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nisskid
S2 licensed
Quote from tristancliffe :The loose surface, ruts and grooves, humps and bumps, and lower net friction levels actually change the situation tremendously. A rally car on Tarmac tends to avoid sliding whenever possible except on the tightest turns (unless the stage is part loose, in which case it might be better to have a slidey car and trade off time on the grippy bits).

Also your understanding of vehicle dynamics, especially how and why tyres generate grip based on load and slip angle is massively simplified and is insufficient for a drifting vs racing thread.

If your tyres are doing naff all in the middle of a corner then you'd be VERY slow compared to those that are able to utilise more of the tyre more of the time. Ever had mid-corner oversteer? That's because your tyres are doing a lot and you just asked a smidgen too much of them.

Firstly you haven’t told us why it’s better to have a “slidey car”, why would they trade time to have a car past its grip limits? Is it easier to handle a car over grooves, humps and bumps when the car is sideways? I don’t really get that part.

2ndly, it’s not every corner where your tyres are doing **** all, you should know that setting up a car to deal perfectly with every situation is impossible, it's all about compromise, to have a car which never suffered from understeer would be a car which is ridiculously oversteery and you’d have the rear end stepping out everywhere.

Hence you live with the fact that it some corners are going to induce oversteer through some parts, and some corners are going to induce understeer through parts, you find the happy medium and you deal with it.

Drift is more effective on the tighter corners; of course you wouldn’t use it on wide open bends. Why do rally drivers use drift around tighter corners? Simple, go back and read what I wrote about the rear fighting the front. On hairpins you have more turning lock, this means the front tyres are pointed at more of an angle relative to your rear wheels, this means a lot of work on the front tyres, and a lot less on the rear and that drive through the rear wheels would push more against the front tyres, creating more “power understeer”.

If you were to set the car up so that it didn’t understeer on hairpins, you’d have to dial in tonnes over oversteer and on wider corners it would be impossible to keep the rear end in check, not to mention braking and entry.

Hence you end up with understeer where the rear tyres aren’t working hard. I’m sure you have too muck around with anti-roll at every circuit you go to balancing the car to each circuit.

As far as mid corner oversteer, I don’t have a lot in my car, and that is the same setup I use for drift so it certainly isn’t oversteer biased. All my oversteer is on the exit of the corner, mid corner is understeer.
Last edited by nisskid, .
nisskid
S2 licensed
Quote from NotAnIllusion :So, what you're saying is that an rwd understeers if it's not in a drift?

I’m not sure if I’m wasting my time here because if that's all that you could understand out of my post you’re probably not going to catch onto anything else.

Under and oversteer are inevitable when you’re pushing a car to its limits, one has to go first. The aim is to balance a car, so that it experiences over and understeer equally, well that's the theory.

Now different corners and different parts of the corners are more susceptible to either over or understeer. Under/oversteer occurs when there is an unequal amount of force on the front and rear, enough so to surpass the tyres traction. This means if you are suffering understeer you’re fronts are handling more of the force than the rears relative to your setup.

This is a fact of life, as I said, a well balanced setup will experience both in different parts of the course, in theory if you were able to utilize the rears grip in a understeering situation where the rear traction isn’t being used to its limit, to help share the load of steering, it would make sense right?

This is exactly what you are aiming to do when speed drifting, you are utilizing the rear tyres grip in a situation where the rear grip isn’t being used to the limit to help steering thus pulling you're car through the corner quicker.

People who don’t believe that drift can be quicker, key word CAN, then tell me why they use drift techniques in rally, after all rally and circuit racing are the same shit, same principles behind it, the only difference is the amount of grip they have.
Last edited by nisskid, .
nisskid
S2 licensed
Quote from Racerjon :e-brake, turn, gas


get a wheel and a s2 license

bad advice. only use handbrake the adjust mid slide, only use it to initiate drift when ur learning, but try to shift to other techniques as soon as possible.
nisskid
S2 licensed
Drift in theory CAN be faster.

The front and rear wheels play different parts through a corner, both taking turns in taking more and more force. When racing, mid corner your rear tyres do **** all, your front tyres are trying to pull you r car against the momentum of the car towards the exit of the corner. when you accelerate mid corner, since you r rear wheels are pointing in the same direction of the car, you are actually pushing you r car against you r front tyres to the outside of the corner rather than the exit. this is what creates the understeer (as well as some diff shifting) and is the limiting factor for how fast you can travel through a corner. depending on how your car is setup, the rear tyres are rarely the limiting factor until the exit of the corner.

Essentially what you are doing when speed drifting (note: speed drifting, not the shit you see in most videos) you essentially shift the yaw through the midcorner so the rear tyres are actually pointing towards the exit of the corner, this means that when you accelerate the rear tyres instead of pushing against the front tyres towards the outside of the corner, they are aiding the front tyre's steering by pushing with the front tyres towards the exit of the corner, this means more acceleration without adding understeer.

What people seem to get too caught up on is that the tyres are slipping so instantly there is less grip, well yes in an ideal world where you can put your foot to the floor through every corner, maintain rear traction and not worry about it causing savage understeer, then you'd be right. but here in reality, you’re not using the full traction of your rear tyres 100% of the time, in fact **** all of the time mid corner.

As for why it doesn’t get used much in F1 racing and other elite tarmac racing like that, well besides the obvious tyre wear, the technique would just be too hard to master, getting a perfect speed drift through all corners that require it is bloody hard, especially to a point where it competes with an already very precise technique developed in racing.

This is where rally comes into it, it is a lot less refined, a lot less traction, less tyre wear, and generally the technique doesn’t need to be as precise. The general physics of traction are exaggerated even though they are basically identical, hence why we see them using the drifting technique.
Last edited by nisskid, .
nisskid
S2 licensed
Quote from vxx_94 :how i can smoke by my car tyre in lfs while car is stopped

alt+f4
nisskid
S2 licensed
Quote from NathanRx-7 :Yes it does take alot of concentration, but with racing you have to really be in it, and master the lines etc... Plus, you're going alot faster.
You're drifting around a corner, and hit the wall doing 80 or so, but if you're in a race then you'll probably be going round the corner at 120+.. or entering at least, so racing is more fast paced.

speed is only one element, controlling a car within the boundaries of grip is a lot easier than one over the boundaries. with show drift, at a top level the drivers enter into corners at about the same speed as grip, well, with identical cars. the difference is drift wipes off speed a lot quicker and doesnt have the exit speed.

i dont know if uve ever thrown a car sideways at over 100k's coming into a corner, but its a pretty bloody intense thing to do for the first few times and u need to be concentrating heaps as drifting through a corner is a lot more eventful than gripping through it, and u need to be watching things a lot more, quite simply because ur sideways and u have another car next to u that may be trying to pass u, or ur trying to pass him, all the time being judged on.

Quote from NathanRx-7 :Yes it is. And what seems to happen alot of the time is, people are able to drift well in LFS then think they can drift in real life.
LFS may be a simulator, but theres still some differences. IE if you hit a wall doing 120 you'll probably die.

not sure the relevance of this, but its a point that i agree on and have tried to argue on here before. people dont seem to like being told that they arnt actually drift king because they can drift half well on a game.
nisskid
S2 licensed
Quote from NathanRx-7 :but actual racing is alot more complicated and takes alot more concentration

how so? u think throwing ur car sideways at 150-200k's side by side with another car doesnt take concentration?

also as far as complication goes, thats more to do with what stage racing is vs drift, drift is still a relatively new sport in the mainstream, and although it is the fastest growing motorsport, its still not at the competitive level as racing. but dont worry, as the budgets go up and the stakes higher, u will see similar development to drift.
nisskid
S2 licensed
one of the biggest issues is that people often think they are better at drifting than they really are. because there is no way to guage there performance on LFS (if someone says that drift score thing im gonna fly over and give u a swift kick to the ovaries) they just think they have mastered it. just like someone not familiar with racing can look at 2 totally different level racers and not see any major difference, luckily for racing its easy to guage, just look at the clock.

unfortunately most people look at drifitng and think, ok so all i have to do is get my car sideways and ive mastered it, they get their car sideways, then think owell this is drifitng, ive already mastered it, drift is easy.

drift is actually a lot more complicated than what probably 97% of the people in this thread think.
nisskid
S2 licensed
Quote from JeffR :What, that they couldn't race?

Quote from kamkorPL :Since the thread was bumped let me post some interesting news:

http://www.prodriftseries.com/ ... wrc-meeke-signs-up-to-pd/

WRC Driver Meeke beginning his drift career now, he will be competing at pro drift round 1 in Ireland.

he seemed to be able to race pretty well.
nisskid
S2 licensed
Quote from Equinox :
@ nisskid, please, grow up ?

nah i'm good.
nisskid
S2 licensed
your not JDM enough, sorry.
nisskid
S2 licensed
i actually dont mind the clutch the feature, i cant really compare it to heavy duty clutches as im not stupid enough to drive in a way which would burn them out in real life, but with a less heavy duty clutches, ive seen clutches go pretty bloody quick, even in cars with low amounts of torque. if u shift properly u wont have any issues.
nisskid
S2 licensed
here's my guide to drifting:

find a big space and practice initiating drift, try 2 things, overtorquing the rear wheels and unsettling the balance of the car. all those techniques above stem off these 2 concepts, they are just different ways of doing it. u can use the clutch, drivetrain friction, braking, steering etc. no point going through them all step by step and trying to do exactly what they say. just get a feel for how to lose the rear end, the characteristics of each technique. then put it into practice on the track, from there u have to experiment with controls and how they affect the car and how u can use them, once again, not much point trying to explain this to someone who is still trying to get down the basics of drifting.

the main thing you remember is that if you are interested in replicating what you see on vids such as D1GP and what ud consider main stream competition drifting, you need to know the criterias for judging. Line, angle and speed, and in chasing battles: duplication and proximity. its hard to gauge how your doing with all this, and its not always a good idea to base urself of what u see in drift servers.
nisskid
S2 licensed
Quote from the_angry_angel :LFS is relatively close, however simulating real life, in real time, and doing it perfectly, simply isn't in reach of modern house hold computer right now.

perfectly put. but i think even then, unless you can properly simulate the safety aspect, youll never really get a proper feel for it all. but id say thats mostly a "fun" aspect to give you that extra buzz, as far as being able to use the simulator to help you with ur driving, i think its very realistic to think once driving simulators get better they will be a useful tool in helping professional drivers.
nisskid
S2 licensed
Quote from Cr!t!calDrift :This is completely opinionated, but I always thought that racing required a good hand-eye co-ordination. Of course, I am not a racer, nor do I even have a wheel for Live For Speed. (just yet. )

i dont understand this, what are u trying to say? all i said was that the comparison of wii and hand eye coordination wasnt anything like the comparison of LFS and real life driving skill.

Quote from RAM0011 :SO no lfs isn't real ?

yeh its real, its a real driving simulator.
nisskid
S2 licensed
Quote from srdsprinter :Simple:

Those who can, Race. Those who cannot, Drift.

lol, mm tell that to the many that have switched from professional racing to drift, they may have something to say about that.
nisskid
S2 licensed
Quote from SamH :I think you don't actually know what you're talking about, tbh nesskid. That's the honest truth. I think you're just stating what you THINK MUST be the case, as if it were fact. I don't think you've anything to back it up because I don't think the position is defensible. Brake overheating is not something that happens in normal racing these days. People kit out their race cars with brakes that are adequate for the job, and there's no technological reason for that not to happen. Only irresponsible behaviour, exceptional circumstances, or numbnuts taking their roadcars to trackday with sub-par parts on their vehicles.

no, i dont have any idea of what im talking about, dont listen to me, im sure you know a lot more, after all you play LFS so you should know everything there is to know.

and yes im getting imature, but give me a break ive had a long day, one involving sitting in 40+degree heat for about 5 hours, 2x1 hour drives, testing positive for weed at a cop RBT, and getting my car defected.
nisskid
S2 licensed
tristan, as i said before, im not going to reply to you anymore, im not going to read your posts and reply to them, so dont waste your time.
nisskid
S2 licensed
Quote from The Radness :if my aunt had balls she'd be my uncle........

I think your reading to much(extra words) into Tristans posts.


that'll be all
*backs out slowly*

actually the question was stupid, because there are so many variables that he didnt discuss that would dramatically affect the result. the personality was just one, this would affect how the driver would use the information they have learnt. without this extra information its hard to make a proper answer. and even so, the question didnt really touch on my argument, i never said that LFS wouldnt help, i said that it they wouldnt be able to transfer all their knowledge straight from LFS to real life, and be a awesome driver their first day out.

Quote from SamH :I think it's more historical. There were some very significant improvements in the last 30 years or so, and I think mid-to-late 90s the improvements were pretty well exponential. Basically, the overheating brake egg was once and for all cracked with ceramics and such stuff. That's entirely from memory and from watching motorsports on TV, though, and could be completely wrong. I don't think brake heat is a problem in race cars today though.

maybe in F1 and open wheelers, the braking issues dont become as apparent, but youve got to understand, the weight these cars have is nothing, they run massive brakes, massive ventilation, high tech brakes, this makes it a hell of a lot easier to over come brake heating issues.

in full car racing, the most popular type of racing, they have to stop a lot more weight, now as i tried to explain to ur friend, bigger mass means a few things, most relevant here being momentum, and grip levels, more weight going in a direction, means it needs more force to stop it, more weight pushing the tyres to the ground means the tyres have more grip. this means the tyres are able to take larger loads of force, so the braking force can be a lot higher, unfortunately this extra grip and braking force is canceled out by the fact that there is more momentum to wipe off, so the brakes still have to be under load for longer periods of time. this means that the brakes are braking with more force, aka the pads being pushed against the disk harder, and longer. this means a lot more brake heat.

in modern day racing, overheating and failing brakes are still a very apparent issue in full size car racing, especially in divisions where there are rules and regs regarding brake restrictions etc. hence why you see big ducts made to feel cool air to the brakes.

Quote from SamH :I don't mind multi-posting when you're fast and furiously discussing things, but I think you could make an effort now. I've cleaned up for you before. Show some respect for the forum, and post once addressing multiple posts.

alright wait up, its just i see a post, reply, then see another one later and reply to that. im in a hurry too, was meant to leave for our local drift comp like 20 mins ago lol
nisskid
S2 licensed
im not wasting my time trying to argue with you anymore, its clear that from what ive seen and what others have said about you that its not going to go anywhere. looking at how you talk about brakes tells me pretty well how little you really know and how you cant seem to grasp even the most simple concepts, and with the seats, how you just change your argument to something not even relavent, i talked about racing the XRT in LFS, and how ud have to compare that to racing a stock car like the XRT in real life, u said the stock seats would cope, now ur saying that they would only cope with its application aka driving around the streets, how the hell is that relavent?

seriously, i could keep poking holes in your argument all day, but your just going to respond with some reply that will just infuriate me at how much you have either missed the point, or simply just chose to ignore anything ive said and make up something urself.

ok, anyone else want to have a proper discussion? lol

Quote from Glenn67 :The otherguy nisskid probably fell asleep at his keyboard as it would

yeh, that image from before about not going to bed because someone on the internet was wrong came to mind. haha
Last edited by SamH, . Reason : Multiple posts merged
nisskid
S2 licensed
Quote from Linsen :Thx for that!

However, I also think there's a side to this conversation that's not so funny. Just because supposedly everybody knows that tristan is usually condescending and has a habit of implying other people's stupidity on an "if..., then..."-basis doesn't make it right and is hugely detrimental to any intelligent conversation. I think nisskid has done a relatively good job of staying calm and keeping his arguments relatively offence-free, whereas tristan has done what he usually does: being overly provocative and calling other peoples arguments and view-points "rubbish" or "twaddle" on first reply. Yet, SamH (yes, a moderator on this forum) jumps in and implies nisskid was deliberately trying not to take on the "inferences in Tristan's posts" and later even calling nisskid arrogant. However, reading nisskid's first two posts again and tristan's reaction to them, it seems quite clear to me, that he (also) either did not take on the inferences in nisskid's posts or deliberately chose not to do so. I guess I don't need to elaborate on the arrogance-part. Yet, I didn't see any moderator criticizing him for it.

To make this clear: I'm not saying either party in this discussion is right or wrong, I don't think there is a right or wrong, I'm just talking about the debate culture, or whatever that would be called in english.

unfortunately or fortunately (im still undecided haha) im a very argumentative person, but at the same time ive had enough arguments to know that as soon as you stoop to petty insults you lose any credibility you may have built up, thats why i have tried to keep them out, unfortunately its hard to have an argument like this without getting a bit frustrated, so sometimes i can let my guard down.
nisskid
S2 licensed
Quote from tristancliffe :They were fine in a road car, because they don't generate much force anyway. But as soon as your RACE, which is what we're talking about, isn't it, then you need to have racing bucket seats and 4 point harnesses minimum - no standard seats. Sorry, I don't like the word stock, as it makes me think of gravy.

um no, the seats simply do not hold u in place well, you will move around and u will need to use different parts of your body to hold you up, you will not be kept still and it will affect ur ability to control the car.

Quote from tristancliffe :
No, I didn't. You are still slowing down. the heavier cars slow down over a longer period than the lighter cars, so the change of momentum isn't going to be vastly different really. Besides, if your car needs bigger brakes you fit bigger brakes. Takes a minute to work it out really. Very simple equations. Hell, most of the time you don't even need to use equations, you just phone up a supplier and the new bits arrive the next day.

My brakes aren't out in the wind - they are enclosed in wheels, just like on any car with outboard brakes. What point were you making about brakes anyway? When was the last time you saw a race car (either a road conversion or a purebred race car) suffer from brakes overheating? I can't remember the last time, but it would have been through mistreatment rather than insufficient thermal capacity anyway - not changing the fluid, or buying cheap pads etc.

exactly, heavier cars take longer to slow down, this means longer on the brakes, meaning they are engaged longer, meaning more heat build up. not to mention the brakes need to apply more force to slow the car down, so as i mentioned, brakes are engaged longer and harder, meaning a lot of heat.

bigger brakes arnt always an option, mostly due to racing regulations, but also wheel limitations etc due to the size of the disks etc.

youve never heard of race cars with overheating brakes? um, have you been living in a rock for the last, oh i dunno, since the existence of motorsport? brakes are one of the main issues race cars deal with, if u want specific proof, well i was only reading a article about the R32 GTR in Australia a day or 2 ago, and one of the major issues they were facing was overheating brakes. if you want i can link you to the article, but i have to say i feel weird about putting the spot light on one specific team dealing with this issue, when its an issue that has to be dealt with every day by most teams.

Quote from tristancliffe :Of course the professional racers don't use sims to improve themselves. What a daft suggestion. We were talking about learning a lot of the basics of real life racing, and I state that LFS can get you very quickly to within a couple of seconds of the pace. In club racing, the newbies who DON'T give themselves additional track time in a simulator are going to be giving themselves a disadvantage. They won't be able to try hundreds of things, from different cornering techniques to oversteer correction, via setup changes all in a day.

if you can transfer the skills learnt from LFS at a basic level so easily, then why cant you at a higher level?

Quote from tristancliffe :Edit: Try this. Two guys, around 20 years old. They want to go racing, but have only driven hatchbacks. they cobble up the money for a racing car (what type doesn't matter), and decide to share it. They both have the same experiences, and both know how to drive a car to a very similar standard. They both have similar levels of mechanical knowledge (which is probably very little).

Allow, for a moment, to pretend that they both race in the same race for their first time. One still hasn't driven anything on a track prior to practice, but the other one decided a few weeks ago to get into sim racing. He now knows how to setup a car basically. He now knows how to correct slides and how NOT to provoke them in the first place. He knows what cold tyres will feel like, and what warm tyres feel like. He knows how to race in a group of cars. He knows where to look. He knows when to late apex a corner, and when an early turn in might be an advantage. He knows that trail braking is tricky, but worth it. He knows how to overtake. He knows, in short, every single skill a racing driver needs to some degree apart from, in LFSs case, brake temperature, and more generally personal fitness.

Which one will do better in the race?

depends on their personalities, if the guy that played LFS was like a few of the people on here and thought he'd be an awesome driver straight off he'd probably find himself in a sand trap on the first corner.

if they are like what most people i see and talk with are like, they will get a feel for the track before they focus on going for low lap times, and if they get confident and comfortable enough, then who knows, he may be a little bit faster he may not, i dont know, i personally think the guy that has played LFS might be slightly faster, depends how he uses what he has learnt on LFS and whether he is able to even use it. this doesnt go against my argument, i have never doubted the possibility of slight advantages gain, i was just talking about the people who think they will be competitive as soon as they get in the car as they were competitive in LFS.

but id put this to you, same situation, except the driver who hadnt played LFS had already had a track day, who do you think would win?
nisskid
S2 licensed
Quote from Glenn67 :LOL
Adrenaline and Stress
It's important to realize that engaging in activities that cause a release of adrenaline, such as playing computer games, is the wrong way to deal with stress.
In the short term, adrenaline makes you feel more alert. But in the long term, you become tired and unable to deal with stress.
The next time you feel like playing computer games or surfing the Internet, try to do something relaxing instead such as:
·Taking a hot bath or a shower
·Taking a nap
·Vision Exercises: palming, breathing and blinking, sunning, swinging, distance viewing (Bates' method)
·Getting some fresh air
·Exercise (Moderate)
· Drinking a glass of water or a rehydration drink
· Stretching

so true, most track days i dont get much sleep due to a shit sleep pattern, hell once id only got 2-3 hours sleep, i got out there and felt so shit, i was seriously at a point where i wanted to go to sleep but was in so much pain from being tired i couldnt get to sleep. got out on the track and couldnt feel a thing, walked around all day like id had 10 hours sleep, even having to jack up and change tyres every session or so. when i leave from these events im usually so tired is kinda dangerous, get home and ill just sleep. even tho 1 hour ago i was alert as all ****.

its a great thing, but it can be dangerous on the come down.
nisskid
S2 licensed
tbh, im over writing these posts, as much as i want to respond, i just cant see any point, you are content with your opinion. im only going to respond to things i think we can actually talk about without going in circles.
Quote from tristancliffe :What a stupid comparison. It doesn't hurt. You just deal with it. It doesn't take any additional concentration. Maybe at 3.0g upwards it would, but lets stick to the original point about beginners to racing - not likely in 3g+ cars. The only time you notice the g-forces particularly is the next day when your neck aches a little bit.

its called an analogy, i meant that a small amount of something all the time doesnt necessarily mean you will be ready for a lot of it.

Quote from tristancliffe :Stock seats are fine in road cars like in LFS, and with a decent seatbelt would manage up to about 1g. The GTR cars will have better seats, but still use the road interiors for the time being. The formula cars don't even have seats in LFS, but they would be tailored to the drivers too.

have you raced cars around a circuit with just stock seats and seat belts? do you realise that most stock seats arent even bucket seats? and that most bucket seats in sports cars still use very small sides which still struggle to hold someone.



Quote from tristancliffe :Haha, you've no idea about physics have you.
The size of the car makes relatively little difference to the size of the brakes, because you brake later and harder. The only difference is that something light doesn't have to brake as much because they can corner faster due to a higher coefficient of friction

er...did u forget the part about momentum, and how its harder to stop a car that weighs at least 2-3 times more? if tyres were the same, and brakes were the same, not only would the brakes need to bite in harder for more need of braking force, but they would need to be under force for longer, this means an increase of heat, this combined with the fact the brakes are hidden behind body panels and not out un protected in the wind, means heat.

owell, i guess your right, i just hope the thousands of professional drivers dont see this game and use it to improve their driving by what was it, 10 or even 100 fold? to think of all those suckers, spending time on the track practicing when they could be at home on their computers increasing their learning curve by 10 or 100 fold.
nisskid
S2 licensed
Quote from jibber :Bad idea.

lol +1
FGED GREDG RDFGDR GSFDG