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S3R presents - tiered racing
Danke
S2 licensed
edited: 12/12/08 - Updated first post with the changes in the system.

Stars and Stripes Sim Racing is proud to announce the launch of a new tiered racing system for LFS. Each driver's race craft index (RCI) is tracked and updated for every race held on the tiered servers. Finishing races improves a driver's RCI. Causing yellow flags decreases a driver's RCI. Higher tiers require higher RCIs. Speed and finishing position are not part of the equation. The #1 goal is to ensure (as much as possible) clean racing.

A bevy of information, including the scoring system, can be found on the S3R tiered racing website. Some key points:

- Everyone starts with zero points and a basic license, which allows racing on the S3 Racing Tier 1 server.
- Racing cleanly earns a higher RCI. An RCI of 125 or greater is required to race on tier 2.
- Drivers can be kicked off of even the lowest tier with an RCI under -30. In the event that a driver goes below -30, his/her points are reset to 0 after 3 days. This is to prevent a driver from being locked out of the system forever, while still providing a period of time to practice offline.
- We plan to add more tiers and/or servers based on demand.
- Tracks rotate every three hours. Each server has it's own track rotation. The track rotation is random, but you will not have the same venue (i.e. two Aston tracks) back-to-back.
- Scoring is graded based on the number of drivers in the race.
- Tier 1 (for now) is TBO, Tier 2 is LRF.

Please direct any feedback on the system, bugs, questions, suggestions, etc, to our forum.
Last edited by Danke, .
Danke
S2 licensed
Quote from anbiddulph :well, you need a shelf to put it on when not in use, so how bout an irack?

http://www.youtube.com/watch?v=rw2nkoGLhrE

Danke
S2 licensed
As I get older, I'll probably need more technology - pacemaker, dialysis, iron lung...
Danke
S2 licensed
For years we've known that the road to hell is paved with good intentions. Now they've announced bus service.
Danke
S2 licensed
Quote from Mustafur :Not since it was adopted.

Ok, I kind of figured that. It seems like the rule is just there so teams have to try to make it look convincing. Of course you can't write a rule that essentially says, "ignore this rule, but make it look good."
Danke
S2 licensed
I've only been paying attention to F1 for the past few years. Can anyone tell me, has anyone ever been penalized for breaking the "no team orders" rule since it was adopted?
Danke
S2 licensed
Americans. Oh wait...
Danke
S2 licensed
Maybe they'll do like the stock motor RC classes and hand out the motors right before the race starts.

I'm really surprised that F1 is going in this direction. I can't picture any of the factory teams sticking around.
Danke
S2 licensed
Quote from The Very End :The game is a winner on LAN parties. Usually me and my buddy ends up playing that game all night long.
But what worries me tho - each time we play it everyone gets stomach pain. No, I am not kidding, after 15-20 min playing Quake 3 Arena my and the others buddy's stomach'es start to hurt.. But we ignore that and play it further, despite the pain

I get big time motion sickness when I play FPS games. I didn't used to, but now I get queasy, headaches, you name it. That's why I stopped playing FPS games and went to racing sims. Good move on my part I'd say.
Danke
S2 licensed
Quote from Becky Rose :I'm not quite sure I understand what "equalise engine performance" means, are we going to have 1 engine provider? Or fixed power output? (which will just meen engine providers spend the same amount of money finding ways to output that power in a wider range of circumstances).

I'm glad I'm not the only one who was stumped by "equalise engine performance." It makes it sound like they're going to use crate engines.
Danke
S2 licensed
Having won the first (and only?) Beaver Cup, I can vouch for the quality of the racing in all LOTA leagues. Congrats!
Danke
S2 licensed
I'm a fan of Grand Am over ALMS. Technology matters much less to me than a competitive playing field.

I did just about choke when I read that Jim Hunter quote though. I hope they don't try to dumb it down.
Danke
S2 licensed
I recently read a book ("Odyssey" - fiction of course) by Jack McDevitt that had a similar particle collider. In the book though, the scientists were so worried about the giant black hole threat that they built it light years away from Earth.

If anyone's interested...
http://search.barnesandnoble.c ... -McDevitt/e/9780441015405
Danke
S2 licensed
Quote from Becky Rose :and

From what I can tell it's a bit like the LFS collision physics. The thingamies are going to hit each other really fast and they believe this will create matter. What they dont know is exactly what type of matter will be created.

Here's hoping there are no red and white barriers in the collider.
Danke
S2 licensed
I hate to interrupt the chavm481 family tree discussion... but an interesting factoid on left/right had drive.

When I was in the US Virgin Islands, I found that people there drive left hand drive cars on the left side of the road. Apparently it has something to do with the stubbornness of the first road traffic there - mules.
Danke
S2 licensed
Quote from SamH :... Nothing else I've ever been involved in, real or virtual - from gaming to photography to amateur dramatics etc. - has held my attention for a solid 3 years before. Except one or two girlfriends from times past, but we won't go there
...

Two girlfriends would certainly hold my attention
Danke
S2 licensed
I know this is in the early stages, but could we get a map of zones and penalties at some point?

Thanks
Danke
S2 licensed
I think this is a great idea. I'd favor a drive-through penalty over any other options. Although it would kind of stink to get a DT on the last lap of 1 hour+ race and get a DQ for not being able to serve it.
Danke
S2 licensed
Quote from chavm481 :yup i can defy the ignore etch, anyways, i like gt5 more but im here to stay

Is there a GT5 forum that you post to so we can keep up on what you're doing in between posts in this thread?
Danke
S2 licensed
When I was learning to drive there was no danger of me confusing a racing game with real life. The closest we had in those days might have been Atari's Pole Position, which was obviously nothing like driving a real car.

I've wondered what it must be like for teenagers of today learning to drive after growing up on modern racing sims.
Danke
S2 licensed
Quote from Renku :there are two 200hp versions:
a) 147 kW (200PSI) TSI 6-Gang-Schaltgetriebe,
b) 147 kW (200PSI) TSI 6-Gang-Doppelkupplungsgetriebe DSG

I've always wanted a Doppelkupplungsgetriebe.
Danke
S2 licensed
Quote from Xaid0n :Well I do like the idea, I mean Ship Simulator is one of those games where everything created by the users is strictly monitored by the Developers, if they like the content created, it's usually included in an updated patch and/or addon pack (at a cost).

ARCA Sim Racing has opened up to the mod community in this way also. You submit new content to the dev team. If they deem it worthy, it goes in an official patch.
Danke
S2 licensed
But if we need a license to buy a gun, how can we defend ourselves against people in tractors?

http://www.dispatch.com/live/c ... =rss&cat=&sid=101
Danke
S2 licensed
Quote from Sueycide_FD :Sorry to interupt the jokes, but citiznes owning guns have been stopping robbers, and criminals for decades in america. I get a NRA journal every month and inside there is a section that recalls the stories a people getting robbed in their own house, but the tides turn when they pull out their gun.

I even take it step further. I wander around the streets with my gun and shoot anyone who looks like they might eventually rob my house. Nothing like proactive crime fighting!
Danke
S2 licensed
It sounds like there are rough neighborhoods in some cruise servers. Are there some places where you park only to find that your hubcaps have been stolen? Very interesting. I guess even the cruising in this sim is very realistic.
FGED GREDG RDFGDR GSFDG