unlikely that will happen unless OP comes back, OR someone else makes them as "permament".
Also, BL and WE has been long time being irrelevant. I was supposed to go and edit it out by updating Westhill section, but that did end quite quickly due having nowdays "endless" possibilities of having configurations.
EDIT: BUT however, I never said I will stop doing them ( or in better words: never ever again )... see it like having on this project on hiatus. More like having lack of inspire.
51 Rounds are finally completed! First round were held at January, where six racers did participate. In there, Willi ( LFSW: Will.I.Am ) THE Champion took first round victory. He continued to win Round 2 and showed what he is made of. Ultimately he claimed astounding amount of round victories: 19 and led most laps in total in 51 Rounds. 8 points is the final gap between Willi, and his contender, UM21.
Congratulations Mr. Flat Out! We'll see you in Season 2, in next year! Willi gains TWO S3-vouchers, as he won 2nd S3 by allotment, which was unfortunately not "putted" to be as public.
( UM21 attempted to record how it did happen, but ultimately recorder did not for some reason run and actually record, and doing re-roll would mess the official allotment. Sorry about that. Only three flat outers could only plausible get one, as Willi, T. Soini and Sobis were the only ones who managed to get more than 200 points and participate 25 or more rounds. The thing was done with dice, that same glass dice as done on last year's MTDZX- 10 year superrrrrrrrrrr special event!
Numbers were drawn by their position in final standings and divided to equally:
Willi: 1 and 2
T. Soini: 3 and 4
Sobis: 5 and 6
Actual number rolled: 2 )
Here is TOP 10 moments in whole season 1, which is ranked by UM21:
#10: Round 5. VepiX stuck
This unusual moment happened by VepiX ( LFSW: VepiX ), who missed the racing line pretty early on last corner and is hitting to ARMCO guard rails. There is lamp post and two start lights on that corner, sitting outside of corner. The common thing is that car is not supposed to even go through between post and guard rail, but somehow VepiX managed to do so and ultimately got stuck! Even !flip command could not save him and so he was facing a retirement!
#9: Round 30, six car wide
This round was held on Disc of Mayhem II a - layout. A disc known to catch ultimate speeds by doing glitch drafting, where cars are above each other, gaining draft constantly and multiplying the amount of plausible draft in percent by having more cars on top each other. Although the layout contains 90 degree banking, which is technically a wall, cars are still on top each other and so the mentioned draft starts to be on existence! Everyone were going more or less faster, but the more cars going on pack, the greater speed it will give! In this moment, a virtual SIX-car wide appears, where everyone is driving on their own line. Although this moment didn't happened on literally, where all 6 cars are lined up, the overtake must have been amazing feel, even Jay from Finland must have thought so as well!
#8: Round 17, Avoiding pillars
Maybe not so spectacular moment, but it gains to be listed in as number 8, because driving between and actually avoiding concrete pillars was something unique, yet almost never seen before! With strong wind and more than 300 pillars in total, did even made Formula BMW FB02 car to be dangerous feeling! It was also praised to be nice layout, as 2 hard corners did require braking, sometimes braking were required while racing against others between pillars!
#7: Round 33, Three car battling
This is what Flat Out! originally tried to show for you about what is racing in high speeds. Some nice battle between R. Kardol ( LFSW: Rik97 ), UM21 ( LFSW: UnknownMaster21 ) and Willi ( LFSW: Will.I.Am ). No bumpdrafting, just old school drafting with gentleman rules! It was indeed enjoyable moment, or what you say Rik? For Willi it definitely was, despite he almost ruined his race at that spot at near end of this clip!
#6: Round 10, Arska so lucky
Yeah, try to reproduce this little trick during race, with ONE attempt only, see what happens. I dare you! What if you, Arska ( LFSW: Arsk4 ), someday spending 2€ to the Euro Jackpot? Maybe in that day when that happened, all planets and moons were in optimal position in our solar system! Or, maybe you were absolutely tremendously lucky at that one! car is even Front wheel drive with slicks. Yes, he hits guard rail, but he is supposed to crash and fly away from the track. Nope, he survived and that's why it deserves to be on #6!
#5: Round 44, play curling with Willi
If you know real life game called Curling, and have even actually played, then you know how hard game that is. Sure, in this clip there is red concrete wall to prevent dropping to the void, but still this amusing and unusual crash, while having two cars sliding on their roofs, hitting to each other, isn't that just fancy curling moment?
#4: Round 4, Fatal Four-Way
This is ranked to be on number four, because at back then, racing on these kind of layouts were pretty new, and did contain several inexperienced racers. There could have been easily FOUR retirements in one crash, but amazingly, everyone survived!
#3: Round 45, Jay hunts UM21
In this race, Jay from Finland ( LFSW: jh89 ) had car in better condition than UM21 had and odds were greatly on his side! Offense vs Defense. UM21's suspension damage was so high he could not go virtually any faster and therefore Jay was catching him... unless unexpected and dramatic moment happens!
#2: Round 37, dramatic start
Man, this start was pretty crazy and involved three racers to have some crash out there before finish line is reached at rolling start. Very tense moment indeed!
#1: Round 39, finish
Let this clip talk for me. Simply look at it! Ultimately Sobis received 10 second penalty on first laps by causing a crash, so ultimately it was Gevin ( LFSW: Sandicsk ) who won this round! Double Drama!
I can also say there were a lot more things to mention, such as Lucaf's comet missile, Arska dropping five times off the track and still finishing, Gevin's dramatic and unexpected retirements, T. Soini's first retirement, Rony's tree hugging times, 3 x 360 Spin, Several duel battles on track and so on!
_____________________________________________________________________________
Secrets!!!!!
Yes, UM21 had some secret investigation about, is there REALLY anyone who actually cares and analyze the race reports, announcements and replays in MTDZX- Flat Out! Series! ?
Well... not really, although one secret was found ( probably easiest one ).
Here is all secrets!
Number 1: Round 23 Race report and replay:
In here, there was claimed UM21 ran out of fuel just before finishing last lap. This is not true, there was still 1.8% litres remaining. If zero would have reached, the car would have bouncing, glitching and offsetting at replay, but in here, it is just stable as it would normally. No one revealed this by giving a reply on forums or even PM'ed to me.
This is kinda continued section to number 1, where indeed UM21 ran out of fuel in this part. This was supposed to be as a hint to the number 1, but no one found out this one, similar to number 1!
If you compare the Round 42 round announcement attached layout and Round 42 race replay, you'll see there is last straight modified a little. In race, there was actually increased amount of concrete section, as BF1 was unable to go full lap without damaging the suspension all the red. So, the secret change was made and more concrete was added slightly.
Dropper Function layout contains original Westhill pitlane, which has original pitboxes. During races and qualifies, if no custom pitboxes are added and no modified default LFS race rules at all and having original pitlane, it ALWAYS has pitspeed limit, if it originally exists!
This is it folks! Thank you for all people who joined to races and gave a try! Let's make Season 2 to be even more better than this one, and let's see if we can attract more racers on here! Thank you for all! It was enjoyable to do this. More info will come on next year, with all new rules and more simple things! Stay tuned!
I did DL this as an update to my mobile. Seems it is slowing down, screen touch works less nicely and sometimes keyboard for entering text does not work like it should be.
In shortly, very buggy.
Do not download, unless they have new patch for it... Unless... You have working one... well do you?
oke.... NL Mushrooms Vrooms away my big eye sacks to the outside of this world by focusing my view into mentioned mushrooms by living in small room inside of bigger room of small house, while shouting away with one of craziest binds I ever have created in LFS...
...Because the virtual alcoholic is not the same as real one mate! ;(
The Grand Finale! 8 ( 9 ) Racers fighting for the last piece of Round Wins! This time it went to Gevin ( LFSW: Sandisck ), who had amazing setup attached to his XR GT3 and simply forced to escape from the others, leading 76 laps! His rival, Jay from Finland, was left behind when about 1/3 of the race was done. Only finishing the race was the goal for him. Well done! He almost failed his start as he somehow managed to start from behind at grid, having to pass others to get back to the 2nd place as ordered. No penalties received for him however. ( If it was Standing grid... lucky for him there was not! )
2nd place goes indeed to Jay from Finland ( LFSW: jh89 ). 17 second gap is telling how good setup Gevin had.
Now, ladies and gentleman, The 3rd position finisher, The Season 1 champion. A master of going very fast! The German speedster, with incredible 19 Round Victories with 2 Grand Slams...
MISTEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR... ( echoing for 1 minute and 14 seconds... )
FLAT OUUUUUUUT!
Willi a.k.a. The champ confirmed his victory of Season 1 by finishing the last round in 3rd position. He was not required to be fastest man at track despite he even set fastest lap at race. All he need to do, was to keep UM21 behind. So he did as UM21's RAC car had unexpected suspension damage, forcing him to pit and was eventually finished on 6th place. That means Willi wins Season 1 by 612 points, 8 more than UM21. More detailed info about it and generally flat out! series! season 1 will be given later at some point!
Well done and nice podium!
Some more fresh things: Arska ( LFSW: Arsk4 ) was finished 4th. Last time he actually finished a race was Round 37, so it was about time! All four mentioned racers selected XR GT3.
5th position goes to RedBot_ ( LFSW: redbot_ ) who took the final chance to get pole position. Had good draft with Gevin in qualify, but FXO GT3, as he selected, was simply not fast enough, leaving him to receive final place in Top 5. Not bad however!
6th place goes to UM21, who selected RaceAbout 06 car had suffered suspension damage. RAC is the one famous car and least wanted generally, but on short races, it's pace speed goes on par with XR GT3. However, there was strategy play going huge, as driving RAC alone in Flame's Banked, it consumes 1,3% fuel per lap, forcing to make refill the tank anyway, unless driven with some draft by other racers. That strategy play was going kinda well, but ended by required pitstop anyway.
7th place goes to [MRc] Michal ( LFSW: michal 1279 ), who had engine problem, which occurred on somewhere first laps, having only top speed 20km/h less than the others. That explains why 3 laps behind finished.
FSR System. ( LFSW: Kova. ) was retired from the race by connection problem and =36= J a t i ( LFSW: Jatimc ) was kicked from the server by his actions.
Here is some highlights, pics only:
Moment when race starts:
Despite being an expert on oval, his skills of reading/listening rules are not on his side. Ultimately kicked from the server.
First laps had some good battling:
Uh oh... Arska is having collision against "FSR boy"...
...he nearly ROLLED the car...!
...but luckily neither of them had to crash or retire at this point!
Situation @ Lap 16. UM21 and Willi have got the lead by bumpdrafting, but suddenly UM21 drops off.
Because fuel consumption, UM21 had to find some buddies to have some draft, so be did back down.
Even Willi was dropped off from the lead pack. These two guys will fight for the win!
Meanwhile, the "back pack" is broken down and Arska with UM21 escapes from the others, attempting to catch Willi.
RAC was slippery and dangerous car to make some bumpdraft due road tyres. Ultimately it was suspension which wont last more than 45 laps.
It was easy overtake. Michal had engine problems as mentioned. Drafting was out of question.
TRIVIA
Longest race ever.
FZ50 GT3 and XF GTR were the cars which were not selected.
RedBot's first pole position.
The race was intense at first laps, but quickly went going separated, where everyone was going different speed and pace. This was quite unexpected, as races held in this layout have always been tight and even tigher!
Thank you for participating this last round. Next roun... oh yeah, there is no more anymore, hehe! I will give some more detailed info about everything included of these series! It will take some time, but as always, stay tuned!
I feel this round will be tense and exciting! Let's see if RAC can do all 90 laps! ( DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT DRAFT ... )
Well, if plugging wheel/controller/any device AFTER LFS is running, it will select new buttons for me and not overwriting existing binded buttons. In other words, if I press update button, if I havent rebinded any button from my "new" controller ( which is still same, just not updated to be find and use specific controller ), I can still use same controller.
So, what I try to mean, is how about just adding as many as possible wheels to one instance, then copying it to different folders or locations, then adding plugging in specific wheel to there and it uses those buttons which are binded to use FROM that wheel. Unless there is somekind of limitation. At the moment, I have 3 devices using LFS, all three functioning well ( some buttons though works with same binds, but it is possible to re-add and reselect brand new button bind, e.g. Button 15, which would be same as Button 1, but both having same function. Only difference is that if either one of controllers is unplugged, the other one would still working with bind Button 1 or Button 15, whatever is selected. )
EDIT: Of course, it may likely require to bind buttons again, but as from specific device, the range is pre-existing already, so only thing to do is just binding them ( again ), unless it finds specific device already or after updating. I am about 80% unsure if that actually works, but it works for me, somehow.
P.S. ( Sorry, I tried to explain as accurate and clean as possible )
Ehh... I see your point of view, but if that is taken into MY point of view, then I say none of the cars currently fits on LFS.
Whatever it is, for me, it is Warm welcome to LFS, as any other vehicle, let it be RWD, Dragster, Drift car, Pick-Up, Motorcycle, Front Wheel Drive, Side Wheel Drive, All Wheel Drive, A Moped or even Arska. Heck, a frigging automatic robot car would be a warm welcome lolz. Just /ai with that car and that "racer" goes to look some servers to race on HAHA... oh man I go sleep, good night! --->
I do not think naming and witch hunting really pays back on this pretty positive thread, which has been so long time since last time actually received this one. It's like I would mention one of the devs are rly angry because according to his last forum post so watch out dude! You'll be toast!
Thread is positive and happy. Let's keep it that way!
EDIT: Yes, despite even thread post contains some negativity, but overall result is positive!