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bbman
S3 licensed
Quote from RJC_pt :Yes, in my view they should

Well, that would mean no further updates can be expected - the very thing you're complaining about...

I'd like the patch to be finished already but for them to wait for everyone to shut up about it for just one week...
bbman
S3 licensed
Quote from ColeusRattus :Ah, I knew that love was in the air after jealously reading the event reports

Just imagine the racing genes possible offspring of becky and tristan would have.

:ices_rofl
bbman
S3 licensed
Quote from Mattesa :That's not too far off from the truth IMO. Although the problem is not that iRacing has more grip because cars in LFS do pull over 1G. The problem is that in LFS, the transition into and out of grip is way too smooth. That's part of the reason why it's so darn easy to drift in LFS.

Take "drifting" the Solstice as an example. When the car starts to oversteer it's a very noticeable break. When the car regains grip it's a very noticeable bite. You gotta be very quick with the steering otherwise you'll spin or tankslap, because that grip-slip transition is a lot more (realistically) abrupt.

Oversteer in the snow feels like LFS.
Oversteer on the track feels like iRacing.

It's quite good in the Solstice, but other cars have some problems still... Also, the tyres seem to be regarded as a solid object - it's too much following a curve (a very good one even by now, mind you), too sterile... As a consequence, induced understeer is very much promoted - something that on wide slicks (with downforce) would end in disaster afaik...

Anyway, the longer I go on, the more I'm disappointed... It's missing key elements that other sims had for some time... But for this price, it shouldn't... Don't get me wrong, it's still very good and hats off to the pace of development, but I can get an incomplete sim for a lot less than iRacing - and I don't pay them a cent for waiting...
bbman
S3 licensed
A high, soft front is obviously to shift more weight to the front under braking, I don't know why you think I mean the rear... More weight at the rear is true on throttle, but that doesn't seem to be the main point of such a set...
bbman
S3 licensed
So I couldn't have meant the rear tyres then... Either a softly sprung high ride height produces more load on the fronts under braking like I said or a stiffly sprung low ride height keeps the weight more rearwards, can't have both...
bbman
S3 licensed
Not unless I've got something wrong... This setup seems to make the car nosediving under braking and the bias is usually pretty much forwards... I remember (faintly) that once I corrected the rake of such a setup with less ride height and stiffer front springs while leaving everything else untouched, it were the fronts that locked very soon...
bbman
S3 licensed
Quote from sinbad :Oh yeah, the closed beta testers are a big secret, and they may not even know who they are, or indeed if they exist, themselves.

Exactly, you couldn't find them anywhere, not even like in the ingame-credits... oh, wait...
bbman
S3 licensed
In my experience an overdamped front rebound (which is what I'm seeing the most) takes longer to understeer in a long turn - I can only assume it has something to do with a lower roll centre/centre of gravity by not letting the car get up to its normal ride height... It's probably the primary reason why partial throttle application doesn't seem to exist in LfS... The only downside is the lack of reaction on quick direction changes - you have to force the car turning in the other direction...

I'm surprised you haven't noticed all those squatting cars though... The rake on pretty much every slick-shod car would never been used in RL... That's for braking (more load on the front tyres under braking -> shorter stopping distance)...

As for iRacing: you couldn't tell... The only thing you're setting are clicks under or above standard damping, there are no absolute values given so who knows what you're setting there...
bbman
S3 licensed
Quote from UncleBenny :I had the same problem, I found some post on the iRacing forums that seemed to make this better for me. I could check my settings when I get home, but if I remember correctly the trick was to crank the FFB strength way up in the Logitech profiler(like 150%) and then turn it down in game(7 or 8 maybe?). If you don't have a Logitech wheel then use whatever Windows setting you need to turn it up outside the game. This brought the self correction feedback more in line with the bumps and made everything feel more "right". My subscription just ended so I can't go on the forums and try to dig up the reasoning behind this change unfortunately.

I have it at 119 % in the profiler and 3 ingame... And the reason is that the Logitech drivers - when set over 100 % - exaggerate weak forces but keep strong forces the same (100 % is still 100 %)...
bbman
S3 licensed
Kalev, do you think I'm stupid? I'm talking about how close it allegedly was to a much bigger catastrophe...

I'll just post the link, should be easier...

http://video.google.com/videoplay?docid=-5384001427276447319
Last edited by bbman, .
bbman
S3 licensed
I'd like to watch the V8SC myself and it's supposedly broadcasted on MotorsTV, but I neither have a provider with MotorsTV nor am I able to find a stream... If you find one, let me know...

WTCC I don't care about, personally I find both the balancing and the format a joke... You should be able to find streams here though...
bbman
S3 licensed
Quote from Toddshooter :Here are some spooky pics from Chernobyl


http://www.grcade.com/viewtopic.php?t=2217

And a truely terrifying documentary linked in that thread (about page 4)... Didn't know half about the containment...
bbman
S3 licensed
You checked that the wires are still properly isolated and aren't touching the shell?
bbman
S3 licensed
Seeing those dark clouds, I suspect Audi is on a wet(ter) setup (again)... If there hadn't been (so much) Safety Cars, the Pugs would be far away by now...
bbman
S3 licensed
Quote from SidiousX :Anyone else find teh GT1 class completely pointless?

How about P2? 3 starters, only one still running...
bbman
S3 licensed
No, but if you get it over 4.0, do 4 races the week after the coming one which most likely won't bring you under D 3.0 and cruise the last four weeks until the season is over and you'll be promoted to C...
bbman
S3 licensed
Anyone knows why VICI withdrew their cars? I was looking forward seeing "Striezl" Stuck racing in Sebring but the commentators only said the VICIs don't race...
bbman
S3 licensed
Quote from el pibe :i will consider this as an alternative to F1 ... damn , the top 5 in 0.3s :S


gonna watch it on the telly. speedtv broadcasts the whole race

Nope, they're too far up NASCAR's ass to give the ALMS priority over the Nationwide Series...
bbman
S3 licensed
FOTA throwing FIA's own rulebook back at them - great! Now we can have a proper championship!
bbman
S3 licensed
Well, it's the car's baptism of fire and they said their focus is just getting to finish... Additionaly, if you compare it to another first-timer (the GT2 Corvette), they're not that bad... And even tested teams are slower - like the PrimeTime Viper and the Drayson Aston (not that they've ever been fast)...
bbman
S3 licensed
Quote from Crommi :Radical's understeer can be cured, but I think there's something going on with front suspension that isn't quite right. I haven't driven it in a long time but it seems that people are still having major problems getting setups dialed in and sounds like DP is actually much easier car to drive.

Meh, I feel there could be a bit more downforce at the front, but it's at believeable levels... I think the engine placement/weight distribution in general is to blame for most of the understeer issues... That and the imo very low-locking diff make for a truely unforgiving experience...
bbman
S3 licensed
Quote from Velociround :
1.0.2.0 (patch 1.2, [...] and added support for some wheel and joystick devices.[...]

Scratch that, they still don't support any type of axis on anything other than an 360 pad... The only thing to get it to work is to create a script that simulates constant button mashing in the driver software... The irony of it all is that axii(?) work fine on the consoles - somehow that was lost in the port...
bbman
S3 licensed
I can only speak for myself, but I find it good fun... The sim part is really good apart from minor flaws and weird things... The only question everyone should be asking himself is if it's good enough to pay roughly $100 every year, additional car- and track-purchases not included, and the Radical promo is the best way to find out...
bbman
S3 licensed
But I wanna see me fail... :sadbanana
bbman
S3 licensed
Quote from Alistair :but its true

That the race versions are made of plastic? Doubt that, doubt that very much...
FGED GREDG RDFGDR GSFDG