Faster one time file conversion straight to DDS about 20 seconds
FIX : Multiplayer replays corrupted file error message in 0.6R8
FIX : Misleading warning messages about missing sky textures
FIX : A message about a missing file when loading Fern Bay
That's not the plan. This patch is supposed to be a quick update to help get LFS back online again. On future plans, I'm hoping to release the new graphics system and new updated tracks with the new physics, not in this update (that is "hope" not "promise" for anyone reading - and we are talking months, not weeks, for that). I don't know if it's possible to re-enable any of that lost lighting info in the test patch but I'll have a look.
I can reproduce that bug - seems you can record MP replays but you cannot playback MP replays.
Maybe you had R7 before so you already converted the files. You can't connect to the servers when we are under attack. Check the status at www.lfsworld.net - we are still working on the server side solution for that.
Please check the status at www.lfsworld.net - you can connect when we are not under attack.
Incorrect installation - there are some World2 files in the installer which need to be in the data\shaders folder.
- You CAN connect online with 0.6R
- You CAN play replays from 0.6R
You cannot upload hotlaps made with this test patch because it is only a test patch, not an official patch.
Please back up or rename your LFS.exe from version R so you can revert to it if necessary.
Changes from 0.6R21 to 0.6R22:
ALT key now temporarily hides the outlines of selected objects
More updated translations - Thank you translators!
Changes from 0.6R to 0.6R21:
More robust method for connecting to the master server
More informative error report for "Unknown file transfer error"
FIX: Skin downloading now works with the protected website
New layout editor instructions: docs\Autocross.txt
New cut / copy / paste system using standard keyboard shortcuts
COPY (CTRL+C) toggles between real selection and copied selection
Place objects (O) key is equivalent to PASTE followed by COPY
Move objects (M) key is equivalent to CUT followed by PASTE
UNDO (CTRL+Z) and REDO (CTRL+Y) functions are now included
A green or yellow outline is drawn around the selected objects
Original objects are shown with a grey outline after COPY pressed
Editor buttons and keys affect real or copied selection - not both
PGUP / PGDN can now be used to adjust Z value of selected objects
C key now clears selected object type as well as selected objects
It is now possible to set marshall circles to have zero diameter
Objects and marshall circles can now be selected at the same time
Multiple object rectangle select CTRL+drag with left mouse button
Start position / checkpoints / finish line now in control section
You can hold SHIFT to keep objects selected when exiting edit mode
Slight reduction in some excessively bright driver models
RAW files are no longer used and skies now use DDS textures
Existing RAW files are converted the first time LFS is started
Removed option to view sky in 16-bit colour
New URL for skin uploads lfs.net/skins
Text message dialog now has variable width
Clip mouse to screen is now CTRL+M as CTRL+C is used for copy
Command /axsel to copy layout editor selection text to clipboard
Free view camera position text command:
Type /cp to copy a text camera position to the clipboard
The resulting text can be saved in a text file, forum, etc. or into
another instance of Live for Speed to reproduce the camera position
Improved processing of command line to be more flexible
New command /settings=X.txt - uses X.txt instead of cfg.txt
Command /settings must be the first on command line or in file
Command /mp (join local host) can now be used on the command line
Live for Speed can now recover from a graphics driver error
Textures are no longer reloaded when changing weather (faster)
LFS starting in borderless window mode now goes to the same monitor
New option "Display LFS logo in game" (not optional in demo mode)
English file is no longer saved when LFS starts (can be deleted)
New check for corrupted 3D models to avoid possible crash on load
New commands to skip F8 menu /vr reset_headset and /vr use_relative
New value PMO_POSITION for IS_AXM packet to report a blank position
New packet IS_CIM reports a connection's interface / editor mode
New values PMO_SELECTION_REAL and PMO_MOVE_MODIFY for PMOFlags
New values TTC_SEL_START and TTC_SEL_STOP for IS_TTC
New value PMO_GET_Z for IS_AXM packet to report Z values
New value PMO_AVOID_CHECK for PMO_ADD_OBJECTS avoids validity check
UCID can be set in some IS_AXM packets by an external InSim program
to make the resulting packets appear as if sent by an editing admin
(PMO_ADD_OBJECTS / PMO_DEL_OBJECTS / PMO_CLEAR_ALL)
A FULL version of LFS 0.6R must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE:
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE: You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen: 0.6R22
We don't know who it is although we were contacted by someone who claimed to know the attacker and be able to control them. They know they can't get anything from us so really it's just for the fun of it. It seems to me they just want to stop other people doing what they want to do and I suppose they think it's funny that they can do that. There's nothing else to be gained so that's the only explanation. It's probably best not to give them the attention they crave.
If the DDOS attacker has a problem with one segment of the LFS community, could they please discuss it with the people involved, and not take it out on the entire LFS community? We have a discussion forum to help. You can often solve a problem by talking about it.
I have moved this thread to the programmer section and I have deleted the 3 duplicates.
I doubt that you will be able to convert a program if you don't know how to code InSim or Java. I think you should try to read up on them if you are interested, otherwise you are really just asking other people to do it for you.