Ok, I used to be a LFS fanboy. I am still one. But not as fanatic as before, specially because of the patch. I can't help but think it is taking too long. I'm sorry, I thought I would never ever say this, but I can't just keep the expectations.
I will be incredibly happy to see when the patch really comes, but until then I don't have any motivation to keep on visiting the LFS.net website. Rockingham looks awesome and I can't wait to pay another 12 pounds for it, but it's just not out yet, and thus I can't race it. I've ran out of motivation.
I also have got to admit that reading people complaining about the patch before it is released is depressing. People should do something else, talk about other matters, come on, why do people complain so much? I most probably want the patch as much as you do but I'm not complaining, I'm living my life, come one guys. (This is directed to the ones complaining).
I've always told my friends how awesome and perfect LFS is, shown them the game and send download links for the demo so they could try it out. All of that just to get a response that always follow this same pattern: "come on, it looks really bad, and there are no real cars apart from the BF1. Come on, why do the windows BLEND??!?!?!". I tell them "they're improving it, it's in alpha stage and it will get much better, we will have new car interiors, the Scirocco, a new track and much more. By the way, thought we [me and my friend] have never ever seen the LFS cars (apart from BF1), there are more real cars than just the BF1, like the MRT, the RAC, etc". But the patch seems just too far away, and I've stopped waiting for it. I'll be happy to play it when it gets released, though. And I still like LFS and LFS physics.
The thing that holds most of my attention in LFS is its physics. It looks a lot like a sandbox engine in which the cars just happen to be racing each other, with physics and reactions being calculated real time. Anything could happen, and the exact same thing will never happen twice.
It doesn't look like a scripted sequence or scripted car responses that are continuously being looped while you pretend you are actually in control of the car during a race, which by the way is the only thing you can do and you are limited to it (this is how I feel about the whole GTR series and all SimBin games). This "sandbox" feeling is what I appreciate most in LFS, and this is why I still play it, not because "it's getting some updates!!!". Of course updates are gladly welcome, and I really want them! Also, not getting any updates is very disappointing indeed, but we can't do anything about it so let it be. Go do something else, go out with friends and family, whatever.
Just to enforce what I mean and assure people will understand, I should make a note: when I say "sandbox" I don't mean cruise or something like that. I have nothing against it, but I really mean racing.
In my opinion, to get even better than it is now, LFS needs a completely new car collision model, with not only blending but also breaking and falling parts, a lot of damage cosmetics and of course things that influence the gameplay too, but I think damage is one of the most important things. And it must be calculated real time too. As I consider LFS a "sandbox" engine, it would be simply awesome
to have real time damage and effects too. It would be even better than DiRT2's damage models, and it would look a lot more realistic.
Well... I am now unsubscribing from this thread because I can't stand reading more complaints now, I don't even know why I hadn't unsubscribed before.
I wasn't supposed to write all of this but now that I did it... never mind, I'll just press the "Submit Reply button".