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UnknownMaster21
S3 licensed
Question1:

If I read correctly. All you need to do is having minimum of 1 pitstop which lasts 30 seconds. And there is no need to adjust anything ( refueling, tire change, and so on )

Am I correct?

Question2:

Is the register plate free to use of anything you want? Or is it restricted to e.g. Entry number?
UnknownMaster21
S3 licensed
Entry number : 21
Entry name : Individual Driver
Car: X13 COUPE STOCK
Entered driver: UM21 / UnknownMaster21 / Finland
Last edited by UnknownMaster21, .
the_ring 2 setup
UnknownMaster21
S3 licensed
Here is the alternative setup. Less forgiving but somewhat faster.
the_ring setup
UnknownMaster21
S3 licensed
Here's this vehicle's Just A Ride server's the_ring setup.


NOTES:
Tyres are extremely hard to keep under good temperature. Suggesting to drive aggressively.

Because rather long straights and quite forgiving vehicle due it's physical layout, you can hit some grass here and there.

Because rather long periods of throttle, you may lose some time in actual lap due softer tires providing less amount of top speed, yet still having some issues to keep tires in optimal temperature.

It is not perfect setup, but setup rather easiest to drive for starters.

Tyre pressure is kept somewhat minimal, due less damage to suspension received in case hitting walls/curbs on tighter sections.

Try to slide through corners while keeping steering near zero. This car seems to love it. Use weight shifting techniques. Remember, car is very forgiving at grassy sections as long as only front wheel is affected. Car is however 4WD. Better go full grass, 1 tyre only or not at all.

This vehicle is surprisingly fragile in certain damage areas. While easy to drive, handle with care.


EDIT: Helps if I also upload the setup lol.

Author can take this setup into default settings, if he wishes to do so. By all means.

Oh, Lap record on the_ring is now 2:15.30. Can go under 2:15. With perfect driving, can go under 2:14. Estimated theoretical best possible laptime is 2:12.97.
UnknownMaster21
S3 licensed
Excellent! thank you!

I didn't however mean the actual light, but the shape of how is the light modelled. It contains now 4 vertices outside ( 10 in total ). I guess at least multiplying 5 times of it, giving more circular shape of it.

Light Pattern and overall design is great!

And now, tyre section is perfection!

Thanks! It is REALLY fun to drive. And I do not care single bit of whether it is real life vehicle or not. Fictional or not.

Great work!


Suggestion: When this is finished. Are you able to care to add more powerful version with mild aeros? I think it would really fit on ultra futuristic vehicle class.
UnknownMaster21
S3 licensed
Can rear wheels have R1 tires? or at least R2. Due car's layout, Rear Wheel tires are always cold. And because it is electric vehicle, wheel spin method is different compared to combustion engine vehicles.
UnknownMaster21
S3 licensed
I liked this one. It kinda reminds my original "Four Horse Battle" Big grin

This was however, much better.
UnknownMaster21
S3 licensed
Awesome! This is now my new favourite vehicle.

But please, smoother rear lamp. It is waayyyyy too blocky. And if possible, finetuning shape here and there. Otherwise it is ready to be accepted.


EDIT: Yes, as it reads in description. Hehe. I guess that includes lamp too!
UnknownMaster21
S3 licensed
100 times it has been downloaded. Hopefully an event or two occurs in this. This is because I am really interested to see how it would actually work in proper race.

I know it works excellently on 1 v 1.
UnknownMaster21
S3 licensed
Haven't touched nearly a week in this, but I'll try to look into it next week.

I am also looking any tips/information in case you may want to share with me. The design is somewhat similar to last video ( but highly modified ) and layout must be set with big wheel/rim on front and smaller ones on back. It will also be front wheel drive. Not sure about the engine. Decorations and details can be added later.

EDIT: The hardest one Definitely will be driver animation. It must swing with wheel. Also, issue with "dashboard" will also become monstrous, unless there is some good advices.

Although I do have other designs in mind, but... we'll see.
UnknownMaster21
S3 licensed
Quote from R-to :yeah, it has bad lod2/3 but that wasent the case here. I was only questioning that is it possible to have option to see only lod1 all the time in the game.

This is especially handy on rather VERY big vehicles.
UnknownMaster21
S3 licensed
I noticed this same thing too, but I also managed to adjust LOD's on modeller, but seems to get reseted after I wear it on vehicle.

Or

I am just doing something wrong.
UnknownMaster21
S3 licensed
Those bikes are actually all right to drive, I have seen plenty of drivers preferring those.


...However, I am not one of those. But big +1 anyway because Bike Racing! Thank you.



EDIT: Lol... ofc I am giving mixed stuff out... I tried to say that while those bikes are ok to use occassionally in my perspective, none of those are my cup of tea. But in any case, as above!
UnknownMaster21
S3 licensed
Quote from Eclipsed :I just compared with original LFS GTR cars as also the RB4 is an original LFS car - felt like also the RB4 GTR should follow that path. Maybe then call it RB8 GTR? Or RB V8 GTR?


That would actually give advantage against other 6-gear cars as more gears means opportunity to keep revs closer to powerband peak than 6-gear box.

Yeah, in other hand, that is correct...

...but somehow that car screams for it. ugh... oh well.
UnknownMaster21
S3 licensed
I am waiting some Motorbike races

Already found some bikes to compete against XFG / XRG for example
UnknownMaster21
S3 licensed
I am bit cocky and simply bump this up again.
UnknownMaster21
S3 licensed
I do not care what it uses, as long as it is GTR compatible. Even better, 7-Speed gearbox.
UnknownMaster21
S3 licensed
I found a way to go even faster now with BX400. Kinda gamechanger... The downside is ( obviously ) easier to make error and fall. But now can go faster at least.
UnknownMaster21
S3 licensed
Finally! RB GTR is compatible to Official ones?
UnknownMaster21
S3 licensed


Well...


I have to perhaps try 3-wheeler / Trike layout if this may look impossible, but who knows.

I have multiple designs thought out already and this is just 2nd one ( the very first one failed miserably, this one is MUCH better, but far from optimal solution... at least there is chance now! )



EDIT: I believe there is no issue at all, if tire is detected from full scale. It is only detected on bottom spot to somewhat 45-90 degrees.

Sure, it would cause driver and other aspects probably spin wildly because it is then attached from full rotational tire. That would also cause physics, mass and other aspects to take in effect.

Other solution would be some kind of Gyroscope implement, but that would also change whole thing.

I take a nap, will continue to make 3wheeler/Trike setup, if nothing else. Ultimately just a car if nothing else.

If still unable to make at least reasonable credible Monocycle, I'll give up completely. Until physics code or some sorta is updated/changed/developed/implemented.


EDIT2: Rear wheel steering could perhaps also help a little






EDIT3:

This looks much better.
Last edited by UnknownMaster21, .
Monocycle ( Is no longer possible to make it. Giving up... )
UnknownMaster21
S3 licensed
I guess I'll post here too.

I am attempting to make monocycle ( One-wheel bike, where driver is inside rim ). Seems like LFS doesn't understand this concept, and once off upsidedown, it's physique is lost, despite it is just full wheel around it.

I guess this is where happens to physics have malfunction. Otherwise this would technically work.



However, I am not the only one who attempts this, and I am pretty shrub guy when it is about doing stuffs like this... but perhaps at least in future we might have something like this?

EDIT: Steering works with "front wheel", which would had been integrated into handle bar / control panel, attached inside rim. I guess leaning Mono would also effect with so because physical movement inside Mono.

That's why Bikes are hard to control when first wobble, because there is no active driver physics to neglet the wobble. Same would happen here I guess, but because so wide, it is technically hard to steer. Hidden front aero can also neglect this, but would not be enough to counter steer whenever required.


All in all, this is just a concept, because had nothing else to do.


EDIT: I posted indeed here because there is also somewhat high chance I completely missed something . And therefore something like this actually is possible, regardless of functions.


EDIT2: ( I know driver position issues and other plausible ones, I am aware of it. The main purpose is however is this even in theory possible )

EDIT3: I try to add Lod around it.

EDIT4: I managed to drive four meters.
Last edited by UnknownMaster21, .
UnknownMaster21
S3 licensed
Quote from bishtop :Big grin Does feel strange with the XF GTR not being their to welcome us after all these years.

80% yes
UnknownMaster21
S3 licensed
Oh yeah, no longer XF GTR in Blackwood Rallycross on entry screen.

EDIT: ( I know it is on the files though )
Last edited by UnknownMaster21, .
UnknownMaster21
S3 licensed
Seems like it is not possible Frown

I was told mod called FZ-E, it is exactly as I wanted, but only if somehow could be rotated 180 degrees, so it's "backwards ready"
FGED GREDG RDFGDR GSFDG