The online racing simulator
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lalathegreat
Demo licensed
Quote from Forbin :
Quote from cargame.nl :Unbelievable how repetitive people can be.

Imagine having been around since late 2002.

you have my respect for being around this long
lalathegreat
Demo licensed
only thing i could imagine is the relief valve. i know u said u checked it already but i would replace it just to be sure it isn't that.
lalathegreat
Demo licensed
lets be realistic i think they have reach the max in terms workload, ive being hearing about new GTR interiors for like 2 years. now imagine they had to write shaders and such.i doubt they can push for that kinda graphical enhancement without hiring more people.
lalathegreat
Demo licensed
Quote from hda :demo racers haven't got the right to complain

im not complaining. i seldom play this game any more. Back when i saw this game in 2005 i always thought it was a game with so much potential.

devs in the past 5 years have not being able to really tap into the potential i saw.

it almost looks like the limits of a three man team has been reached.
lalathegreat
Demo licensed
you know the saddest thing about this whole thing is. as soon as the the new patch with the physics comes out, almost all of you will forget it was over a year late with nothing in between but changes like

Reduced minimum speed in SHIFT+U mode to 0.1 m/s
lalathegreat
Demo licensed
Forza's system is stage based
if you guys are picturing a system where power is increased by a system where each stage increases power then clearly that isnt gonna work.
i have something far more sophisticated in my head.

Quote :It just doesn't make any sense to have all that stuff when the main purpose of the software is to make it possible to have fair and competitive online racing. (LFS)

the reason some people want it? its an aspect of racing that exist in real life. just like actual driving and setting up suspension some people actually enjoy it and would like to experience it.


unless your a suspension guru this game isn't fair i dont see wat the difference is
lalathegreat
Demo licensed
Quote from Forbin :

When I got bumped up to the advanced group, it was all I could do to keep up with the bigger bikes. Sure, I could hang with them in the corners, and then they'd just blow me away on the straights. Again, where's the fun in that?

In the case of a trackday, it really doesn't matter. You're out there for yourself, just having fun. It's not a race.

In racing, though, the idea is you're always looking for an edge over the competition. Why would you want to intentionally handicap yourself?

i guess that scenario is alot more subjective than i thought i personally enjoi that type of challenge. not saying thats how i want every race to be.

i would not intentionally hadi cap myself unless i was racing far less skillfull people. i was just saying that some people when they loose can't help but blame it on the car before them selves. they want to feel the were beat on completly even ground
lalathegreat
Demo licensed
Quote from Forbin :How would that be any different from the very laggy, turbocharged 500HP GTR cars we currently have?

500cc 2-stroke GP bikes were often described as having a binary throttle, on or off. They were beasts, but they were still ridden quite proficiently by the riders in the series. Likewise with the turbo-era F1 cars.

Also, you could just as easily remove the turbo and get it to a state of tune where it makes 300HP, just based upon the fact a typical 1000cc 2-cylinder 4-stroke motorcycle makes ~150HP in street tune. Add two more cylinders of the same size as the other two and you double the power output. 350-400HP would not be unheard of, based upon the current 200HP World Superbikes, and it would be totally lag-free.

because the turbo model currently is wrong, as it stands the power comes on linearly.

those 2stroke Gp bikes prob were not going from 100hp to 600HP

at this point i want to make it clear that im for this for the ability to try and out engineer someone. its sorta just as u said i would love the option to sorta design my own Na XRT with 300 Hp and race against turbo cars. if done right (easier said than done) both version should be able to coexist on track. and if not i still would love to beble to race it against same version.

i guess maybe because i have no problems hoping into a car with less power and trying to chase down faster cars. some seem to get uptight if someone else wins because they had a faster car.
i comeplely understand the oppsing arugument, i just don't agree with it. i do respect the difference in oppinion though
lalathegreat
Demo licensed
Quote from Forbin :Engine tuning is not nearly as personal as suspension tuning. For the most part, unless you're talking about F1-level power to weight ratios, more power is better.

this is true until your try and apply it to a certain car. how you make that power is just as important if not more.

take the XRT for example. being a 4 cylinder car, the best way to make the most power would be forced induction. by the time you made the most power you could by that means your gas pedal would be like a on and off switch with a 2 second delay. not pratical
lalathegreat
Demo licensed
Quote from blackbird04217 :Because there is, its almost like the ballast and air restriction, do people drive around with those on all the time? No, because the optimal setting is with them turned off.

Just like the tires. Doing a sprint, 1 to 3 lap race and R1s will be used likely, do a longer race 10 to 15 lap and likely R2s will be used since the R1s will burn up. These are two situations that 90% or more of the players in LFS already know and use. Its rare to find someone who plays with the less ideal performance trade off. R1's would help you in the first couple laps of a race with everyone on R2's, but do you really think you ca get a lead big enough for when you need to slow down from overheated tires.

It is the same principal. If setups were not so personalized to different driving styles everyone would likely get the 'best' setup. But different driving styles require different setups.

the ballast and air restrictions are meant to be handy caps. i dnt think they really apply in this situation.

the tire situation is tru, i mean it is a generlization that mostly holds true in real life. but they're really isnt a diverse amount of tire characteristics in this game too see people getting clever with tire selection and racing strategies. ie more grip = less life.

i dnt think suspension setups that are personalised towards driving style are the fastest. i always felt its harder to setup are car in this game objectively than it is subjectivly leading to people driving "faster" in personalised setups. dnt get me wrong there's deff personality towards setups, but to the extent it is now.

if u have a very generic system to modify egines yes your gonna have a ideal system. if you dnt give enough options peopl will find the "best".
lalathegreat
Demo licensed
why does everyone think that there's an ideal performance setup.
lalathegreat
Demo licensed
the dynamic range of audio in games are all bad. the problem is more pronounced in racing games. i doubt lfs is gonna be the game to push innovation of audio in that direction.
lalathegreat
Demo licensed
Quote from Bob Smith :So you don't make brum brum noises during sex, fumble about with the gearstick when it pops out of gear or wave a yellow flag if the condom splits? Or is that just me?

YEllow Flags??????.. straight destruction derby for me
Best Engine
lalathegreat
Demo licensed
Best Engine hands down is the honda K series only followed by they're B Series
lalathegreat
Demo licensed
lol everyone has high hopes for this next update and am pretty sure 90% of you will be disappointed; but at the same time soo happy that the update was released that you will forget you were disappointed in the first place.

i praise they're skills as developers, but they're not soo good at management it seems.

that's why its so bad not to tell people what your working on. people's imagination start to run wilder and wilder as each day passes. its the logical thought process when the patch has been delayed for half a year with no release date known
Last edited by lalathegreat, .
lalathegreat
Demo licensed
how about we all just worry about getting a update in general.
lalathegreat
Demo licensed
i am all for the engine tweaking. but lets be realistic it isn't gonna happen. they have been working on these new GTR interiors since Jesus's super sweet 16. At this point i can only realistically suggest something thats close to complete game
lalathegreat
Demo licensed
Formula Death, by the time the third race comes around half the field would be dead
lalathegreat
Demo licensed
Quote from wheel4hummer :I meant with proper binaural sound.



That's why LFS needs to implement binaural, two channel sound. You hear from two channels, so a binaural recording is the way to go. 5.1 Channel sound cannot give you the same input that binaural two channel sound can.

whats the difference between 3d sound and binaural when it comes to games. i will admit i know almost nothing about binaural sound except it seems to be more of a recording technique that uses two microphones.

too me for this to be implemented you would need to follow the same steps for 3d sounds. plus what about the sound aesthetics simulation? binaural doesn't address things like sound aesthetics attenuation high frequencies becoming less audible as the distance increase.
lalathegreat
Demo licensed
ekr2940 = lala
Quote :All you need is a pair of good headphones, and a subwoofer for really low sounds.

head phones are good to up to a certain point, but 5.1 and 7.1 have a higher potential.

the whole helmet argument is just silly, its prob one of the most weakest arguments against full 3d sound. just because you can't distinguish and locate other cars @ 7000Rpm in a pack doesn't mean its going to be the case for every other car. even so the surround sound would be a simulation not an emulation. hes not gonna program the outcome, hes going to write it so it sees its own outcome(which sounds come from which speakers). which means if your at 7000rpm at the end of blkwood straight in a pack what comes out of the speakers and which speakers is going to be purely based on "reality". so if you say, basically more or less the same sound is going to come out of all the speakers, i say lets let the simulation determine that.

i mean i do agree with you that if your going into T1 or in a pack of +3, that the sound isn't gonna help you locate and i doubt that if u took your helmet off your gonna turn into a bat and have echo location.

when i am driving along, in my or a friends car, doing some spirited driving, i am never confused about where my engine or my exhaust is. if i am 9400rpm i know where the sounds are coming from. if i am at 6000Rpm 24psi wastegate open i can even tell which side its(wastegate) on.
so surround sound does have some merrit in my book.

the problem is, LFS right now in the sound department is missing soo much that could make it better. And as a result adding 3D sound would not do much, it would still sound like crap, relative to reality.

For it too sound better it would need all the sounds its currently missing(quite a few, to tired to list)aswell as the 3d sound and EAX5 to get the sounds to "mesh" currectly for the enviroment aswell as how they sound as they move through it. this is why i say its has to be well designed and well implemented.

its little subtle things like that, that will make it stand out and draw people to it. even though you may not really "need" them, their presence helps draws you in because u can relate too it.
lalathegreat
Demo licensed
I guess he found the fountain of youth
lalathegreat
Demo licensed
Lol this is typical LFSforum behavior, someone makes a request. And everyone looks for the on piece of info to make that other person look like a fool and it goes on and on. Clearly you both know what your talking about. I must of seen this arugument on what "Load" is in 14 other post already
lalathegreat
Demo licensed
http://www.full-race.com/catal ... 0div%20t4%20dual%2044.jpg

well people do use dual waste gates; here is an example of a turbo manifold for Lancer Evolution
lalathegreat
Demo licensed
Quote from DragonCommando :2 wastegates? You can't mean on the same turbo, that would be completely pointless. One wastegate, controlled by the management computer, is all you need. And all I've ever seen on turbo charged race cars. That means no fancy crap that lets you change boost from inside the car either, boost controlers are useless if the engine management can do it already.

Dual waste gates are common when you have a highly modified car running a lot of boost.You would normally use two waste gates when one cannot flow enough to maintain a specific boost preasure; What tends to happen is the boost pressure starts to creep until it goes kaBoooM boOOm.
FGED GREDG RDFGDR GSFDG