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bbman
S3 licensed
Utterly stupid move by Ferrari - 1-2 laps more and those heavy wets will be fried and bold...
bbman
S3 licensed
Quote from DaveWS :It's underpowered, geared too long, unstable under braking due to the open diff, oversteery on corner entry, understeery mid corner, oversteery on corner exit, and has horrible tyres which feel like they are made from plastic.

Edit: I'm getting some stuttering with iRacing during the races, partically at the corkscrew, which makes things interesting. Has anyone else experienced this? I'm getting framerates around 70 + normally, so it's not like my PC is struggling to run it. I'm gessing it's lack of memory, and the HDD is having to muck about with the pagefile or something.

Edit 2: Regarding the Skippy, I like cars which are tricky to drive and rewarding, especially the LX6 in LFS, but the Skippy is really just a tub of crap.

I don't really mind those flaws, IF the turn is flat... As soon as it has any meaningful camber, even partial throttle won't help you, only flat-out through (turn 10 @ Laguna for example)...
bbman
S3 licensed
Quote from S3ANPukekoh3 :Far out this season really does prove the F1 is all about the car, not the driver.

Oh yeah, because it has been so different those past seasons, lots of overtaking and as many winners as GPs... oh, wait...
bbman
S3 licensed
Quote from Trekkerfahrer :i spent 7 hours today for organisation, its hard when the whole admin staff is not available without any notice...

While I'm terribly sorry to hear that, it isn't something I can be considerate of... We have to prep our guys too, you know... Not from a driving perspective (that would be far too late now), but for getting everything sorted to only have to concentrate on driving... It's over one hour late now, and I still haven't received the password...

Edit: Got it now, thanks!
Last edited by bbman, .
bbman
S3 licensed
Quote from Trekkerfahrer :watch PMs

I'm sorry, if PWs are sent out this late (what's the problem with sending it out as soon as the Tracker is set up?), I'd expect it to be sent within 15 minutes of the announced time... You see yourself that this only creates unnecessary problems...
bbman
S3 licensed
Quote from dawguk :Yeah, I disagree with lots of what my bosses do and say, but I'm still in a good job that earns me money. If I sat here and disagreed about everything, I wouldn't be in a job, I wouldn't have any income, and my kid and missus wouldn't have a house to live in.

OHNOES! THE MORAL DECLINE OF THE WORLD!

Get real ...

Also, let's not take this out of context - Hamilton was probably told to "follow my lead", and "when asked about x, say that y happened." It's not exactly if somebody has asked him to murder someone, or steal their baby.

I've gone into an external meeting with my boss, and he's asked me not to mention something about something. Do I stand there and say "hang on, no, lying is wrong, I'm going to tell them the truth!" or do I say "sure thing boss..."? Seriously, what are you guys smoking?

So, from this text I take it you're a mindless soldier who's whoring his beliefs to the lowest(?) bidder?

If you'd have read the FIA text, you'd know that Hamilton was asked TWICE if he had let Trulli past, and INSISTED he didn't... He might not have killed someone, but may I remind you that fraud is also a punishable crime?
bbman
S3 licensed
Looks very fun...

Quote from brt900 :been took off already

No it hasn't...
bbman
S3 licensed
Sam, stop to look for a loophole so you can once again blame the FIA for McLaren's and Hamilton's wrongdoing - you make yourself look like a fool...
bbman
S3 licensed
Quote from DeadWolfBones :What I don't get is that they could have just kept 3rd instead of having Lewis slow to let Trulli by. It's not exactly a unknown rule that you can pass someone who goes off-track under SC. Certainly less controversial than trying to cover it up by "neglecting to mention" that they slowed to let him by.

And why not send someone to race control to clear things up on the spot if you're unsure? It's not like a F1-team can't spare one man for a moment...
bbman
S3 licensed
Quote from dungbeetle :Well. I must admit that these responses are pretty much what I'd expected, given the circumstances.

Fair enough.

But I am of the opinion that the punishment for this 'crime' would most likely have been a slap on the wrist, (i.e. a driver/team fine) and a demotion back to fourth place, had this not been a Hamilton+McLaren incident.

I'm afraid history has made me a little bit cynical in these situations.

Well, we wouldn't know, as no other team/driver has been stupid enough to lie when there's clear evidence...
Last edited by bbman, .
bbman
S3 licensed
Quote from Liff :I had a look at a dozen Orion racing team hotlap videos, and none of them were even close to what you describe. Have a discussion with the top guys, and I'm sure they'll tell you that it's not the way to go fast in iRacing.

Hmm, can't find any from Richard again, he's doing it very profoundly... It may not be THE fastest, but certainly fast... Hell, I've tried myself: 1 lap smooth, one lap conciously overturning on corner entry... Guess which one was faster?

@PMD: Aero has to be better? Better values maybe, but from what I've read, iRacing implemented downforce based on angle of attack (rather than set angle in the garage) not that long ago... And since there's a new discussion about not losing downforce when the splitter (on the COT I presume) touches the ground, the DP may also be the only car with undertray aero... Sounds awfully like LfS (minus the DP) of about 2 years ago...
bbman
S3 licensed
Quote from Liff :The concept "induced understeer" has been mentioned only once on the iRacing forums, and even in that case not as a viable technique but as a mistake a driver made.

Have you confirmed with the Orion guys that they are really using the technique or just basing your opinion on watching videos? Of the top guys I've only been watching Huttu's and McLean's replays (Team Redline), and I don't think they show even a hint of induced corner entry understeer.

I don't have to... Quickly cranking the wheel to almost 180° on corner entry and straighten it as quickly when stepping on the throttle again is textbook induced understeer... But, if you feel better: Richard Towler himself said on the iforums there is an issue with too much grip over the limit...
bbman
S3 licensed
I think the thread title should read "insane modifies car"...
bbman
S3 licensed
Quote from Ball Bearing Turbo :What I can't stop shaking my head over is the assertion that iRacing has serious physics issues. I'm starting to think that LFS bogus setup options are really starting to skew some people's pereptions of what realistic responses are and are not. I would wager that a very small fraction of competitive drivers in LFS use setups that are anywhere near what would be acheiveable (or desireable!) in a comparable vehicle in real life(tm).

I have zero problems getting the radical to step out in slower turns (quite the opposite, although the *default setup* is understeer city), but it has a ton of mechanical grip and once you overcome it you'd better be on your toes. I also have no issues, rather literally, drifting the Star Mazda around slower turns (and faster ones, but that's not usually intentional :razz. I *most certainly* cannot turn in the air, and I get caught braking too late at the top of the hill at Leguna more often that I'd care to share as well. I also get caught turning in to much at the bottom of the screw for the same reason.

Oh, it does... Slarti's observations are completely true (although he confused the light feel of understeer with tyres in the air), there is way too much grip over the limit... Or show me one RL driver that uses excessive induced understeer to scrub off speed and stabilize the car on corner entry? See any Orion HL-replay for how it's done to be fast in iRacing... Don't even let me start about the yaw angles the cars achieve without any loss in downforce... And there surely is a problem with low speeds too - I haven't watched Daytona Prototypes but I bet none of them bog down on the start even when they were on full throttle the second before, and the Radicals are no different...

Fact: in the Aero department, the only thing iRacing has over LfS is Ground Effect.
Fact: induced understeer, especially as excessive as shown in iRacing, in a car on fat, grippy slicks won't result in faster cornering.
Fact: dampers and ARBs in iRacing have no absolute value - how do you know you're setting realistic values there? How do you know if you even have realistic values to choose from?
Fact: driveline-model is non-existant. Shift with neither auto- nor manual(/petal) clutch - iRacing doesn't care. But god forbid you may want to get into gear when you get to the grid - silly boy, you have to wait for the lights to come on to do that!

I agree that iRacing has the potential to become the best sim quite quickly... If they'd finally wake up and focused on the physics instead of new cars when you don't even have enough members to get official races in any of the leagues other than the rookie ones and/or anytime else than peak times... As of now, there are so many elemental things still missing that the price seems quite cynic - I've got a year, but just because I am someone that can't stop halfway... After getting to A (which should be within the year) I won't continue as it stands now... What I then have for the € 200+ is nothing, maybe not even access to the member site/forums...
bbman
S3 licensed
Entry for the Guglhupf Racing Team:

Team Name: Guglhupf Racing Team
Car Number: 11
Drivers:
R.Pirringer [Brilwing] AUT
G.Haiderer [Isehwurscht] AUT
B.Bendl [bbman] AUT
bbman
S3 licensed
Quote from Mp3 Astra :I can't see anything about that in the rules after another quick read.

Yeah, but it doesn't say anything about rosters apart from minimum and maximum size, that's why I'm asking...
bbman
S3 licensed
Do all drivers that are listed in the roster of an event have to race?
bbman
S3 licensed
As an example: how many video-streams do you know that work a)in a very high quality, and b) without hiccups? So how successful do you think this service will be?

Apart from the servers that would have to come straight from space/hell to manage it on their side, think about how big the textures and how detailed the models have become - we're talking Gigabytes in a matter of minutes...

Or as someone on another forum said: "Great, now you can enjoy your lag even in singleplayer!"
bbman
S3 licensed
I imagine the RAC would be quite a blast to drive in RL... Remember that the ARBs in LfS currently are wrong (in the way they work)... Stiff(er) front ARBs and weak to no rear ARBs are exactly what every race car features, it makes the car stable... We have it completely opposite in LfS, whereas the RAC should be a pretty good inspiration of how it should be done...
bbman
S3 licensed
Quote from kaynd :The only insane thing I see is the car washing… Apart from that I notice only minor modifications… nothing really sophisticated apart from the esthetical part. And really when I saw the subwoofer it lost me there. The Nurburgring badges and heavy sound systems is just “no go”…

Yeah, he should have stopped with the rollbar really... And all that sound deadening to just half the outside noise? As any audiophile would point out: that's still a sh*tload of interference...

I don't even want to know how much he spent for this project - anyone of us had it probably taken to the track that gave its name to the car a couple of times for that money... Money way better spent me thinks...
bbman
S3 licensed
Quote from Crommi :I have no problem pointing out what flaws there are, but let's stick to facts and not make stuff up.

If you're gonna accuse me of that, show me what I've made up - you'll find nothing, so I suggest you keeping those comments to yourself...
bbman
S3 licensed
Quote from Crommi :[...]

Look at the URL...

It was something along the lines of the testing facility just started out so there couldn't have been any data from that in the sim yet and that come autumn we may see the first batch of data finding its way into the sim...

Another thing: tyres differ from track to track (that's confirmed by staff) and I seriously doubt they've gotten/are getting that much tyres from Goodyear, Michelin, Avon and others...
bbman
S3 licensed
Quote from Crommi :Ehm, having resources is bad?

As for tire data, is that a fact or your opinion?
Kaemmer wrote about the tire physics some time ago and made it pretty clear that they have plenty of data but it has proven to be quite challenging implement all of it into the sim.

How can it be fact when I put allegedly (yeah, spelled wrong in my previous post)???

It's just something that crept up continually in those "curb issues" or "car handles unrealisticly" threads on the iforums (yes, they really called it that), and from guys that beta-tested the sim...
bbman
S3 licensed
Quote from Crommi :iRacing has the advantage here of having much more connections to get some hard data on tires.

You mean more money...

They even market a superior tyre model by having their own testing facility - alledgedly not a single line of this data (if they have any yet) has dropped into the sim...
FGED GREDG RDFGDR GSFDG