U was right EQ about second question, now i've fixed.
Now it would be ok.
Tonigh i check in race.
# Time (in seconds) to wait with automatic race restart - integer
# Number of players to be on track for the restart to happen - integer
# Time (in seconds) to show until race restart or race end - integer
# Use below defined custom start grid ordering - boolean
# This allows to create grid ordering schemes using last race results
# or achieved lap session times or both in any combination.
# Always put forward faster types of cars on custom grid - boolean
# Equal speed car types are defined in TCD file under CarSpeeds item.
# Primary method used for ordering - string
# Available values are 'RR' (previous Race Results), 'ST' (achieved
# Session lap Time), 'PB' (server Personal stored Best time), 'CP'
# (current Combo Points), 'TP' (total points).
# Maximum number of cars to which the primary method applies - integer
# For remaining people the secondary sort is used.
# Reverse primary method results - boolean
# Using this you may have e.g. first 8 cars of previous race start in
# reversed order.
# Secondary method used for ordering (RR, ST, PB, CP, TP) - string
# Reverse secodary method results - boolean
# One ordering method for start after qualification (ST or PB) - string
# If valid selection is made start grid after qualification can be
# Optionally clear session data (lap times) of all drivers on practice
# or qualification start - boolean
# Clear session stats for spectating when not a doing pitstop - boolean
# These can together with previous 3 items allow for advanced 1st race
# after qualification sorting, enforcing reality.