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Glenn67
S2 licensed
I don't believe the "horrid steering torque forces" are as strong as in real life though.

I base this on what my dad has described from his days of running a mini at the speedway many years ago.

The mini was fully preped for the time (mid 70's) from my recollections (I was only 8 at the time ) it had twin su carbs (basically one barel per cylinder) was fully blue printed, lightened running gear, bored out, etc. He used to run slicks which from memory were of the same size both sides. His competitors were running RWD cars which ranged from fuel injected 6s upto big V8's many of which ran different size tyres both sides for running on an oval dirt track.
On muddy track conditions he would be competitive but have a hard time. The ideal track conditions he diecribes as basically like tarmac i.e. dryed out smooth track with rubber laid down. In these conditions he used to win with ease, to such an extent that he was often handicaped by up to 1 full lap.

I know since talking with him that it did definately have a welded diff, stiff ARB at the rear and camber adjusted via cutting and rewelding various suspension components. So I would have to conclude from this that his setup was similar to the so called expliot setups seen in LFS.

He did describe to me that there was a special knack to driving this mini in that configuration. The person he sold the mini to after he retired accused him of sabortage because he just couldn't get it to go around corners under power. He would come flying up to a corner and try power around and end up going straight up the embankment. Thats how extreme the "horrid torque forces" were.

To get around the corners my father would blip the throttle causing sudden wieght shifts thus allowing him to rotate the car into the corner, he would then plant his foot back on the power and power through the whole corner. He was thus able to keep max power down for a very large percentage of the track, where his competitors would be straggling to keep power down in their bigger and more powerful RWD cars.

So I believe there are still some issues in LFS which allow this type of setup to be too easy to drive, whatever they may be
Last edited by Glenn67, .
Glenn67
S2 licensed
Quote from Boris Lozac :the tires (R2) ...
Now, what kind of diff setup would this kind of car (XFR) be using in real life?

Firstly Scawen has suggested that since patch Y we should be using the next tyres up to get similar performance to pre patch Y. So if your old set uses R2 you should probably change the fronts to R3s.

As for locked diff's on FWD well there will always be alot of debate about what is realistic and what is not

Definately on dirt it's not uncommon for FWD to use a welded diff, and people do use it on tarmac also in some cases. Wheather that is faster than a properly set up car I don't know, in reality it's probably the cheapest way not the best way
Glenn67
S2 licensed
Quote from ajp71 :Talking about your dash I noticed from your on board videos you seemed to completely ignore you LEDs that were madly blinking away at you, maybe they need to be set differently?

He wasn't ignoring them all the time

It brought a smile to my face reading the write up and watching the video's of the day. Great stuff good luck with the rest of the season.

Would love to see more onboard stuff throughout the season also
Glenn67
S2 licensed
Quote from Technique :even if u could do that, the surface temperature and grip available would be different amongst many other factors im guessing.

I'm sure you could get them pretty close if Scawen was involved and that would be the whole aim of testing is to match them more closely
Glenn67
S2 licensed
Quote from Hallen :I think the best tactic is to do what Scawen is doing. Model the physics as best you can, test the heck out of it, and then balance the cars using actual physical characteristics. I think you will get better results that way than doing testing in the real cars (in general).

I can think of a great way to test but will need a few hundred thousand to pull it off

Take a FBMW to a skid pad, setup a PC with LFS and FBMW at skid pad. Setup sensors on the real FBMW for steering, throttle, brake, etc which send the same inputs back to the game test drive real car which will also control LFS at same time then compare.

Any lotto winners out there
Glenn67
S2 licensed
You reckon the 80's generation has seen alot of change I often marvel at the exploits of my parents

They were born in the forties.
And have seen the stedy progression of change from the days before electricity was common place and horsepower was the number of horses pulling their cart to our current era and along the way they have somehow managed to keep up with it all
Glenn67
S2 licensed
Quote from JTbo :I'm afraid so, can't find how else this stupidity would be derailed.

Give it time, Rome wasn't built in a day
Glenn67
S2 licensed
Quote from Speed Soro :In a RPM gauge you have change of the colours and of the length of the bar, however the colour changes once that the bar reaches some point in the length.

And with different cars the rpm bar would change color differently for different engines. The same is true between different cars for the clutch heat bar as each car has different clutch characteristics.

Quote from AMB :it should be a more heavy duty clutch although i like the clutch overheating idea, it just overheats too easy and also the clutch slips a lot on the FO8 and some other cars.

If you make the clutches more heavy duty and then you don't need to think about mechanical sympathy then what's the point of having clutch heat in the first place

Most people don't have an issue with the clutch overheating, just in some isolated circumstances. So that tells me it ok but anyways I'm sure it will get fine tuned along the way as its early days yet.
Last edited by Glenn67, .
Glenn67
S2 licensed
Quote from xaotik :Because time is frozen and not even the clouds dare move in fear that someone will vote to restart.

LOL Scawen spends 3 months developing variable weather and then after 2 weeks of release no server will have it set as active, I can see it
Glenn67
S2 licensed
Quote from Paranoid Android :I visit the forum far more than I post in it...and have for very long!
At least 2-3 times a day for 0.19 posts per day.

I'll have to admit to being a total forum whore checking it probably a dozen times a day on average, it's definately a habit because I often find myself wondering why

Used to be a very regular racer also, but have dropped back to only going online in LFS occasionally these days.

@ wsinda thats ok because that is the segment I was most curious about.
Forum Users LFS Online Frequency Vs Forum Activity
Glenn67
S2 licensed
I'm curious to know what the average forum dwellers online LFS usage habits are.


How often do you visit the forums?
I'm a forum whore - a couple of times a day or more
Regularly - at least a couple of times a week
Occasionally - at least several times a month
Rarely - less than once a month


How often do you go online with LFS?
Regularly - at least several times a week
Occasionally - at least several times a month
Rarely - less than once a month
Last edited by Glenn67, .
Glenn67
S2 licensed
Quote from JeffR :Does autoclutch slip the clutch if going backwards at high speeds in a tall gear? If autoclutch isn't on, and the driver doesn't use the clutch, does the engine end up spinning backwards, killing it?

Yes to both questions (although it doesn't kill the engine as in damage it kills it as in stalling).

The clutch as implemented at the moment is not a 100% simulation and will have bugs especially in areas that are extreme or outside what is considered normal racing conditions.

The important thing is that it behaves as expected in race conditions most of the time, this can be said about a number of physics implementations in LFS including areo and tyres.

Show me were Scawen claims anything but what I just stated.

Glenn67
S2 licensed
Yep if we didn't have unlimited setup options, there would be less "this isn't right!" threads and if people would just actually listen to what the developers say they would realise that alot of things are not fully implemented yet and therefore are a compromise favouring "normal racing conditions"....
Glenn67
S2 licensed
Good post atledreier.

That is what I long for the most that the environment is not static.
That along with improved physics is most welcome but I guess these things are for S3
Glenn67
S2 licensed
Quote from mrbogeyman :I'm sure all you younger guys with more time on your hands are really suffering! I know I would be

Hmm I think that is what these types of threads really highlight

I'm one that has to fight to get time to even fire up LFS
Glenn67
S2 licensed
Quote from Noccy :did shumacher or any racer ever get bored of racing? even if they were in the same car ,driving the same tracks for 15years?

I've never been bothered with new content (tracks/cars) too much, infact I find it frustrating how it pulls all the attention for the first few months reducing activity on the combos I like

I'm much more excited about imrpoved gameplay (grip on racing line, improved physics, etc) this is what gives and will give LFS the edge, not tracks and cars
Last edited by Glenn67, .
Glenn67
S2 licensed
I wouldn't pay $1 for that
Glenn67
S2 licensed
Quote from akhenaph :Has somebody tried this car, it is quite real? It will help me or will be a easy way to waste time?

Well if your refering to the formula bmw ingame then I'd say it would be pretty accurate (Scawen did a hole day of testing in a real one)

Driving a real car is always going to be different to a sim (controls are different and g-forces) but a sim will give you a head start if your new to racing I believe.
Glenn67
S2 licensed
Quote from RAM0011 :but the developpers , he's dont see , 1 come from Nederland , another engeland and other Kazakstan

How devloppe he the game?

Ever heard of the internet and the humble ol telephone
Glenn67
S2 licensed
Congrats on the new arrival

Scawen you take your time and look after Geraldine
Glenn67
S2 licensed
Quote from tristancliffe :So to all intents they HAVE just doubled the wheel speed...

Alternatively if the belt was to go in the same direction of the plane and keep pace with speed of the plane the wheels wouldn't turn at all and the plane will still take off why this is so hard to see confounds also
Glenn67
S2 licensed
There was a good one here in Australia a few years ago.

The two most popular local radio stations switched transmission frequencies for the morning, you can imagine all the people driving to work thinking wtf

This morning the local abc radio (which is comercial free) ran fake adds, there were people ringing in complaining lol
Glenn67
S2 licensed
Quote from Hyperactive :Then it is two whirls at the each sides of the toilet. In the middle the water acts like plasma and rotates to both directions at the same time.

At which time the toilet turns into a worm hole and transports you (with your pants down) to the front of your calss room in another time and dimension
Glenn67
S2 licensed
Quote from thisnameistaken :Don't really feel like doing the whole Japanese schoolgirl thing just to appease JTbo. Do you have any idea how long it takes to shave these legs?

Hmm shouldn't take you too long, as of course you would shave them twice a week right?
Glenn67
S2 licensed
Quote from hyntty :I thiknk you're notr supposed to use sence with this, since it's something that's designed not to be cracked.

Someone with 10,000+ posts can't be wrong

@ Tristan I got in with the key of 13 a good 6 minutes before you, I atleast think that is worth a glass
Last edited by Glenn67, .
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