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Scawen
Developer
I wonder if that FOV is horizontal or vertical. So far, VR headset developers have insisted on supporting more vertical FOV than horizontal, although in real life you can see further horizontally than vertically.

It would be nice to have more peripheral vision. Unfortunately there is a battle between peripheral vision and resolution at the centre.

Anyway, in theory LFS should run on the LG's device without any changes.
Scawen
Developer
Yes, I can see why BenoM started to get annoyed with henrique! Big grin
Scawen
Developer
Hi, I'm not sure what the situation is with US debit cards.

Do you have a paypal account? That should work fine.
Scawen
Developer
Good to see!

I always think LFS isn't well known enough in the USA.
Scawen
Developer
True... BeNoM, please can you adopt a calmer attitude? You can be helpful around here but recently you are coming across as frustrated or easily annoyed, leading to a lot of aggressive responses.

Live for Speed is supposed to be fun. It's mainly an entertainment thing with educational benefits. Although progress is never as fast as you (or anyone else) would like, we are working very hard on new things to release.

We want the forum to be a good and friendly place to go, not somewhere people avoid visiting because the locals seem to be on the attack.
Scawen
Developer
You may find it helpful to buy a license voucher from a Brazilian website where you can use local payment methods.
http://lfsmultibrasil.net/forum/
Scawen
Developer
We don't support the transfer of licenses to other people, because of various problems it can bring.

Better hold on to your license. Make sure you receive our newsletter so you can try out the new things we are working on now and in the future. LFS licenses last for life and they don't go mouldy or anything like that so you should just keep it.
Scawen
Developer
Did you try setting textures to "low res" (near the bottom of options - graphics).

The high resolution textures can affect older cards badly.
Scawen
Developer
Sorry but there are no suitable cars for drifting in the Demo.

You will need to buy a license if you want to drift.

We have had many complaints about your posts.

I will now issue a ban. If you buy a license your ban can be lifted.
New Brazilian reseller / BRLok closed
Scawen
Developer
Dear LFS Racers,

I am writing with good news about a website "BRCruise" that recently started a new system known as "BRLok". It was a Brazilian replacement for the Russian "Pereulok" system that was closed down in December 2016.

Both of these systems allowed unlicensed users to use licensed content online. Pereulok had become a serious problem last year with more people online there than on the official master server. I am grateful to the owner of the Pereulok system for closing it down. We then heard from a lot of people that the price of LFS was too high in many countries, so we implemented the new price bands in time for the new year. Sales have improved and online activity has increased.

Today the owner of BRLok (user Skinzinho, real name Yuri) is also closing down his system. Recently we had a discussion and I suggested a solution that could help us all. And that is, for him to close BRLok, run his cruise server on the official master server and become a voucher reseller. International credit cards are not common in Brazil so many people could not buy a license, even with the new affordable prices. We have not found a way to directly support Brazilian local payment methods.

For many Brazilian people, it should be easier to get a license by buying a voucher from BRCruise because of the support for local payment methods. They will then be online with us and supporting our development.

Here is the link to BRCruise : www.lfsmultibrasil.net

- Scawen
Scawen
Developer
Thanks, we know about that site.

We'd like to get it closed down but it's a funny old world and you can write to facebook, youtube and their ISP about the fact that they are hosting illegal activities and and not get a single reply.
Scawen
Developer
I was wondering if the LFS World windows could be something like tabs on this site. Perhaps so you could have a few open at time in different tabs, remembering their own state, without the need to use browser tabs.
Scawen
Developer
Hi guys, Victor has updated the price to £0.05 per SMS so that doesn't seem so extortionate now!

Do let us know about any alerts you might be interested in. Thanks.
Scawen
Developer
Hi Gunn, are you using your actual Gunn username? The master server reports that you are S3 licensed and have 3 unlocks remaining, so in theory it should work. That message about confirming name and password is what it normally says to demo racers.
Scawen
Developer
No, there weren't many graphical changes, just the few listed here:
https://www.lfs.net/patch-6r

I don't think those changes should harm frame rates too much.

But you didn't mention which track you were testing with. The new Blackwood environment is much heavier than the old one with thousands more objects, higher detailed graphics and larger textures and that definitely affects frame rates.
Scawen
Developer
There were no changes in the physics of the cars. If any part of the car physics had changed then the old replays would not work. If you download some hotlaps, you will see they all still work as before.
Scawen
Developer
Quote from Victor :Anything's possible I guess. The questions for me are, is it worth investing time into?

Probably not worth much time investment but I'm pretty sure it's worth reducing the price and maybe adding a few more alert types.

Quote from Victor :Is the current SMS alerting exposed sufficiently?

No, it is not very visible. But then, we don't really want to make a big thing of it, as it isn't a big thing! Smile

Quote from Victor :Is it interesting enough?

I don't know, but personally if I ever write an SMS, I use the LFSW page. I'd rather use a keyboard and if I'd have to use the numbers on my phone then I'd rather just make a phone call. But I realise this is irrelevant to most people as I work from home and SMS messages aren't sent so much these days.

Quote from Victor :Can people find it / do they know of its existence? Should it be moved to this site instead?

My reply is a bit off topic but I think *everything* from LFSW should be moved to this site, perhaps one by one whenever you have a bit of time. LFSW is very useful but looks a bit old, like an early version of Windows.

Quote from skylinekakkoii :I've corrected the page Smile Thanks for help!

Thank you! Smile
Last edited by Scawen, .
Scawen
Developer
Yes, the system should still work.

It definitely works for sending SMS messages.

1) Log in with your user name at www.lfsworld.net
2) Click "LFS Messages"
3) Select tab "Send SMS"

EDIT: I agree £0.10 seems expensive these days and I think it should be reduced to £0.05
Scawen
Developer
If they are off then you are seeing the real vibrations of the car. Maybe it's worth softening the suspension or tyre pressure to reduce the harshness of vibrations.

I'm not sure I should say this but that's another thing that can work better in the new tyre physics (maybe depending on which car is selected, not sure about that). One thing we didn't like when we were trying to get the Scirocco ready for release, all those years ago, was that we had to use unrealistically hard suspension to make the car drive well. So maybe that's a characteristic of the current LFS tyre physics.
Scawen
Developer
Quote from super_gt :The vibrations are so strong that i hardly see where the apex is with rock solid 60 frames per second and a brand new monitor which has 4 milliseconds response time.

Have you tried adjusting "1g head tilt" setting in View Options?
Scawen
Developer
The current model is of course physically based in some ways but not in others.

And even the new tyre model will have various approximations too, as all tyre models must. But more of it will have a good physical basis than the current model does.
Scawen
Developer
The current AI aren't deliberately slow, and if they are simply "turned up" they just crash. I did spend quite a while improving the AI in the new tyre physics system, years ago. So there is already some better AI waiting, with better racing lines and speed prediction code. I haven't yet done any work on the overtaking methods, but that can come later.
Scawen
Developer
Quote from simon1234 :I deleted all my blackwood pb's soon after the update is there any news if the online details will be reset. As at the minute im obviously getting false % off wr on lfs world.

I asked Victor recently and he said there is no such a thing as a WR based on online laps. If you type "/w wr" in game you get the hotlap WR. Online PB times are only for personal use and you can delete them yourself if you like.

I think the message you are seeing comes from Airio, as mentioned by cargame.nl, so I don't know about that.

Quote from sinbad :I've never questioned it, but LFS records inputs as well as position, and there are some physics calculations at play. (I have questioned, though never asked, why distant cars might appear to lag in a MPR, yet when watching from that car or another close to it, the replay is solidly smooth. Even the MPR recorder's car might appear to lag when being watched from a distant car).

There are 3 levels of movement for remote cars.

1) The nearest 4 cars within 120m - full physics
2) More distant cars - low resolution physics (to save CPU)
3) Very distant cars - straight line movement since last update

I don't think number 3 is visible except when you switch to a distant car's view and you can see it moving in straight line for a second, with no car visible. I think that is disabled if you switch off the multiplayer speedup option. Sometimes you can see the inaccuracy in number 2 which is not optional.

Quote from Pasci :Scawen: Is it possible that AI driver are less aggressive or reckless in the new version? Last race evening with AI drivers was really relaxed? :-D

I can not find any clues in the change list.

I haven't changed anything, just regenerated their KNW files for the new BL. Are you sure your AI were set to PRO?
Scawen
Developer
Thanks but it will still be a while as there are always other things to be done, including graphical updates, new editor functions, etc.
Scawen
Developer
The current tyre physics uses a slip-v-force curve that is made up to resemble the real thing, but not really based on physical principles. The lateral and longitudinal forces are combined in a made up way to produce reasonable results but again this is not based on physicsl principles.

So the result is that in various ways, the current LFS tyres don't react just like the real thing. We did make a lot of comparisons with real test data to try and get good results all those years ago and that's why it is not bad to drive.

I don't want to start discussing the new tyre model at this point but it is based on physical models of real tyres (with some assumptions and approximations) and compared with experimental data in better ways. The model is separated into the tread (contact patch) and the carcass (the belted, inflated, deformable structure).

My plan at the moment is to get the new tyre physics to a good condition where we are happy that it works better than the old one in all situations and then release it. There will always be more to be done, as it's not possible to make a perfect tyre model, so I expect there will be more improvements to come later, but without needing a complete rewrite.
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