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MicroSpecV
S3 licensed
Reuploaded with [WCL] J.A.Katila's rollover*
Race Impressions - Race 1 BUGGYRA Zero Mileage GT Cup
MicroSpecV
S3 licensed
Video produced by AOR Nova

Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Thank you for the drivers for participating in the test race! We gained valuable information that will make Season 2020 a great one!

See you on 2nd May!
MicroSpecV
S3 licensed
QUALIFYING has begun for Layout Racing League Pre-Season event.
Layout Racing League Season 2 is go!
MicroSpecV
S3 licensed


The return of the long-awaited LRL is back! Bigger, better and more fun! Season begins 2nd May, Saturday. Test race this Saturday, 18th April!

Featuring 12 custom built tracks, Layout Racing League puts drivers through new surroundings and provides action-packed racing! For more info,

https://www.lfs.net/forum/472-Layout-Racing-League
Layout Racing League - Season 1 2019 Archive
Layout Racing League - Official League Page & League Info
MicroSpecV
S3 licensed

Layout Racing League 2019 - 2025

League Page
https://www.lfs.net/leagues/507

Rules and Regulations
https://www.lfs.net/forum/thread/110187-Layout-Racing-League-2025%3A-Rules

ONGOING SEASON - Season 5 (2025)
https://www.lfs.net/forum/547-2025-Season



Join the Layout Racing League Discord and communication channels
https://discord.gg/JNF3GFH



Layout Racing League is wholly owned by founders Niko (nikopdr) & Sean (microspecv),
and are co-organised by AirAttack Racing and S1DUS in 2025.

League governed and sanctioned by New Dimension Racing.



1) General Information
a) Layout Racing League (LRL) is a series is defined as a series running a minimum of 5
events in the Live for Speed simulation software using circuits either modified
significantly with layout objects, or entirely made of layout objects, and may utilise
various cars suited to each circuit.

b) LRL is the pioneering race series making use of LFS layout circuits, showcasing the creative abilities of various track makers and allows for expansion of the season calendar outside of the regular LFS tracks.
Last edited by MicroSpecV, .
Layout Racing League returns for 2020!
MicroSpecV
S3 licensed


Season 2 for LRL will begin with a test race this Saturday, 18th April!



The long awaited return of Layout Racing League has finally reached a climax, and the new season is about to begin. Join the racing this Saturday where the crew and racers will be racing in a open-invite test event around the Schwarzwald and Mid-Town Ring circuits!

If you are an avid racer, bored and wish to entertain yourself in a new series, head on down this Saturday at 1500 UTC. For more details, head over to https://www.lfs.net/forum/thread/94105-LRL-Pre-Season-Test-Race !

MicroSpecV
S3 licensed
Quote from sermilan :No, I didn't

I braked where my braking point was, more or less, throughout the whole race.

Hey Sermilan

After looking over it a few times, yep. That incident was my fault. I apologise for the late fade to the right, could have been avoided. My bad there.

That being said, you did go in a little bit deeper, if you managed to be alongside I'd be out of room on the outside, but the contact was my fault. Sorry mate! Face -> palm
MicroSpecV
S3 licensed
Quote from xmlenoa :hello new future update
night mode is final
I have a question
now there are 3 weather available in the game, will they be deleted
my dynamic mood will come
otherwise night mode will only emi s3 emi as a separate air
@scawen THANKS

I would infer that dynamic lighting (day-night transition) will be separate from static weather. Not just for choice purposes, but it is probable that dynamic lighting takes more gpu to process, hence, having it on all the time is not possible for a portion of racers.

For demo, if this has been planned well, it should seem that Clear Afternoon, Day and Dusk will remain but Night will be included, with Dynamic lighting being excluded as a licence-only privilage. Correct me if I'm wrong @Scavier
Official Buggyra Zero Mileage GT Cup Round 1 Highlights
MicroSpecV
S3 licensed
https://i.imgur.com/nK1SgJO.mp4

@B2r Red

Similar thing with Sermilan, he broke at 50m... 40m too late :/
MicroSpecV
S3 licensed
PROVISIONAL RACE FORMAT
Practice (open always)
Qualifying - 20 minutes
Race -
Broker Hill 24 Laps
Mid Town Ring 25 Laps
GenR uNite's Schwarzwald ?
Scawen's Racetrack 22 Laps
9397's Industrial Erebus 20 Laps
Mini Monaco 32 Laps
RTFR Fern Bay Cadet F11 32 Laps
Woodland Raceway 30 Laps
Hong Kong E-Prix Circuit 34 Laps
Lmaoring 33 Laps
MRc Aston Cadet Custom Chicane 32 Laps
9397 FE3X Green Karousel 16 laps
MicroSpecV
S3 licensed
https://i.imgur.com/GxkkJYQ.mp4


Pinball action... bamboo drum brakes...
sorry for 80's chopper cam instability Shrug
MicroSpecV
S3 licensed
Car #18 Air Attack Newsroom changes to #88 on request from team TRR.
MicroSpecV
S3 licensed
Entry number : 88
Entry name : Air Attack Newsroom Racing
Car: XRT
Entered driver (Ingame name / LFSW name / Country) :
AA| AOR Nova/ microspecv/ Singapore
AA| Swiftzz/ Driloniloni110 / Kosova
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Edited calendar (1)
Round 6 at Monaco will be run with GT3 UFR (UFBR with restriction!)
Provisional Season 2 Event Calendar
MicroSpecV
S3 licensed


Standby for more news! Hope we've kept you waiting long enough! Omg omg omg

LRL Theme Tune
https://www.youtube.com/watch?v=ssdA6IiP3r4



Provisional LRL Season 2 - Event Calendar
Round 1 - Broker Hill National, GTi
Round 2 - Mid-Town Ring, GT3
Round 3 - GenR uNite's Schwarzwald Layout, XRT
Round 4 - Scawen's Racetrack, LX4
Round 5 - 9397 Industrial Erebus, GTi
Round 6 - Monaco, UFBR
Round 7 - RTFR Fern Bay Cadet F11, RB4
Round 8 - Woodland Raceway, XRT
Round 9 - Hong Kong E-Prix Circuit, GTi
Round 10 - Lmaoring, GTi
Round 11 - MRc Aston Cadet Custom Chicane, FBM
Round 12 - 9397 FE3X Karousell, FZ5 SEASON FINALE

Qualifying 1515 UTC
Race 1600 UTC
Events on Saturdays
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Nice work!
Air Attack for 2020 TRR Enrudance Pro - 4 Hours of Aston
MicroSpecV
S3 licensed
The TRR Endurance Pro - 4 Hours of Aston - Team Air Attack Newsroom Racing
MicroSpecV
S3 licensed






MicroSpecV
S3 licensed
Quote from nikopdr :Sure, I'd be up for this challenge Big grin

It's possible to race against higher ping players as there are a few faster south american drivers frequenting GTI and FOX (hi RP) and it's possible to drive quite close and have nice racing going on but it requires both to be a bit more fair than usual as any contact with over 200ms ping difference can cause some issues when contact occurs, as taps do tend to multiply in force if one of the cars has bad luck and updates path just at the wrong time Tongue it has it's own risks, but when there is enough skill at play everyone should be able to estimate the lag behaviour when manoveuring around the track Tongue

I second this, I have high ping and have had several really nice battles anywho. @OP here's some examples - take note my ping ranges from 210 to 300 here



MicroSpecV
S3 licensed
Quote from Eclipsed :I hate to dissapoint you,but that configuration is known as Fern Bay Cadet (F11) - unfortunatelly the unofficial layouts thread has lost it's graphics,so there are barely any references left about it.
RTFR has run this configuration 4 times already,first appearance was back in 2011 in 13th RTFR with RB4,while one of the events hosted a race with XRR - track felt quite suited too.

No worries, I'll edit the header to include this info!
NRGCL Vol 21
MicroSpecV
S3 licensed
Nova's Really Good Circuit Layouts Vol. 21Petals

Fern Bay Club Long (F11)




"The Fern Bay circuit has always had a tarmac zone just past the main straight of the Club layout. As mentioned
by Eclisped (Rony), RTFR has run this configuration prior, with its first appearance
in 2011 as the 13th RTFR event. This course is an extended version of the standard
Club configuration, that takes drivers down the left through the
180 degree right corner behind the trees before emerging onto the now longer start/finish straight!"




-
Don't want to miss an update? Subscribe to this thread!



Cheers!

The reward is in the passion

https://www.youtube.com/watch?v=DjvWFeXADgY
AA™| AOR Nova
Check out my TC Layoutting series!
http://forum.city-driving.co.uk/forumdisplay.php?fid=13
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from Chaos :Hello devs,

(BTW being a performance engineer I noticed that in LFS, on cars which have underfloor downforce, there is no change in it if you play with ride height - IRL this does a lot and the "rake" angle is a major part of GT car's setup)

Looking forward to hearing from you guys Wink

Don't get me wrong, adjusting the AOA of the rear to rake the car out is something I've been exploring since last year and I'm sure it does.... something.

For me, I thoroughly disapprove of the mario karting/rear wheel steering/powersliding character of yhe handling model that makes the cars go quicker around corners. I've raced in other sims and used a full-motion rf1 cockpit before, and I till today cannot properly get around sliding cars around corners. Especially in high downforce cars like the GTRs or Formulas.

Hence, I've been playing around with rear ride height to give the car more front grip and adjusting the spring rates and abr to make the rear stable. I've had both success and failure with this apptoach, sometimes it works wonders and feels like I'm driving a totally different car in a different handling model - I qualified 4th for a VERL Kyoto FO8 race, which I normally can't with the pace up front.

It's a numbers game and most certainly not affected by any downforce physics at all (not that LFS has simulated downforce levels or active air flow capabalities). But rake does work to some extent. Just need the patience to wrap the head around how to set the car up, and baring in mind this would need a different driving style (it suits my original style, hence I feel right at home).

/edit
This is a lap using my custom raked set; I use mouse, so notice the stability and corner exits and lack of rear sliding. It's a laptime I would never be able to replicate when using the WR set.

Last edited by MicroSpecV, .
FGED GREDG RDFGDR GSFDG