I'm hosting Airio for dedicated server running on other machine and this instance is working good for 1 month. I started 2nd server without Airio on my server and it's running corectly. I've downloaded new zip file from lfs.net but it doesn't help.
P.S I tried to run again Airio + Dedi and it was working for 1 day (~23 hours)
I saw new thing. That happens only with demo servers. An S2 server is running for 6 weeks now and it's ok. DEMO server shows the message after 4h-2d (randomly). It happend with Airio or without then I'm thinking about new thread.
It seems that the AVG is being cancelled on invalid laps with the last update, but I'm getting reports of not taking the seond lap of each session into account yet...
¿Have you fix that too? Maybe it's a configuration problem
Hm, yes, I was trying to address the problem and I did some tests also. It seemed to me that e.g. in qualification the 1st lap is correctly ignored, the other laps are taken into account. But then I did updates with invalid laps or invalid timing data, maybe some new bug is there. When I have some time, I'll test this again.
Wow, nice! I'd just like to note that primary to success are the events organization and management, also Web pages help a lot. InSim is just an addition.
Haha, and I'll never stop being pleased to hear that.
EQ, special request from some racers to do something about the yellow flag bug in BL1R and AS3R. Due to some LFS bug, yellow flags are raised while nothing is going on. It causes sometimes massive drop in safety rating.
I'm aware of that bug for a long time now, some servers even removed the tracks out of the rotate but I don't want that because it are nice track combo's.
It would be nice to be able to specify a value in tcd.txt to limit the aggressiveness of the safety rating drop at specific tracks.
# Make proper racing path a bit wider [b][i]per track[/b][/i] #overall offpath OffPath=2 #track specific offpath eg. we1 and we1r Track=WE1 OffPath=5 Track=WE1R OffPath=5
..btw: obsolete when using the new pth.files
# FULL: Continuous laps for average lap time calculations [b][i]on all tracks[/b][/i] Track= AverageLaps=3 # FULL: Continuous laps for average lap time calculations [b][i]on specific tracks[/b][/i] Track=FE4 AverageLaps=2 Track=FE4R AverageLaps=2
Some Yellowflag rule for specific tracks would be awesome. "Vanilla" LFS simply use wrong speed measuring on bl1r/as3r.
Hm, too bad if by default some very old CFG files are installed. Truth is I'm sending only EXE/DLL files to Franky of 500servers, intended for easy update. Best would be if actually NO config files are used, to be sure everyone gets the default ones from available download, goes through them and uploads them once tweaked. I'll contact Franky concerning this matter.
Hm, how does the bug show itself? Does it happen only once every lap, say in the turn after box exit on BL1R? Or is the yellow flag constantly on? Unfortunately neither you nor the other multiclass server are using Remote, so I cannot watch. Remote is good for me, I can spot troubles from this high view.
Concerning lower aggressiveness on some tracks, you can use (I believe) RotateTracksFull instead of RotateTracks in SRV file and specify additional commands to carry out when rotating tracks. One of those commands could be lower weight of caused yellow flag. Adding the option to TCD would be also possible - sometimes it is hard to decide if something belonds to TCD (being track/car dependant) or SRV (dependant on server).
Uhm, I suggest using e.g. FlagWeight=-10 instead... And sorry, I somehow missed that old request.
Hi and sorry for not answering on MSN, I had busy days. First make sure you're using the latest config files (CFG, TCD, SRV). If so, the core multiclass racing will work by itself, I believe, once you enable the required cars on server. Default Airio config contains all existing car groups and also arranges them to separately evaluated groups. The rest depends on what you want. To limit car categories based on points (rank) you need to define ranks first (in TCD file) and then (in the same file) say what rank level is required for each (or some) car types. Same with licences (lap times) or (safety) rating, all this is in TCD file.
When testing the rank requirements are applied make sure you're not connected as admin/limad, because by default the requirements chack are skipped for such people. You can also say in CFG file (AllowJoining=6) that the rank requirements are applied to everyone, even admins.
Maybe the best option is to have new defineable type of zone, NoFlagZone, where yellow flags caused are ignored. Such zones could cover LFS areas using incorrect yellow flag data, as you mention.
Well, in TracksRotateFull you can use any command, including the one changing a server parameter. That means when you rotate to BL1R you may add there !cfg FlagWeight=-10 to substantially reduce effect of all yellow flags, and when moving elsewhere you may get back to !cfg FlagWeight=-100 (or maybe simply !rld #, reverting server number # to default state).
ok.. we have max version of airio... so if i ask for multiclass it meens that i have read cfg files and that EQ write something like FULL: ... so i have max version of airio and want multiclass server.. but need help with making one...
Yes, WE1 and WE1R were tracks where Airio path check was failing quite often, simply because parts of the proper track were defined a bit strange in the original PTH file, especially around pit exit. Formerly the only option was to make the proper path wider all around the track to cover this deficiency. But I did not like the solution.
Using basic BabyOnWheels' code that was painting path on LFS maps I created for myself an application that would display developers-supplied path and paint it on a site map. From the picture (see first appended image, original PTH) it is possible to catch places where adjustments may be necessary.
The application also converts PTH file into human-readable and editable format (TXT). I was able to edit the file where necessary and using the same application the file was converted back to PTH in its new form and painted again to check (see second appended image, updated PTH).
This way I was able to update WE1, BL1 and AS3 (plus reversed versions) paths and offer them for download. If you think there are some other tracks with PTH needing revision, let me know.