..Most developers _never_ get to the level of the current LFS tire physics, never mind in 2.5 years. And Scawen is trying to make it better. The effort of making something better, especially something that is already good, does not scale linearly with quality.
The purpose - and merit - of the realfeel plugin is to export the actual forces acting on the steering rack, opposing the original ISI method of "magically" generating FFB from whatever sources. Realfeel actually proves that there is a sound physics engine at the basis of rFactor, and the last thing it needs is "effects"
That is your opinion and you're certainly entitled to it. However, some people would disagree with you.
I don't cruise and have always thought it was rather pointless, but lots of people enjoy it and it keeps them active within LFS. Get rid of the cruise servers and you've lost the majority of the people that actually still play this game.
Make me. Cruising is good after a hard day at work. Although some would seek their beds or a good movie i tended too opt for LFS. Racing on public servers against unsportsman like children who haven't hit puberty yet is stressful enough but getting beat by them sends me into a pre-emptive rage quit. So cruise, relax and a shmoke all equate to a peaceful night.
That I did know but I haven't really been playing LFS for several years. Honestly planned on getting back into it when the patch was supposed to be released back when and now have been in a holding pattern. Today was my first time on my G25 in nearly a year had to dust things off Either way haven't been online to update and likely won't be until the patch comes down the pike
EDIT: Just realized that I hadn't been in my LFS account in such a long time my email was still listed for a domain I don't even own any longer. So now at least I'll get subscription updates and thread notifications
I actualy agree with this. Im a big fan of LFS. Played it for years, loved it for years. These last months haven't even raced once...i guess im just tired of the same old tracks and same old cars.
I have been coming to LFS forum regularly to check on the patch , but this "quoted" fella makes a good point....what the hell for?? one car and one track?? It will be awsome...for 2 or 3 months, then its back to the waiting part for about 2 or 3 more years....
Im not critisizing the game or the developers, I RESPECT whatever time is necessary to make the proper adjustments to the game, i just think its time for me to move on...and say goodbye to the best racing simulator i ever played! im really tired of waiting........maybe i should just start gathering some money to buy a PS3 with GT5 and give that one a try, or rfactor 2....who knows...wont be the same thats for sure
I'm with that too.. Maybe they should hire more people to help them.. three people can't conquer the world, But I'm not one to talk; Barely have raced any cars or tracks yet, But the process is a little to slow if you can understand I'm not bashing, And true I've only been here a month or two.. But still
I love it how everyone knows what are devs working on in set timeframe.
Are you all like witches or something?
Here, have a rat to boil with some flappy bat. :wizard: Ofcourse, I'm gonna be set in a fanboi box now or something. : D
Funnybear did made a good point, bunch of ****ing experts on this forum.
OK... LFS is still no.1. simulation for me. I really like it, the way it drives, etc... there are ofc some things that can/should be improved, but still compared to other simulations it rocks.
But... when was last >major< (content) patch?
We've been waiting so long for improved physics, and there's still no light in the tunnel.
When can we really expect some new tracks/cars?
In next year... 1 car and one track? And that's even 'maybe'?
Now, I'm not bashing developers. It's their game. I paid for S2. I got what I paid for.
But, as this is still 'game in development', for sure that development seems rather stalled.
If there were new physics, new tracks and cars - and it's called S3, I'd be very glad to pay for it, so that's really no issue. Issue is it *is* getting outdated, and there's after so long of 'development' still no hint when we can get anything new.
As for 'go play other games'.. tried rFactor - tbh, didn't like it. Iracing - tbh, not going to pay that much for a sim.
At the moment, I must say I'm waiting and hoping for rFactor2 to be the 'next one'. As for LFS, I do hope things pick up, as I really enjoyed it so far... but time does it's toll.
In the end, about many comments about devs refusing public help.
I do understand from one point of view. However, my opinion is they could have 'tweaked' that a bit different.
While there's maybe no real need for public mods, having public make new cars/tracks might help out. However, that should be under control.
What I mean is, if you have 300 cars and 100 tracks available, it's maybe just too much, and things get 'watered down'.
What i would suggest is have option for all that being offline content, and devs picking up some of >good< tracks/cars and making those available for online content.
Don't get me wrong, I would love to see updates more often.
Pretty much nothing would make me happier (OK, I'm lying, lots of stuff IRL would make me happier).
Anyway, I agree with some of your points too. Well, pretty much everything except public modding. Sure, there would be some great mods, but it's just not worth the trouble right now. Number of reasons for that.
Half assed mod - not good for anyone.
Updating mod as game updates/lost of incompatibility issues etc.(sure, you might think it's not a problem, but not every incompatible patch has taken this long :razz
Updateing mod tools for the masses again cuts off time for actually working on a game.
Devs time they don't have to actually give support for mod tools.
What I'm most worried is half assed mods.
I mean, some guy suggested this few pages back and gave an example of some 3D studio models to be used? I mean, come on!
No PC on this forum would give 20 FPS with one car like that, let alone a full grid.
Again, I would love to see this as much as you would, I'm just trying to point out the other side of the penny.
P.S. I am not a witch, I don't claim that I know what are they working on, just info on stuff I've read over the past 7-8 years here and oldRSC.
I don't see the problem with modding if it's keept under controll. If it's a thing with no controlling over - the game would die of horrible, horrible mods..
But.. well meh.. where to start, while trying to be original and not copy paste from earlier discussions?
I think a developer - aproved system would be the best. People could get the tools to make the track, but not the nessesary tools to get it in-game. For that it would be the developers approval. To get this the user would have to send the track file and info to the developer, who would quality check it and deside if it were something that could be used and released in a upcomming patch.
On that way it would be easy to get enough content, aswell as keeping the quality up.
The problem now is the slow development speed of the tracks in LFS. I don't think the cars or physics or graphics does need to be replaced / renewed / new stuff compared to the tracks. We have had the same tracks for years now, and a screenshot of some progress should really not be too much to ask for. I know they want to keep their cards close, but it's a tad to close now
But enough of that rant, point was moding - controlles - yes yes!
Have they ever told something like that? or is it your opinion?
I dont have time to read everthink here.
i found this: Answer to: Will there be other releases than S2 like S3?: Yes - LFS is still in development and future releases are planned for more content, improvements and features.
A wide variety of cars and tracks is planned and our goal is to cover any type of racing.
so i am asking for it. Why not, if the quality is orginal like the others tracks.