Looks hilarious, it's like the cars in the old Re-Volt pc game, without the bonuses and weapons, haha! I like the fact that you can't roll or it or get it into a slide (with default set at least).
One thing I noticed, is that it constantly damages the outside rear suspension when turning left/right at high speeds: https://streamable.com/1kn0d4
Yes, the product itself is priced in GBP, but you still can use any other currency to pay for it - when paying, your bank will calculate it into GBP using the current exchange rates.
Another case of the player names raising, in a race on South City under the bridge, maybe it helps debugging: https://streamable.com/b5x1lc
Attached .mpr as well.
After test patch phases like we currently are in, new features (e.g. mods support) always get rolled out in the next full version. Wouldn't make sense to keep the mods version and community separate.
About leagues and organized racing, there is pretty much an event every day of the week, like rane said, some days even multiple. Some of them are streamed and commentated live by Sim Broadcasts. See this week's schedule for example: https://www.lfs.net/news/1448 . On some events, for example FM GTi Thursday or FOX Friday, we are usually filling up all the server slots and we have to miss those who don't qualify in Top 40 .
As for community, the LFS Discord server is also growing big now! If you prefer to join, you can find it in Discord's Server Discovery search feature, or join using this link: https://discord.com/invite/wZrUTJN
The 120-limit has been misunderstood many times recently... It's not a limit for the whole vehicle mod database on lfs.net, but rather a whitelist-like limit for a single server: a server will be able to allow/whitelist 120 different mods (identified by skin ID), which the server allows to be used. This feature is not implemented yet, though. Quote:
Hosting:
Just tried the free server creation, works nicely, and the server management on lfs.net is a nice package! As stated, upon me leaving, after a while it stopped running. Great!
Some minor things: since there will be no downloadable dcon, you might want to rephrase the Help texts upon clicking "?" next to server parameters in-game, when creating a host (specifically I mean the mention of a local host, or about opening appropriate TCP/UDP ports etc.). Also, the upload bandwidth calculations might not be needed, either (above car selection table).
EDIT: also, a quick notice of how the free hosting works (that it runs remotely, closes after a while) would be fitting upon clicking Start New Host, just to make things clear for those who are not aware.
I was online on Mods Test: Europe 2, was having fun with the Prokart, but then I spectated and alt-tabbed. After a minute or so, I noticed LFS was no longer running. I have an entry in Windows logs, but there's no details I could add to the crash, it surprised me as well (and made me question whether I did close LFS or not )! Couldn't reproduce since.
At first, LFS can be quite overwhelming with all its options, so if you have any questions about it, feel free to ask here on the forums, or on the LFS Community Discord server: https://discord.gg/wZrUTJN. You usually can get near-instant replies there, as there are more than 1,6k members on the server now
The LFS Community Discord server is now publicly searchable via the Discord server discovery tab, which means new users no longer need an invitation link to join!
This should help us grow the LFS community on Discord, allowing people to find and join it more easily.
Session: Race
MPR timecode of incident: 1:23.14.00
Driver(s) involved: pianomen, mandulaa
Brief Description of Incident: unnecessary crashing after chequered flag, made it really hard for me to drive the damaged car back to the s/f line for Top 3