Well, I don't think LFS will ever look anything like that. One reason enough for me, do you wanna download est. 4 GB (or more) everytime uncompatible patch comes out?
As for the render, it's good, but nothing really out of this world. There are some crazy animations etc. around (not about cars, but nevertheless(sp?)). I don't think we'll see that kinda stuff with full grid and good physics soon.
These are all just my thoughts, so... yeah, could be wrong (hope I am)
I asked my brother about that (he was a 3d engine programmer etc.) and he told me,
if I recall it correclty, it has to do something with the way GTA IV renders the image.
He said something about textures, but I didn't quite understand him
Anyway, HDR and AA are compatible in DX9. just this one case is death for AA and R* choosed to go that way lol
Last edited by BlackEye, .
Reason : typos and missing senteces :)
Maybe, but that doesn't mean it shouldn't be fixed. My guess it will be fixed along with other impact detection flaws in LFS.
You could say tire curves beyond limit doesn't need to be correct becouse to put a fast lap down you won't go too much beyond the limits.
Doesn't make much sense, does it?