You should also keep an eye on the Desire of Patience Tour 2010/2011, they will have a 24h race with the GTR class, NGT class and LRF next year again, but as Yann said the Masters of Endurance 24h is of course more prestige and definitely one of the hightlights of the year in LFS.
I would prefer reset on during the race and if someone flips he can reset and gets a Stop & Go Penalty for this by the server admin.
That's really something I should have suggested earlier I know but it came to my mind yesterday. I mean wouldnt it be horrible if there is a team leading in GT1 for 13 hours without any Shift P or time out and then a fcking curb destroys everything, so with a stop & go they would have the opportunity to recover from their mistake and still be able to win the race.
Only my opinion, would be nice to hear what you think of it, commandermas?
Edit: Same rule was also in the last season of the LFS Endurance Series and it worked perfect there.
This has a few extra things, the standard GT2 and GT3 cars, as well as the FXO+3%, just to show the order you need to do things. The more restricted version of each car needs to go first, so GT3 -> GT2 -> 16Hours GT2.
Then add the following groups to your CarCategories= line:
GT16|FXR+XRR+FZ1+FX2+XR6+FZ6 (This will obviously show GT1 and GT2 times together for some reason. Boothy's idea, blame him.)
You may also wish to add FZ1 to your GT1 category. FZ1 is the 16Hours defined FZR-GT1 car with 25kg ballast.
By the way, I think some teams might attemp to qualify with slow time to get in the slowest server so they won't have much battle and this will increase their chance to win. I don't really like this way and if it was me who decides, would definetly disallow it somehow. Just a suggestion.
You can compare qual times with race times. I mean, if some team did slow time in qual and they will run clearly faster in the race, they might be DQed or something. Something similar, some kind of penalty...