The dedicated host has no "S" mode and no license check. You just set the car/track combo. Hosts are visible to players only if they have the required content. Sorry if I shot you.
edit: I should say, the dedicated server is the same program, whether it's demo, S1, or S2.
IMO it would be logical for the devs to allow people to get S3 without S2 content, or even without S1. A user with the "S3 only" license would have demo content + Rockingham + the new mystery car. Most would opt for everything, but there are some who would want to pick and choose.
That's not to say it will be that way, but it makes sense to me.
These guys who have never raced ovals before have a huge disadvantage IMO. Most NASCAR drivers started out on < .5 mile ovals in their teens. Say what you want about "how hard can it be to turn left all the time?" The guys who grew up on short tracks get a lot of practice running in constant traffic for 25+ laps.
He's going straight into the Nationwide Series, which I think is a mistake. Whoever set up Scott Speed's "intro to stock car racing" course did it right. Start out small (ARCA) and work your way up. Of course, what former F1 driver wants to travel with a touring series to exotic locales like Salem (Indiana), Mansfield (Ohio), Berlin (Michigan), and Springfield (Illinois)?
I wish all these guys well, but I'm afraid they're doomed to fail unless they "serve their time" in the much lower series.
If you want everyone to start the race at once, you need to NOT set a start point and leave the default starting point there. I think that's what you're looking for...
True, and if it's during a replay, LFS already knows the future, so to speak. So it could start the animation .5 second before the shift in a replay. I'll agree that it would be cool to have. I wouldn't put it near the top of the todo list, but then again, we don't get to order Scawen's todo list anyway.
Somewhere around patch z20 or so, the host list check was changed to use UDP rather than TCP. I'd guess that your firewall doesn't like UDP as much as it did TCP.
The problem with a shifting animation or clutch animation has been mentioned before here somewhere. You actually move your arm/leg BEFORE you shift. LFS has no way of knowing that you're about to shift. It can only tell when you press the button/pedal. So the animation would either be incredibly fast, which would look comical, or it would be delayed, which would be confusing.
A lot of times in oval racing, teams tape up the radiator and/or brake ducts to gain a little aero advantage during qualifying. Currently LFS doesn't model engine or brake heat, so it's not much use at the moment.
Rfactor is great for filling in those bored-of-LFS-content phases. Just about any track you can think of is available to download. There is virtually no pickup racing, so you really have to find a league to race against others online. I'd recommend Race2Play, but I don't think they have a whole lot of leagues that are good for Aussie timezones.
Now I'm back to racing LFS for a while, but I'm sure the pendulum will swing back to rfactor sometime.
Those of us who've been around a while know an XFG from an XRG, but you're right. Something more memorable than the alphabet soup that we currently have would give the game some more character.
We have a lot of creative people here. I'd like to see a dev- or mod-sponsored competition (making it official) to come up with fictional car make/model names and even logos to be used in some future patch. Heck, do it like rfactor and have fake websites for the fake car manufacturers.
I guess I picked a good night (last night) to turn some laps on race center by myself. I kept on seeing the support points and wondered what they were. I assume it's a "thanks for sticking around and racing here to draw a crowd" thing?
To follow up on this question: I have a 22" widescreen that does 1680 x 1050. If I buy a 17" 4:3 (roughly the same height as a 22" wide) that supports 1280 x 1024, I could reduce the resolution of the widescreen to ~1600 x 1024 and Windows XP would could see my monitors as one 1880 x 1024? Which would then allow LFS to span them as well?
I know going to a non-native resolution on the widescreen will lose some quality, but it probably wouldn't bother me in LFS.