The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
Lets hope it sound somewhat less crap than most cars.
Quote from Bose321 :Lets hope it sound somewhat less crap than most cars.

Most of the road car v8's do sound a bit shit, 458 and the T125 sounds are very good in my opinion, but the E90 sounds really shit as does the Lotus 49 imo.

Also the Pagani sounds a bit shit aswell.
I like the cockpit sounds, the exterior sounds are pretty crap on all cars tbh
-
(BlueFlame) DELETED by Scawen : incorrect use of the word gay
Why, do you drive from the roof?
Quote from NotAnIllusion :Gieb Lolvo V8 Supercar pls.

Just yesterday I thought an agreement with Polestar would yield some very interesting race cars for AC...
Actually I like driving via bumper cam in AC, which I know is odd, but somehow I get more feel for the car that way (plus in some cars like the P4/5 cockpit sight is pretty limited). Might need to play with FOV a little.

Laughed at the comments of todays Corvette revelation. basically: "C7 suxxx, we needz Skyline supra rx7 s2000 eclipse, look at vote we want not corvette"
For all the on-the-fence'ers AC is £19.99 for this weekend.
Guy complains without knowing "Nissan GT-R Nismo 2014 and GT-R GT3 already announced time ago".

To be honest though, I didn't even remember that.
Quote from PMD9409 :Guy complains without knowing "Nissan GT-R Nismo 2014 and GT-R GT3 already announced time ago".

we want not new heavy boring gtr we want oldskool JDM R34 FT Spec-Nür with limited red shift sleeve and rx7 in that spec from inidialD man you know notin bout true car culture man
The Lotus "F1" car just gives me that "always vague around the center and when centering" feeling again. Blehh. It's like the higher the grip level, and the faster the steering rack, the worse it is.
try '107' in profiler
Quote from ACCAkut :we want not new heavy boring gtr we want oldskool JDM R34 FT Spec-Nür with limited red shift sleeve and rx7 in that spec from inidialD man you know notin bout true car culture man

Actually those two cars would be great. The R34 and the Rx7.
£10 off on Steam this weekend.
Quote from ACCAkut :we want not new heavy boring gtr we want oldskool JDM R34 FT Spec-Nür with limited red shift sleeve and rx7 in that spec from inidialD man you know notin bout true car culture man

The wide body version?

The devs can work on street stock and spec race cars easily if the manufacturers provides necessary data. For such heavy turned cars, however, they would have to measure pretty much everything by themselves. With so many cars to make it's simply not possible. So even if they make one, it would be hardly better than whatever the modding community can produce.

Speaking of the RX-7 in Initial D, was there any single RL car used as reference for the manga, or was it a mixture of different RL cars?
Quote from ACCAkut :we want not new heavy boring gtr we want oldskool JDM R34 FT Spec-Nür with limited red shift sleeve and rx7 in that spec from inidialD man you know notin bout true car culture man

How dare you forget the AE86.
I´m lurking in this thread for quite a few weeks now and I cannot decide if AC is for me or not.
I played nearly everything Sim related since the C64, was still in love with GPL when I played LFS for years, I also played all the GTR series, but the LFS physics were always the best for me. GPLs tire physics had its flaws, but it felt pretty natural anyway. But LFS beat them all.

I know you cannot judge driving physics by Videos, but is ACs physics more like LFS or does it go more the GTR route?
I don´t like the sounds of ACs cars, but if the physics are on par or even better than in LFS (which means that grip should feel natural no matter what speed you go, for example GTR had pretty bad low speed grip physics IMHO), I might grab it while it´s still in Early Access.

I´ve heard that the will release the Nordschleife in a big DLC pack together with 10 other cars and if you buy AC in early access you will also get a discount on that. But all this only makes sense when the physics are damn good. I don´t care much for graphics and sounds, but the physics must be near pefect.

Since this is the LFS forum, everyone here is familiar with the LFS physics and can compare, so I would be happy to hear from you. Thanks in advance!
If you like LFS physics, you'll like AC physics, simple as that.

No reason not to buy it now at -33% weekend sale.
Quote from buedi :I´m lurking in this thread for quite a few weeks now and I cannot decide if AC is for me or not.
I played nearly everything Sim related since the C64, was still in love with GPL when I played LFS for years, I also played all the GTR series, but the LFS physics were always the best for me. GPLs tire physics had its flaws, but it felt pretty natural anyway. But LFS beat them all.

I know you cannot judge driving physics by Videos, but is ACs physics more like LFS or does it go more the GTR route?
I don´t like the sounds of ACs cars, but if the physics are on par or even better than in LFS (which means that grip should feel natural no matter what speed you go, for example GTR had pretty bad low speed grip physics IMHO), I might grab it while it´s still in Early Access.

I´ve heard that the will release the Nordschleife in a big DLC pack together with 10 other cars and if you buy AC in early access you will also get a discount on that. But all this only makes sense when the physics are damn good. I don´t care much for graphics and sounds, but the physics must be near pefect.

Since this is the LFS forum, everyone here is familiar with the LFS physics and can compare, so I would be happy to hear from you. Thanks in advance!

NKP used to be the closest thing out there to LFS' quality tyre physics.

Assetto Corsa is an extension of this. It feels fantastic. The only "downside" I would say, is that LFS seems to simulate a whole environment rather well (wind moves trees and flags for instance), where Assetto Corsa seems more that your car is the only thing "living" in the environment.

It doesn't change how AC feels fantastic compared to every sim out there (and at least on par with LFS), but it's just an observation I've made.
now for 23,29 € you really should go for it.

ac was the first sim since lfs for me that felt really good right from the start.
even if the mp wont be as good as the lfs one, for that price you can do some funky hillclimb tracks (mods and so on) in funky cars soon, or joux plane now already.
Quote from buedi :I´m lurking in this thread for quite a few weeks now and I cannot decide if AC is for me or not.

I was active in LFS from March 2004 to Dec 2009 and was originally drawn to it in my search for real life physics in a simulator. LFS delivered this well but when packaged with great online features it was/is a great sim.

I waited a long time before giving iRacing (Dec 2009) a shot and did like it's physics which have advanced a lot in recent times. iRacings physics are quite good now for example in the low speed area but I have always still missed the feel that LFS has at above the limit but was willing to live with it as iRacing did a reasonable job there and did everything else well. (I miss LFS's pick-up racing feature though)

AC is the best of the bunch physics wise and if the online content is even half decent it will be my new home for the foreseeable future. I have hardly touched iRacing since downloading AC, although I have only limited time that I can spend on a sim each week (2 -4 hrs average/week).

In my opinion AC physics is currently where we all wanted LFS physics to be back in 2006-2008 I had to fiddle a bit with the wheel and screen set-up but once that was to my liking I am really enjoying the AC physics.

Get the FFB settings to your liking and ensure you are not getting screen lag and you will feel like your home away from home

PS. Thats a very good point Da Hoe makes above AC is the only sim I can jump into and I do not need 6 -12 laps or more to tune into the feel of the sim.

In any other sim I feel like I am continually driving over the limit until my brain adjusts (iRacing especially but LFS is similar) where in AC I go out and drive what I think is a fast lap then have to push harder - rather than back off. It doesn't mean AC is easier in fact a lot have stated that it is as hard or even harder to find the ultimate edge it just feels more natural in the way you build up to fast lap times.
The thing with iRacing is that the physics are so wrong/incomplete/non-useful when you are outside the limit. So to go fast, you have to "break" the physics by driving in an unrealistic manner to make sure that you don't break outside the limit and get into un-recoverable situations.

AC does handle the over-limit situations very well, like LFS does. All the "sims" that have been released in the last 6 years (rFactor, GTR, iRacing, etc) fail epically at that.
Quote :I cannot decide if AC is for me or not.
I played nearly everything Sim related since the C64

Those two sentences don't go very well together...
Quote from Crashgate3 :£10 off on Steam this weekend.

good news , I think I will take it tomorrow (23,..€)
Quote from dawesdust_12 :The thing with iRacing is that the physics are so wrong/incomplete/non-useful when you are outside the limit. So to go fast, you have to "break" the physics by driving in an unrealistic manner to make sure that you don't break outside the limit and get into un-recoverable situations.

AC does handle the over-limit situations very well, like LFS does. All the "sims" that have been released in the last 6 years (rFactor, GTR, iRacing, etc) fail epically at that.

That makes a lot of sense, in iRacing I drive "breaking the physics" as you say to find the limit then drive just at that level or just below (driving by knowledge more than feel if you like) were with AC I can as many have said "lean on the tyres" and am driving as much by feel as knowledge.

Thats not to say I don't get feel in iRacing and at times I do feel at one with the car it just takes a heck of a lot more effort to feel that feeling in iRacing as the window of feeling grip and being utterly frustrated is so narrow. Where when you lose it in AC it is because you have obviously been pushing it too hard and leaning on those tyre too much.

LFS on the other hand has always felt good over the limit but perhaps a little to forgiving and the lead up to the limit has been perhaps a bit too smooth so that there is less feel overall than AC.

AC feels like it has that balance pretty spot on and along with excellent low speed grip it makes it the best driving experience physics wise I've experienced to date.

Excuse my rambling have been drinking while preparing a curry for dinner, I'll cease and desist now am really looking forward to what will happen with AC
over the coming months/years though if you haven't noticed
Quote from Keling :Those two sentences don't go very well together...

You´re right, if you put them both side by side
What I meant was that I think I´ve played everything which is called a Sim since that time. I did not skip many Simulators (iRacing for example, because I don´t like subscriptions) since the C64 time, and the one which hooked me up the longest and had the most believing Driving Physics up to today was LFS. And I don´t want to shell out money to take a step back.

But what I´ve read so far after my first post in this thread looks like I need to buy AC ASAP. Money spent... again... I hate you all so much

No, not really. Thanks everyone for your responses. It seems like AC is made for me, so I´ll pick it up while it´s still on sale. And when the Nordschleife is out maybe in a few months I think I have everything I need. Good physics, THE Track and a bunch of cars. Multiplayer or not, that alone will give me enough bang for the buck, I´m pretty sure

Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
FGED GREDG RDFGDR GSFDG