The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
Quote from Töki (HUN) :No. MX5 = boring.

BTW, that Turbo Capri mod looks good. We need more mad turbo beasts in AC.

That wasn't for AC.
Quote from Mysho :I have absolutely no time to try it due to my gf and my job.

They're both jobs.
Quote from seniecka :More of wild GT1 class cars and the whole world will live in a harmony.

And some ugly but stupidly fast hillclimbs?
As for the steering smoothness, that's not a problem of AC, but mainly of the nature of force feedback. It simply can't create as much force as a real life steering wheel would do (with most wheels on the market).
Well if you put an on-board up of someone who isn't so smooth it might be more comparable. I found with EVERY sim the more you practise the more smooth you get until the point you're making only a tiny amount of corrections... it's inevitable. Even Richard Burns Rally where you just become in tune and are hardly making any unwanted corrections. So even if a sims physics are perfect it's hard to compare to real life where you have less practise and a greater amount of feedback coming your way.
Quote from Flame CZE :As for the steering smoothness, that's not a problem of AC, but mainly of the nature of force feedback. It simply can't create as much force as a real life steering wheel would do (with most wheels on the market).

I don't think that's what he means. It looks like the steering rack ratio is lower numerically in AC, causing the driver to not have to turn the steering wheel as much for corners. In the first corner, for instance, the real car's steering goes past 180 degrees, while the sim car only goes to about 90.

It's possible that it's simply the way it's being driven, but I kind of doubt it.
Lovely skin R3DMAN.

btw, anybody doing those pro leagues that got introduced with the latest rivali tempo update? I start to really enjoy them, fighting for points and laptimes is good fun.

http://rivalitempo-softgrip.rhcloud.com/ top bar for the leagues.
ive only been doing the Pro Rank on RSR
Quote from Flame CZE :As for the steering smoothness, that's not a problem of AC, but mainly of the nature of force feedback. It simply can't create as much force as a real life steering wheel would do (with most wheels on the market).

You're referring, I assume, to comment about how it looks like the real car is returning far more force to the driver and what you say is true (although just how much "kick-back" a modern GT with large power assistance actually will generate is a good question too, we're not going to be at the top end of the scale there), but with my FFB turned up, then with a light grip on the wheel I should still at least feel my wheel trying to make those movements. For me the McLaren GT3 is perhaps a little too remote feeling.
Turn off that racing line
Well... I had it on at the start, because I wasn't that aware with the track.
Actually if I had to drive serious race on this track I wouldn't know it without racing line too, I liked old Silverstone and never cough the fame of new Silverstone thus I avoided it where I could...
In most cases it's counter-productive and not exactly ideal.. And also not every car uses the same line, does it change according to the car?
What a fun combo, driving it the past three days, think this might be near my limit (thanks for the setup kars), 5th on the RSR, me sattisfied..

E30 @ Silverstone International
Wondering why no one has written here that Nurburgring GP and Lotus T125 are probably coming for next patch. Saw some pictures on facebook earlier today.
Quote from Boris Lozac :In most cases it's counter-productive and not exactly ideal.. And also not every car uses the same line, does it change according to the car?

I dunno, I've been driving LFS exclusively with racing line, but I think I'm doing rather well without it in the rest of the simulators. Somehow I just felt like I needed that line in LFS, because it was well done and good pointer on most of the tracks.

Quote from Mysho :Actually if I had to drive serious race on this track I wouldn't know it without racing line too, I liked old Silverstone and never cough the fame of new Silverstone thus I avoided it where I could...

Agreed, the old Silverstone was my ALL time favourite track, despite everyone calling it boring. This new one just made it lose all the charm. It's not that many changes, but still too much to be as fun.
Quote from Kristi :I dunno, I've been driving LFS exclusively with racing line, but I think I'm doing rather well without it in the rest of the simulators. Somehow I just felt like I needed that line in LFS, because it was well done and good pointer on most of the tracks.

You're kidding me right
Nah, that's the truth. I can drive as quick without it, but gives me a safe feeling when it's turned on. Btw, I just had to give a go for the E30 @ Silverstone, didn't have much time for it though. Gonna try again tomorrow.
Can't wait for next patch! Is it this friday?
Yes.
Quote from Kristi :Nah, that's the truth. I can drive as quick without it, but gives me a safe feeling when it's turned on. Btw, I just had to give a go for the E30 @ Silverstone, didn't have much time for it though. Gonna try again tomorrow.

But, the racing line in LFS isn't anywhere near "well done".

Kunos Simulazioni - Assetto Corsa
(8883 posts, started )
FGED GREDG RDFGDR GSFDG