I would like to see a Kei class car in LFS because they are fun and fast. Also maybe a small mid ship car like the 1995 Toyota MR2 and possibly something like a JZX100 or JZX110. Those would all be good types of cars to add to LFS.
Mods cause online uncompatibility - I guess this is what devs of LFS wants to avoid. And we don't really need another rFactor,where you need X amount of mods to join some server...
I think best would be to include as much cars as possible to cover most of the real world series,so every championship fan can race cars they like at most,even if these aren't exact copys,but at least similar ones.
Here's some fresh?(maybe) suggestions using the cars we've already got in the game.
How 'bout a UFG (UF1 GT) with a bit more power, better stance to keep up with XRG+XFG.
And speaking of competitors in this class, how about a 4 door FXO non/turbo, and an RB4 non-turbo? (XRT non turbo is already there, and this game is lacking in the 4 door department.)
Oh and instead of just nerfing cars to make more unique races, some could be upgraded as well. How about an XFT (XF GTi GT) turbocharged with super tires to compete in TBO.
couple suggestions using some bodystyles we've got in the game currently.
- Car similar to Peugeot 205 T16 or Renault 5 GT Turbo (rwd, engine in the back)
- A turbodiesel or n/a diesel car
- A big, powerful saloon car, something like S65 AMG or BMW 760Li, maybe lighter car, something like E60 M5
- DTM car with extremely high downforce
- Mid engined, rwd supercar
- Two cylinder supermini
- Vintage racing cars
I know you're not gonna put any real car in the game, but if you in some case will, I would like to drive BMW E30 ///M3, best car ever
Since I'm bored here,I'm gonna comment your suggestions:
1 - well,probably not a bad idea,real use would be only if some serious dirt tracks would be added as these cars seems more suited for rallytype racing
2 - I guess I red somewhere that Scawen stated that there will be no diesel cars. I can't blame him as diesels are meant for transportation and not for racing (and please spare your diesel LeMans glory storys,non of them would ever be true with equal technical specs)
3 - what's the point of that? Big heavy limousines aren't meant for racing.
4 - not a bad idea,could be interesting with it's different power specs,but if made realistic - useless for longer races anyway,as it sucks it's batteries dry very fast (red somewhere about electrocar running around Nordschleife in racing mode,where at end of lap it started to become weak,20km range is quite pathetic)
5 - GTRs already are quite similar,just max up downforce and you got it!
6 - not a bad idea,would be a hard challenge,as these cars aren't easy to handle.
7 - again - what's the point of very slow car? We have UF1 already,boring...
8 - good idea,even if I'm not fan of these myself. People could get some feeling of real oldschool racing.
Loads of cars would like to see in S3, every car ever made if possible. That's not going to happen but configurable weight distribution with class constraints would be almost as good and if track and wheelbase could also be configured it would pretty much allow any cars basic characteristics to be simulated without breaking class balance.