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kaynd
S2 licensed
Having realistic damage physics to that extent is way too difficult for now. Not because it’s impossible to calculate… but imagine what would happen on the slightest lag contact if cars chassis had realistic strength limits. It would be impossible to race at all.

Also road cars would definitely have problems going over those bumps, but I don’t think purpose built race cars would have that much of a problem. Those green areas are supposed to be for emergency run off… what’s the point for that space to exist if it doesn’t slow the car significantly but just destroys its suspension?
kaynd
S2 licensed
Quote from mrodgers :Why unbolt the crankshaft? For the timing belt? Timing belt is just incased in a plastic cover and has a tensioner on it to loosen the belt. Mine just slipped off anyways with a little work. Will probably have to loosen the tensioner up to get a new one on though.

Unbolt the crankshaft pulley I said, not the crankshaft.
http://img694.imageshack.us/img694/5931/picture3181.jpg
I must have guessed wrong that you have a D series motor then.
[edit] or you just didn't have the lower plastic cover?

Quote from mrodgers :Hmm, there was no coolant left in the radiator. No reason to drain.

There was no coolant at all? then how you mannaged to flud a cylinder?
Last edited by kaynd, .
kaynd
S2 licensed
You sould have drained the coolant before taking off the cylinder head.

Just drain everything and refill it folowing the workshop manual instructions. No need to do a 2nd fluid change.
I hope you where joking about what fluid goes were in the block.

I am curius how you mannaged to unbolt that crankshaft pulley bolt... it's quite a pain if you havn't the proper tools.

Use a torque wrench and follow the right order wile tightening them. (workshop manual again) Applying a thin layer of copper spray on both sides of the head gasket will help it seal safer, especially now because of the cleaned by hand surfaces.

workshop manual can be found here -> http://hondatech.info/
kaynd
S2 licensed
So if your head is in pain, then just cut it. If this isn't what you are proposing, then what.

LFSworld provides usefull information and stats, without taking account hotlaps. Even the so hated hotlap list is a useful feature that can help at anytime someone know the level of competition at any given combo. So instead of jumping at once in a race, being all over the place, someone could study some hotlaps to learn some lines and know the apox speed he sould carry in varius corners. (not all hotlaps are unrealisticaly driven)

If used right, the ability to download some replays of fast laps, can save for a lot of frustration.

There are other ways to prohibit extreme cheating. HLVC is there for a reason. It could be easily set to make those laps invalid.

Button/macro clutch is not really that great of an advantage… and even this could be taken away just by limiting the maximum speed the clutch can be operated.

Anyway enough captain obvious statements on my behalf.
kaynd
S2 licensed
Quote from kart-36 :In my view, its just clear cutting :/

In my eyes this is clear cutting too. (see attachment)
And no this isnt "just a litle cut"... this gives you a clear speed advantage in the folowing wide turns.
kaynd
S2 licensed
In that read me file, the first sentence you read is :

"This is the folder where you should place any skins you make or manually download."

Have you placed skins there since you installed LFS at your new pc?
If you haven't how do you expect to see anything else than the read me file?
kaynd
S2 licensed
The skins you have uploaded in lfsworld are still there. Log in, go to "my on line car skins" click the eye on whatever car you want and when the skin appears, right click on it and "save image as". Any other skin is still in your old hard drive.
kaynd
S2 licensed
It’s a combination of lag and physics fail. But mainly it’s caused by lag. It doesn’t matter if you have low ping when the racer’s connection you collide with is lagging. Also unless you can identify and always watch your ping bar in LFS while racing (not that practical), you are not able to know if your connection is not lagging at all.
kaynd
S2 licensed
Quote from Dac :I am saying they are not good enough (as of yet at least) for you to be able to be good at LFS and then jump out and be as good as if you had lots of RL experience.

No matter how good a phisics engine will be. It will never be the same as IRL... For obvius and mentioned many many times reasons that have to do with how human sesnes work mainly...

Quote from Dac :If what Bawbag et al were saying is correct, then I can easily punch out 30 laps around Blackwood in the BF1, do you think id have the same chance in a RL F1 car? Most certainly not. But would it help me? Sure would, as I know to be a lot more sensitive on the throttle

Now you are the one who doesn't know how to read...
Quote any sentence or any word from anyone above stating such a thing... this is plain ridiculous...

bawbag already said it... you are arguing with yourself.
kaynd
S2 licensed
Then it was a failed metaphor. Anyone above is stating that proper sim experience helps in real world. No one said it makes you a real racing driver of any kind, instantly.
In many aspects it helps as theory classes would help you learning proper lines on paper. Also eye to hand-foot coordination and vehicle physics understanding are greatly benefited.
But apart from these there are a whole lot other aspects.
e.g
If you are able to know where exactly is each opponent around your car in a restrictive 3D environment, then you are definitely going to have increased environment awareness in a real track too. Not because you get the same experience, but because you know now, what you have to be aware of in order to avoid hitting anyone while being able to race him.
Last edited by kaynd, .
kaynd
S2 licensed
I like it
Nice action shots and good camera angles.

thumbs up

a dl link would be nice
kaynd
S2 licensed
Yes if the motherboard wasn't compatible it would most likely fail to boot at all... But you know... strange things hapen in computers

Did you try your new CPU with 1.4 or 1.45Vcore? Not nesseserily to keep it working at 1.45 but just to draw some more conclutions. (eg if this problem is realy cpu watt power related)

you said you tried to reduce the Clock speed... but still there are many ways to test the same thing.
kaynd
S2 licensed
he says that temperatures are fine under load.

We asume that he has tested this properly for both GPU and CPU.
Also temperatures in the first screenshot look ok.
kaynd
S2 licensed
Quote from Bawbag :A little theory could be that problem comes when under heavy load because of the fans, once the processor and 8800GT heat up both fans obviously have to work harder thus draining power from the processor.

As I said i'll try get a 550w or 600w tommorow. Btw Pecky in the 15 mins it's been since I started writing this post the processors clock speed has been at 3.00GHz the whole time, no throttling or anything.

Power consumption of the fans is a lot lower comparing to what a CPU or a GPU needs... your fans could not take more than 3-5 watts. There is no way any fan speed variation could cause you this problem.

This is a bit confusing, but to me it seems more like the motherboard's incapability to support properly your new CPU.

I have searched a bit about your core and it seems that Windsor cores where released in both 125 and 89watt versions. I have found references to your core's stepping though mentioning that power consumption is 89W. So if this is true, you shouldn’t have any hardware related problem.

Having in mind that you previously used a not known to us brand PSU, and now you have a reconditioned ocz psu... it is not a bad idea to get e proper 600W PSU, even though your system could be run easily with a proper quality 400W PSU like the Corsair CX400 or the pc power and cooling silenser 420


Also try to raise your CPU vcore to 1.4V and see if it strays longer in performance mode.


kaynd
S2 licensed
Sorry arrox but this is a bit overdone. You lost completely the brakes on that last turn... That is definately a wall-made WR.

[edit]
that also goes to the leonardo555's lap too...
Last edited by kaynd, .
kaynd
S2 licensed
Quote from Nick. :Will there still be an option to not have limited setups? Or will it be limited all the time?

Quote from Scawen :For example, in limited setup mode, the standard road cars would only allow tyre pressure and toe adjustments.

He is talking about a mode so I guess we will still play with more setup options while not being in that mode.

btw Thanks for not removing completely all options for us who find a big part of our entertainment experimenting with setups.
kaynd
S2 licensed
If money did not exist, then there wouldn’t be any sort of personal computer to write and distribute your thoughts instantly.

Apart from the smartass statement. “Money” isn’t your problem here.
Even if you where able to produce anything you need to live by your own power, you would definitely need some space to do it… Automatically space has value now and as long as you are next to some other living being that also uses space to make his living, there is a reason for killing to start… The more crowded the place gets, the more like it is for killing to start.

And there is no way to make space disappear in order to solve your problem…
It’s all about the people and how they choose to interact with others.

Money is just a mean to make trading easier. If this didn’t exist, then something else with similar effects would.
kaynd
S2 licensed
The video was ok.
Good for a first one, way better than many "first videos".

The 40+sec of darkness at the begining is not helping it though... I was tempted to click->x at that part.
Also it would have helped if you had placed it in the right section
kaynd
S2 licensed
Using videoed footage, no matter how sophisticated the method might me, seems to be the lame way for me.
I don’t believe in a future of virtual reality that consists of dead pictures captured at some given point. To me computer generated graphics that have the ability to adapt real-time is the way to go.


Getting back to that thing that is promoted as a “new technology” It just looks like a 3d environment generated by the already know laser scanning method, the only difference being that it uses real photos for environment-object textures…

Real-time generated physics are way harder to get right. What is shown in that video isn't really promising at this aspect.
kaynd
S2 licensed
Quote from Niels Heusinkveld :Its the tough thing about cultures and country habits where its easy to think yours is superior. To a guy from India the sight of a western dude eating a burger might bring up the same emotions as some of those in this thread against chinese animal cruelty.

I don't see the connection. At any culture at some point some animals are killed in order to feed people. This is how nature works, a man could be eaten by animals as well given the right sircumstances.
This is different... This is just a Job... Killing the animal first would actualy make the skinning prosses much easyer... But no they prefer it this way, even if it takes longer to skin an alive animal, because it's probably less borring for them to do it that way. This involves a lot of cruelty.
kaynd
S2 licensed
kaynd
S2 licensed
Quote from wheel4hummer :I thought the real life one had the best graphics.

I think shift has better graphics than real life.
kaynd
S2 licensed
Regarding graphics, Shift is the best hands down. For many immersion seems to be good, but not for me. If I constantly spot unrealistic behaviour, immersion gets spoilt for me, no matter how good sound or the camera shaking is.
I have driven Zonda in shift and it feels like driving on glue. Don't know if real mod makes it decent. But anyway I didn't expect any NFS to be a sim. It's really ok as it’s aimed at a larger group of games than just sim racers.

Some rant just observing the video about shift.
At 0:40 where we can see the car having right wheels on grass and left wheels on tarmac and the driver going full throttle... the car doesn't show the slightest yaw change... Or at 2:27 when powering out of the corner, driver puts his outside wheels over the grass after riding hard the exit curb which is enough to unsettle the car on it's own... let alone the slippery grass. Still the car gets away without the slightest direction change.
Ok 5:31 is just ridiculous... no need to explain.

Yes I know. ESP is on. But even this doesn't do miracles like these.
This lap is full on mistakes in lines-braking and putting down the power. And still this is 20seconds faster than what an experienced racing driver does in real life.
An experienced simracer after some practice could do this in mid 6mis.

The rfacror video doesn't show any better car behaviour (but this depends on mods realy), also Forza 3 doesn't look promising with that awkward direction changes.
kaynd
S2 licensed
Quote from Becky Rose :My point is that whilst immigration is high, I do not see it as a problem. Why is it wrong to take immigrants?

It isn't wrong to take imigrants.
Having an uncontrollable income of humans you can't support as an economic and social system is a problem. Ethnicity doesn’t matter here. It’s that fundamental reason… the very one that causes that phenomenon. Low quality of life. This is the main reason that makes immigrants leave their country.

What’s wrong with people who have not exactly the same criteria of living as you do? There is nothing wrong about the people. It’s the non intended, by any simple civilian, side effects. For “them” a slight change for the better is enough. Even if by your standards there is a quality drop of your life. If people tolerant at low quality of life become the majority then there is no way anything will go forward. Just a simplistic example that might sound silly but it doesn’t seem that silly when you are directly affected by this.
At “their” country they might get paid the equivalent of 200$ per month for the same job that in your country you get paid 2000$ For an immigrant having 5times the money he was getting at his country will be a bless. For you that kind of payment would be 50% down. So be it you might say… we live in tough times. If he can live with half the money, I can live too right? I just have to quit the frivolous spending on useless things being the silly consumer I am. So how exactly you cross a live between the frivolous spending life and a basic quality life? What is and what isn’t necessary to live? Is having a car essential? Going out with your friends? Having a hobby? What of these affects quality of life and what’s unnecessary? Is there really a subjective way to tell?


Then there comes the problem of just pure numbers. Again I say this is not matter of ethnicity. A country is built having public services that have a specific capacity. I don’t really know eg how strong is health care system in England, but having sudden waves of millions of people coming in, might stress it out to a point that some services might get restricted. Is this quality drop really necessary? I mean can’t we all work for higher capacity services? Yes we can. Is there a limit though on how fast this can improve? Yes there is. So there should be a limit of how many your country can afford to take care. There might be some ways to limit legal immigration, but what about illegal immigrants? No they aren’t problematic people. We are all human but where exactly are they going to live? Will you leave them die on streets? Now you can’t do that… So you are forced to take whatever number of immigrants it happens to come to you and try to help them all. So should you be heartless and just leave anyone outside your borders die? Hell no! But this doesn’t mean that this entire situation doesn’t cause problems.
Again. The problem is not the immigrant as a single unit. It’s the whole phenomenon.

This problematic situation is a quite obvious in countries like where I live (Greece) where there is one of the first spot any immigrant from east and south east lands to, trying to pass into Europe. Greece was already a country with problematic economy having insufficient public services way before immigrants started flowing in waves of millions right after the east block failed. Now after 15+years waves and waves of immigrants keep flowing after the resent unstable condition in Middle East.
All this in a bleeding to death economy with nearly no industry or anything significant to export in order to balance what we import.

Is this the immigrant’s fault that we are so useless as a country? Not any more than anyone else’s who lives at this country. But here comes another problem:
Political awareness.
I know that politician’s are not trusted in any country or system. This is a global fact. But here in Greece, corruption is so obvious that no one cares about it anymore. There is nothing that can be done here regarding the government owned mechanism without nearly anyone involved taking a bribe at some point. So no wonder when nearly nothing that got promised gets accomplished. And here we go to the resent trend that matters to political parties… The main goal by the strong political parties is to be likable in eyes of the less fortunate resent passengers that have arrived here potentially being future voters.
No political party being in government actually try’s to solve any problem that troubles the entire population living in Greece with immigrants included. Anyone cares just about how open-minded and caring about “human rights” looks to be. And because any action brings a reaction, there are always some yelling at the opposite side the “get all you strangers out of here” theme… giving actualy a reason for the other sided parties to brag even more about how caring about immigrants are.
And you know what? All this really works… people get manipulated that way, especially those who lived most of their lives not knowing if they are going to eat something the day that follows.

Now let’s see what some (a tiny part of any country’s population) who got the economic or the political power have to benefit from this situation.
Those who used to have a lower quality of life are less prone to demand anything more.

Easily manipulated mass with limited political awareness judging mostly based on self preservation.
The obvious… “Cheaper working hands”.
…This is really a win win situation for those being in power to take advantage of this phenomenon.
Not going to make a clear point here. Just food for thought.

Again. Any immigrant as a unit is not the problem. But being companionate and helpful does not need to make you not acknowledging that there is a problem in global scale that moves around in the form of massive immigration dropping our quality of life. (or just wait till side effects hit you)
And instead of giving only pity alms to the less fortunate that are forced to leave their country, why not trying to avoid causing problems (wars and/or economical manipulation) to these countries in the first place so they can be developed and support their own population.

Last edited by kaynd, .
kaynd
S2 licensed
The point here was not to explain what settings favor drifting.
Yes generally low or no Ackerman geometry will be better when going always with opposite lock. But only if this doesn't compromise the maximum wheel angle like it happens in LFS. As I said in my first post, In 100% parallel steering you have a maximum of 36degrees steering angle in both wheels but in 0% parallel steering->full Ackerman geometry at XRT you have 43degreese for the leading wheel and ~30degreese for the trailing wheel. So there must be a compromise between keeping the tires parallel and having maximum lock at the leading wheel.

But apart from this. I, AndRad and xaotic responded to some frivolous points cupraman tried to state using the “stfu” attitude.
A user who actualy prooved to me his quality by senting several PM's swearing at me.

mooving on
Quote from Kamrock :As you have said the Ackerman is there to decrease the toe in corners... and as the perfect racing line includes all four wheels having as much grip as they can and the by the nature of using two wheels next to each other will force one of them to take a longer (and looser) line when turning the Ackerman allows each to move 'forward' in relativity to the line that tyre is taking. When you remove the Ackerman (or increase it beyond 100%) your tyres are no longer working with each other but are working against each other (either trying to push together in the case of < 100% ackerman, or they are pulling away from each other in the case of > 100% ackerman) thus making the car less stable when trying to drive it normally (IE not drifting)

This is a simplistic approach that applies only in low rolling speeds.

While cornering in speed, none of the tires actually faces the direction it is going. Tires produce maximum grip at a certain slip percentage.
When cornering, this slip percentage is covered by the slip angle and the speed in which the tire is traveling.
The effective slip percentage of any tire depends in many aspects like the tire’s design, the compound it’s made, the temperature it’s operating, the air pressure that it keeps it inflated and the vertical load it pushes it to the ground.

Keeping it simple. The greater vertically loaded tire produces its maximum grip at a higher slip percentage (or angle if we are talking about a turn) comparing to a less loaded tire.
It’s a known fact that in a turn, while creating some lateral forces, the outside tires get loaded a lot more than the inside tires. That makes the outside tires produce their maximum grip at a higher slip angle than what the inside tires need to be effective. Here is where the anti-Ackerman geometry comes into play, (the more you steer the more toe in is applied) especially in situations when track conditions and the car's setup tend to stress the front outside tire way more than the inside.
Situation like these are met in fast tracks with wide corners using a car that has grater roll resistance at the front, and doesn't produce much downforce.

In slower tracks with tight corners where weight transfer transitions last longer and you are forced to enter corners while braking (that makes both front wheels more equally loaded), some percentage of Ackermann geometry (the more you steer the more toe out is applied) is beneficial in making the car to turn.

100% ackerman implementation would be efficient only in parking speed turning. This is the only case where a road car keeps both front wheels equaly loaded when turning. So no manufacturer realy uses it. Thats why you hear thiese tire sqealing noises while turning in parking spaces covered in that smooth surface.

Ackerman, anti-Ackerman at nearly any sensible percent or fully paralell steering, isn’t nesseserily going to make the car spin happy on its own. So no it’s not all about Ackermann, it’s a combination of several factors around suspension geometry and stiffness that play a far grater role than this.
Last edited by kaynd, . Reason : spelling and &quot;logic&quot; mistakes
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