Mono JIT compiler version 1.9.1 (tarball)

http://www.liveforspeed.es/estadisticas/Estadisticas.html



# -------------------------- Text Filters ------------------------- #
# Warn for bad words in messages kick for bad words in names - boolean
# Curses and char replacements are defined in Airio.cfg.txt file.
CheckCursing=false
# Spectate for bad words in numberplates - boolean
# Spectate for skin containing prohibited (team) name - boolean
CheckText=true
CheckSkin=false
# On which bad language in message the player is kicked - integer
# 0 = never, 1 = on first, 2 = with one warning...
NumCurses=2
[b]# Kick for sending too many text lines into chat - boolean
CheckFlooding=true[/b]
# On which text message in what time the player is kicked - integers
# Player is warned of flooding on message (FloodingCount - 1).
FloodingCount=4
FloodingTime=8
# Make proper racing path a bit wider [b][i]per track[/b][/i]
#overall offpath
OffPath=2
#track specific offpath eg. we1 and we1r
Track=WE1
OffPath=5
Track=WE1R
OffPath=5
# FULL: Continuous laps for average lap time calculations [b][i]on all tracks[/b][/i]
Track=
AverageLaps=3
# FULL: Continuous laps for average lap time calculations [b][i]on specific tracks[/b][/i]
Track=FE4
AverageLaps=2
Track=FE4R
AverageLaps=2

First make sure you're using the latest config files (CFG, TCD, SRV). If so, the core multiclass racing will work by itself, I believe, once you enable the required cars on server. Default Airio config contains all existing car groups and also arranges them to separately evaluated groups. The rest depends on what you want. To limit car categories based on points (rank) you need to define ranks first (in TCD file) and then (in the same file) say what rank level is required for each (or some) car types. Same with licences (lap times) or (safety) rating, all this is in TCD file.
http://www.lfsworld.net/hoststatus/?h=cargame.nl+[multiclass]&c=4&hostlink
