licensed
Blackhawk is a helo, SR71 is Blackbird. I think I'd just about explode if I saw a real-life blackbird. Maybe literally if it hadn't warmed up enough to seal the fuel tanks yet, lol Smile
Racon
S3 licensed
Quote from THE WIZARD DK :maybe scouting LFS servers. but for what purpose

They're coming to take away our resident conspiracy theorists - they must've got close to the truth! Hey, I see a black helicopter outside my offi*transmission interupted*

In all seriousness it's probably like 99.9% of all hacking activity - script kiddies scanning for something they can fiddle with. (And yes, I do see Apaches and/or Chinooks screaming along at treetop level out my window at least one day a week. It's awesome. No Blackhawks though, so far.)
Racon
S3 licensed
Ooopsie. Skim a container a little too tight, did we? Smile

PS: Almost as good as 9397's Lamborghini Countach he made from an XFG...
Racon
S3 licensed
...more like a buddy of the CEO bought it and will lease it out at twice the going rate Taped Shut
Racon
S3 licensed
I lived in Gran Turismo before I found LFS and worked up to a wheel, there was definitely something about the way GT handled/smoothed input from buttons that worked wonders. Never did get the hang of the sticks Smile
Racon
S3 licensed
Going from AI doing AI things to real people doing real people things all around you is quite an eye-opener Smile
Racon
S3 licensed
Thanks, I've put the first one up on PiranMOTOMiniOval for anyone who wants to compare times too Thumbs up

Edit: Changed to the next... bit of a shock to the tyres this one Smile
Last edited by Racon, .
Racon
S3 licensed
I have some of that in my serverlogs. Same IP too, but not always. I thought it was people with previous incompatible versions of LFS trying to connect.
Racon
S3 licensed
Will the tracks be up on a server in advance for practice, popn?
Racon
S3 licensed
Quote from Draggo :I think he meant the automatic preview "in hand" objects when selected, as it was in the old editor.

Quote from Drift ACE :Exactly ^^

...then CTRL-C to toggle that.
Racon
S3 licensed
Quote from Drift ACE :...

Releasing a track editor is the intention, but it will be when LFS is considered a finished product, so after tyre physics, after the graphical update, etc. It will also require quite an overhaul. (These are things Scawen has said previously)

Quote from Drift ACE :
-able to select 100objects
-ideally being able to create and save selections as if it was one object

You can save the current selection when you clear a layout by holding down the shift key. You can then place it and save it as a new layout with just those objects. It'd be nice to have a quick and easy load/save, but it's not impossible. 30 is a limit because of the packet size, there would be a lot of yak-shaving involved to change it. But...

It's also now possible to read object selections with InSim, so a load/save groups of more than 30 is possible now with a little programming. You'd just have buttons to add/remove the current selection to the group and build it up 30 at a time, load and save as lyt files. I'll make it myself if no-one else has by the time I get enough free time to bodge it together Smile

Quote from Drift ACE :
removing the new editor selection outlines , always being able to see and move the selection like before would be great too .. (clarification: as soon as we select something we see where we move it)

They're hidden while the ALT key is pressed.
Racon
S3 licensed
Quote from RC-Maus :Actually I agree with more content maybe all content. But then limit Demo to maybe 1 week or month Omg omg omg

That's one way to stop the crackers... they won't be needed when you can just pretend to be a new user every week/month Wink

Quote from TechEdison :... VERY particular about what demo users can and can't say.

That's not about demo, that's about cracking.
Racon
S3 licensed
I'm in! Smile
Racon
S3 licensed
Quote from ChampionPlayzYT :Of course i would not ask my mother this is why probably looking towards iRacing...soon.

You can't afford a good car for the price of an old banger, so you're going to look at a reasonable car for the price of a ferrari? Shrug
Racon
S3 licensed
Quote from Scawen :Physics, mechanics, linear algebra, calculus, C/C++, D3D or similar, vehicle dynamics, tyre physics.

You forget to mention dealing with us lot... Thumbs up
Racon
S3 licensed
I dunno, I think there's something to be said for a preview of the possibilities of objects and layouts. Maybe just the small Blackwood carpark, so they'll always want the extra space of Autocross or Westhill carpark?
Racon
S3 licensed
I have the same issue with those characters borking the ajax on PiranMOTO.co.uk, I can't get them through the JSON encoding. I'm currently just stripping them out whilst I wait for time/ideas to fix it, so that at least those names don't take out the whole of the laptimes...

*edit*

Just came across this while looking for something else and remembered this thread...

I started with just the second line of code, but it makes invalid JSON for some usernames. I thought the ignore parameter was supposed to do exactly what the first line does, but the first line fixes it so Shrug

$name = preg_replace('~[^(\x20-\x7F)]*~', '', $name);
$name = iconv('UTF-8', 'UTF-8//IGNORE', $name);

Last edited by Racon, .
Racon
S3 licensed
Quote from LakynVonLegendaus :Could we get PMO_GET_Z to work with dedi host in future update?

The dedi host doesn't load the track model, it doesn't know where the ground is.
Racon
S3 licensed
It's on PiranMOTODemo, southern UK.
Racon
S3 licensed
Quote from lucaf :That sounds actually nice feature, that you feel the damage in the wheel. That is how I took that, just for keeping up the motivation to continue driving. So I keep on repeating to myself "its just realism". The sequence of T3 and T4 was anyway so weird to steer with that behaviour.

I get damage-knobbled ffb at some point every Friday in bangers... I hate it when it happens, but I love that it happens (if that makes any sense Smile ). Quite the challenge to get your munged car to the line sometimes, even on a 15 second lap Big grin
FGED GREDG RDFGDR GSFDG