Yes.. and the NasTy car with best configuration will win.. like in the drag races. What a fun to go up and down to a "track" and keep you foot on the thortle forever.. I think the only fun thing is to watch outside the window of your car - what the other driver watch on his coockpit TV
i thought al would really suck tbh. cargame was on the oval, and i made a set as fast as i could. it ended up being a VERY good base for a set. now i am pretty fast on the oval, and it is actually very fun.
Just a quick though about the limited car setups: it'd be good if the racer stats stored & indicated fastest laps done for both the limited & unlimited setup modes. Perhaps even for fastest laps done in the limited setup mode it could record what the settings used were, for our reference?
I imagine a two tier mentality might appear once limited setups are introduced, but I think it will provide some fun racing.
Anyway, just a though & I hope all is going well with the LFS developers.
Wrong, Direct3D is only one small part of DirectX despite being the most obvious one...
DirectX is an interface which a program can connect to (to use Windows resources) and has some built-in libraries that can do some calculations (so the developer doesn't have to code them too), nothing more! Scawen could go straight to DX11, and apart from alienating everyone without a W7 PC absolutely nothing would be changed or achieved. Why? Because it's the graphics engine of the program itself that defines how everything looks! DirectX doesn't suddenly invent complex shaders for LfS when its graphics engine uses none!
Sadly, "DirectX=better graphics" is deeply engrained in the skulls of most people, that's where all the "go to next DirectX plz! kthxbai"-threads and posts originate...
And yes, it also means the choice between physics and graphics in LfS is a very real one, or in other words: which one would you rather have Scawen working on?
Well I checked the main website and the last update was about a server move on 2010-02-17.... then it goes back to 2009-11-25 for the last update.... so I was wondering if something exciting may happen in 2010 or if it is just.... dead
seems to be a matter of opinion these days. every now and again the devs pipe up saying that they're still working, but to some that's just not good enough... and who can blame them, especially after suggesting a timetable that's obviously come and gone...
i'm still here only because the pc simracing racket kindof waned. i don't want to pay for iracing, and rfactor looks and plays like crap.
I think they should put some progress report at the website, it's almost year since the "Tyre Physics Progress Report".
For someone who don't read forums it looks like they successful moved their servers to junkyard and closed the business
One progress report per year is not too much to ask, is it?
Few days ago I was passing a women going wrong way around the roundabout so I know what you mean :biggrinfl