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kaynd
S2 licensed
Yeah with any replay, even from Y patch.

It seems that something is wrong in my end... eg a missing dll from my system or something similar. But I can’t figure out what.
kaynd
S2 licensed
I get the “parsing failed!” error message, every time I try to load a replay in mpredit.
Does anyone else have this problem?
I am using win xp sp2 and I extracted the program with it's 3 dll in the same folder. It brings the same error message even with patch Υ replays so it has to be e problem in my end
kaynd
S2 licensed
Quote from pearcy_2k7 : Bit of a no brainer...

Yeah that's what I am
kaynd
S2 licensed
Communicating with your teammate in the qualify server is forbidden as it is considered chating… I hope you would communicate in another way in case it was needed.
Thanks for getting my point...
kaynd
S2 licensed
I am ok with that. But I think you have to quote the whole sentence.

"Drivers who connect using an invalid name will receive a drive-through penalty (DT), as a name change is considered to be equivalent to a chat message and will be dealt with similarly."

But anyway the result is the same using just the first part.
It won’t happen again
kaynd
S2 licensed
I understand that the penalty is given to my team because (by mistake) I joined the server with the default LFSw nickname.

BUT.

I did not change my name because I know this is considered as chatting.
I did not join early
I did not join the track and I was not intended to.
And yes there where only 2 members of my team including me at any time in the server.

Rules penalize the use of wrong name from drivers, ether because there is a specific naming format you what to use, or because you what to avoid unnecessary messages that distract drivers.
I wasn’t even a driver and I did not produce any chat message at all.
kaynd
S2 licensed
thanx for explaining that. I guessed right but I had second thoughts about that
kaynd
S2 licensed
Quote from three_jump :Start procedure:
  • Normal start procedure

And that means? Normal start procedure according to MoE rules? -> rolling start.
Or start from stand still when the lights go green?
kaynd
S2 licensed
GVRt round 2 skin.
kaynd
S2 licensed
#36 Greek Virtual Racing team
GT2 FXR

Varwnos, Andy Perrs, Greece
CBR929, George Alamaras, Greece
mpakakas, Stelios Papakonstantinou, Greece
kaynd, Kritolaos Daskalopoulos, Greece



Thanks three_jump and AppiePils for clarifying that.

btw there is an other typing mistake Razvan, prodrive is racing with FZR, not XRR
kaynd
S2 licensed
thanks / Ευχαριστώ

It’s just that I see 5 nominated guys on the 2nd post
kaynd
S2 licensed
One more question.

” * During a race weekend a minimum of 3 and a maximum of 4 drivers must race for a team. In the 12h and 24h race, a maximum of 6 drivers can race.”

That means the nominated drivers for this event should not be more than 4?
kaynd
S2 licensed
Ahh nice. thanks
kaynd
S2 licensed
I hope you are talking about the pm set at 28th September… cause I did not receive any other pm about the qualify server for the SO4 event
kaynd
S2 licensed
Well I don’t find that in lfs there is a low grip problem in general. You can see that there isn’t just from the high enough g-forces the car generates.

There is a problem thought seeing how the grip alters in different tire loads.
The low vertically forced tire generates too low grip and the high loaded tire generates too much.
Many have referred to that just saying that tire load sensitivity combined with slip ratios is not working great yet.

That makes antiroll bars and front-rear stifness differences in general, useless in defying the over-under steer characteristics of a car.
Right now stiffness changes in ARB and springs have an effect on the differential-s and damping “synchronization” between front and rear.

It doesn’t matter what stiffness relation is there between front and rear… as soon as you tune the dampers right with the appropriate arb fine tuning, you have almost the same grip limits front and rear in any combination… The only thing that changes is the weight transfer between the front and the rear tires, depending on the roll and pitch stiffness, making some differences in behavior while turning in or accelerating out of a corner.

That’s why rear heavy FZR’s are much more stable with theoretically over steering setups judging from the stiffness. (I am not talking about exact numbers but about stiffness/mass relations) And fwds get even to understeer more with higher real spring and arb rate… and I am not talking only about locked diff sets where that is normal. This happens even with open diff. The only reason that an fwd in LFS might get unstable with a high rear ARB or spring stiffness, is because you have messed the damping balance…

Why I am telling all this?
The inside spinning front wheel in an fwd car has to do with that inside low loaded tire with no grip at all… no matter how hard you try in LFS setting the stiffness in any way, the inside wheel is going to spin even going in 5th gear, having the xfg with 115ps with open diff pooling anything more than 0.8g lateral force… not to mention the 55ps of the uf1.

Of cource gear ratios have to do with the torque that goes to front wheels and their willingness to spin, but that's not the real problem here.

PS [edit]
Anyway there seems to be a working tire load sensitivity model.
That’s why weight transfers during acceleration and deceleration work in the right way. (The heavily loaded end, tends to loose grip first… eg adding weight makes the car loose grip earlier etc.) That's why damping works in the right way (well ok... most of the times ).
But there seems to be a problem on the load “scale” in which that model is effective.
Last edited by kaynd, .
kaynd
S2 licensed
Letting the pole fall in order to apply that rule will not make it any less strict or accurate.

But anyway it's not worth the fuss.


In general It's nice to see that admins are so obsessed with the rules.
kaynd
S2 licensed
Talking about strict rules.
I think that could slip.
It’s really impossible to do that regularly… I don’t think that the same driver is capable doing that again within 100laps.
Touching the pole so slightly that it didn’t fall…

Anyway I don't think that this is really worth any trouble because qualify place, plays a nearly not existent role at the outcome of an endurance event.
kaynd
S2 licensed
Man you have developed some nice skills.
But I can’t help myself stop thinking that almost always your movies remind me someone else’s editing style.
This time the entire concept seems to be based on tarcal’s style.
http://www.youtube.com/user/tarcal87


Well it’s still a nice movie but it would be good for you to start giving an original “stamp” of your editing style in your movies.

Anyway your cameracontroll is exceptionally good.
Last edited by kaynd, .
kaynd
S2 licensed
I agree too (for the restart) there where numerous restarts for all teams.

(You could build your advantage again in a proper race.. not in a disconnect party)
kaynd
S2 licensed
Greek Virtual Racing team GT2 FXR skin
kaynd
S2 licensed
#36 Greek Virtual Racing team
GT2 FXR

Varwnos, Andy Perrs, Greece
CBR929, George Alamaras, Greece
Tzive, Lucas Tzivelekis, Greece
Nick-k, Nikos Koutoulas, Greece
mpakakas, Stelios Papakonstantinou, Greece
kaynd
S2 licensed
No. this won’t cause any mechanical harm.
kaynd
S2 licensed
Thanks from GVRteam for letting us in.
I hope we will all have great fun
kaynd
S2 licensed
Quote from anbiddulph :there,

I must be blind or stupid or.. both
kaynd
S2 licensed
Great work realy original for an LFS vid

I don't know if there is something wrong at my side but I think the vid has no ending... it just stops @ 2:34
It's a shame cause I whant moar
FGED GREDG RDFGDR GSFDG