The whole point of "testing" something is to try and work out what's causing any problems. Just because a graphics card is powerful doesn't mean it can't have issues. You work out what it isn't so that you then know what it is.
I've spoken to Microsoft about the chance of the game arriving early and they have advised that if it does I shouldn't play it until the release date because of their "pre-release ban" rules. But I don't think I've got the willpower to not play it if it's sitting in my hand, begging to be played.
I have an offline account I use for exploring the US releases. But would a nearly-unused account be more or less likely to flag up suspcious activity than one that's used all the time? And if my copy is legit then why should I feel the need to hide it?
I mean, if I wasn't a geek who had a spreadsheet (yeah, shut it) to track release dates I might just assume that the release date had passed and that I was able to play the game like any normal person.
Maybe I'll email them back and tell them to bollocks.
I hate the hazard perception test. Things that I'd count as a hazard, it doesn't, and things that I wouldn't count as a hazard, it does. Annoying.
Bear in mind it's just things that would cause you to change your plans. So something brakes in front of you - click. Someone crosses the road - click. Someone opens a parked car door - click. Cyclist about to swerve - click.
In your example I'd click both when you first see the lorry and when it's indicating to join the carriageway - because the stupid test can't always decide what rules it wants to go with.
You're allowed 15 clicks in total, with an instant "wrong" on the 15th click, so it's best to just click on the off-chance if you see something happening. You won't pass 14 unless you're just clicking all the time.
If you'd given a bit more notice I could've sent you the software I used that comes with a load of official videos as well as a load of custom-made ones in the same vein.
The NHS was a brilliant system when it started. The problem with it now is privatisation.
There's cost-cutting everywhere, and for the most part that means staff. When sisters ran wards, they didn't take crap from anyone. They kept the nurses in line, they dealt with lairy patients, they told the doctors what their department needed.
Now that it's run as a business (ie, for profit) it's a crap service. You can't run something like a health "service" at a profit without sacrificing something. And in this case, it's the quality of that service.
Losing nurses might save them millions per year, but that means less people around to deal with triage stuff like stitches and minor burns. Them reporting to a "department" which understands nothing about what the job entails and only cares whether what's "needed" affects their bottom line profits doesn't help anyone but the people sitting on their huge piles of money.
So the US could benefit from the old NHS, but not the privatised version. I'd go private in a heartbeat if I could afford it, because at least then you get seen and treated before you die.
Got mail yesterday saying my payment had been authorised and it was waiting for dispatch. That's what they always do though - the aim to have it arrive on launch day, but sometimes they reach you early. And no, you don't get into trouble if that happens (so I hear).
If it was going to be a completely powerless object, it wouldn't need a full tyre model. It would be reasonable to assume the wheels were locked in position (brakes seized? Left in gear with handbrake?) and a similar friction level to default cold tyre rubber could be applied to the contact area on the ground. No real tyre model necessary.
I almost have enough PTZ for the Guitar Hero 5 bundles. Of course, it's impossible to get anything while they have nothing in stock. I complained about that to them a while ago, that we're answering market research questions and getting nothing in return. Hopefully they'll actually add some stuff soon.
Then I'll have to decide which version of GH5 to go for
You shouldn't compare them because a mass-market product is always going to have shortcuts or assists that a hardcore niche product doesn't have to. Console gamers typically use a joypad, so having complete 1:1 100% accurate physics running at 1000Hz modelling each and every part of the suspension and engine is pointless because they won't feel it. Whereas on a PC, anyone who buys a product like that will already have the relevant equipment to get the best experience out of it.
A replay is also not a great way to judge something. LFS multiplayer replays can hope about all over the place, so you could argue that you shouldn't play that because you don't want to be in a race with cars randomly disappearing. When it comes right down to it, it doesn't happen enough when you're playing to make the difference.
Likewise, external views of missing body roll are not a great way to judge an experience which is, and always will be, totally different when you're in the driving seat.