This is pretty much non-related, but yesterday I was having my first UFBR races and I found the races too long. We were a few people, doing 13 laps @ SO Chicane, having a total time of around 17:30 per race. Usually at Race1 and Race3 where I use to race the final times are around 10:00 to 12:30, so we were doing 5-7 minutes more than the average at other CTRA servers.
Aren't those races too long? 17 minutes for a race with 4 or 5 people I think it's too much.
So that would leave TBO + "GRF" to silver+. I wonder what people would choose in that situation. I think it also depends on how are cars split into servers. If silver people can go to Race3 and pick a UFR, and race with GT2 and GTR cars, then maybe that would be the choice just because probably it would be more crowded than Race2.
Anyway, I like the idea of separating XFR/UFR from GT2 (they're too different to me), and also having new cars more gradually, with a new set for gold.
Speaking of which, Don I made a "remake" of your slowmotion tyres 1 video. Well, actually I just changed the music to "Peaches" by The Presidents of the United States and America. The song fit pretty well
Someone should do a slowmo-parody, with cars spinning, hitting the walls, flipping, etc.
I think I haven't seen a slowmo dogfight either, with two cars fighting for a position, braking into a corner, going through a hard chicane tail-to-nose. Most slowmo's are only one car showing off tyre deformation and suspension movement. Try two cars!
Well, then let's put it this way: Dude, if you're uploading a video to the movies subforum, then make sure it's not just a replay frapped to a video, make it more "movie-like" (music, edition, etc.). If you just wanted us to see you drifting from a fixed angle you could have uploaded the replay file.
About the camera, I think you should use a lower FOV.
Hí, I'd like to open a little discussion about the licenses and the cars you're given when you get a higer license.
In my opinion, getting to a higher license should mean you'll get some kind of reward, but that's not the case with some of them. With some licenses you don't get any new car or anything, and with others you get a whole bunch.
Let's say the CTRA servers:
Right now earning bronze, gold or titanium earns you nothing. I'm silver right now and I'm close to gold. I was a bit excited about getting to gold until I just founf out that I will get no reward, just a new whole level to fulfill with the same cars I'm already using to get to platinum and then get the GRTs.
At the same time, when you get to silver you have access to 8 new cars, and most people don't use the TBOs or the XFR/UFR pair, it's mostly the restricted big GTR cars. That's five cars mostly wasted.
Also, having the UF-BR with the beginner cars is propably the cause of it not being used very often. The comparison between the CTRA RACE 1 and CTRA UFBR is pretty one sided.
Right now RACE 2 and UFBR are pretty much dead, so it might be a good idea to have them delivered as the only new cars at one point. I'd suggest a scheme like this:
With this scheme pretty much everything would be *solved*, except for the XFR/UFR that would still have a hard time because people tend to choose the faster and easier to drive bigger GT2 cars.
Ok, I'll add a FXR_KY3R set I just made based on some bad stuff another guy sent me and I'll pack everything into a zip file. Keep posting sets and I'll add them to the zip file.
SET Time Provided by Comment === ==== =========== =======
FXR_GT2_AS2_1 N/A J@tko FXR_GT2_KY2_1 1:44.12 makakazo Can do 1:43.x FXR_GT2_KY3_1 N/A J@tko FXR_GT2_KY3R_1 2:24.52 makakazo Can do better FXR_GT2_SO4_1 N/A J@tko
FZR_GT2_SO4R_1 N/A Toddshooter
XRR_GT2_SO4R_1 N/A Toddshooter
Please follow this naming convention when uploading sets: "CAR_GT2_TRACK" (all in capitals)
PS: In a couple of weeks (maybe less) I'll be moving to another town so this could get stuck, It'd be good if any moderator could keep this a little updated.
Actually there's a workaround for this. You can leave the server, reconnect and then you can mid-race join again. I think I did this some time lately and it worked.
About the other thing, the car is taken into account for the laptimes. The other day I was starting at the front row with the XFG and when I switched to the XRG to try it and I was sent back to the last position of the grid for the next race.
I liked it, but I always say that a team video must have team members overtaking over cars saying sending the message "hey, we're here to make an impression". When you only show cars driving around with no action it just says "we're here just to drive around the circuits". After seeing this video I don't think that you guys kick asses Just a suggestion though.
Also, the lack of skins in most of the racing takes is not a good point. It looks like you are racing in some newbie public server. Takes in which everybody has a team skin make it look like you race people of a good skill level, though it may be totally the opposite.
The video edition is good but "movie maker + youtube" killed the image quality, and that's a shame. You've got skills so keep it up, you sure look like you can do something very nice with time and the appropiate racing material.
I don't know how this works. I have received this message when trying to join mid-race, and get sent back to spectators. I wanted to ask how long is the pit lane closed (some minutes? some laps?) and if you can make a pit stop during that time (ie. you received heavy damage in the first lap and need to repair).
About the grid ordering:
First I thought it was random, but after some sessions of races now I think it's related CTRA's PBs with the car you're using or something like that. Can anyone tell me what is the actual method?
Suggestion:
When there're a lot of people in some servers and the grid is full it gets crazy to get into the race as everyone is trying to join the race as soon as someone spectates/disconnects. If you are not fast or clever enough you don't ever get to join the race. So, it would be nice to have a queue of people wanting to join the race:
1. First of all, when someone spectates gets a warning and ~10 seconds to rejoin the race to not lose his slot. Maybe he was thrown out of the limits of the track during a post-race "crashing party" or just hit shift+s unintentionally instead fo shift+p. So, this prevents people from losing their slots, or at least they get warned.
2. When you try to join and the race is full you get added to the queue and are informed of how many people are ahead of you. When someone leaves the queue you get updated info (people who now are in the race or disconnected).
3. When it's your turn and there's a free spot you receive a button saying "you can join the race now, click me!" with a 5~10 second timer. If you don't click it the system skips to the next racer in the queue, and so on.
Ok, maybe this is a "time consuming" system considering the situation it would be handling: a queue for left out people that is in no way a priority in the CTRA system. So just consider it, or maybe something simpler would do the trick
Any system that ensures fairness in the way that "the first guy who arrived will be the first one to get a shot at joining the race" would be great.
It would be cool if people posted their restricted cars setups here in this thread giving an approximate to their PB with that set. Maybe we can gather some good setups to start making a base. Those are harder to find than the standard sets.
All sets sent will be uploaded to the pack, even if there's another set for that specific combo.
All sets names follow this naming convention, please follow it if you are uploading a new set (don't add the "setnumber"):
CAR_GT2_TRACK_SETNUMBER (all in capitals)
Everyone posting sets will be credited in the GT2_pack_contents.txt file. Add the best *possible* laptime if you can, and any short comment if you wish.
I will be updating the pack with new sets and the latest version will always be available in this first post of the thread.
Pack version 0.2
SET Time Record(*) Provided by Comment === ==== ========= =========== =======
FXR_GT2_AS2_1 N/A J@tko Can be used pretty much at every Aston config FXR_GT2_AS2R_1 1.04.55 (1:04.25) HVS5b FXR_GT2_AS3_1 1:53.04 (1:51.82) makakazo Didn't like this one very much... FXR_GT2_AS5R_1 FXR_GT2_AS6R_1 2:47.17 (2:46.33) makakazo 2:46.6x possible FXR_GT2_KY2_1 1:44.12 (1:44.12) makakazo Can do 1:43.x FXR_GT2_KY2_2 J@tko FXR_GT2_KY3R_1 2:24.52 (2:24.02) makakazo Can do better FXR_GT2_SO4_1 J@tko
FZR_GT2_SO4R_1 Toddshooter
XRR_GT2_AS3_1 1:52.47 (1:51.06) makakazo Can do better XRR_GT2_AS3_2 Light brakes, but probably better than "_1" XRR_GT2_SO4R_1 Toddshooter